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Add colouring for play count
Matches https://github.com/ppy/osu-web/pull/11381.
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@ -11,7 +11,9 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Scoring;
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namespace osu.Game.Overlays.Profile.Header.Components
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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{
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@ -21,7 +23,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
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public DailyChallengeTooltipData? TooltipContent { get; private set; }
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public DailyChallengeTooltipData? TooltipContent { get; private set; }
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private OsuSpriteText dailyStreak = null!;
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private OsuSpriteText dailyPlayCount = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private OverlayColourProvider colourProvider { get; set; } = null!;
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@ -68,7 +73,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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Colour = colourProvider.Background6,
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},
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},
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dailyStreak = new OsuSpriteText
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dailyPlayCount = new OsuSpriteText
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -97,10 +102,16 @@ namespace osu.Game.Overlays.Profile.Header.Components
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return;
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return;
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}
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}
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var statistics = User.Value.User.DailyChallengeStatistics;
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APIUserDailyChallengeStatistics stats = User.Value.User.DailyChallengeStatistics;
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dailyStreak.Text = UsersStrings.ShowDailyChallengeUnitDay(statistics.PlayCount.ToLocalisableString("N0"));
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TooltipContent = new DailyChallengeTooltipData(colourProvider, statistics);
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dailyPlayCount.Text = UsersStrings.ShowDailyChallengeUnitDay(stats.PlayCount.ToLocalisableString("N0"));
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dailyPlayCount.Colour = colours.ForRankingTier(tierForPlayCount(stats.PlayCount));
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TooltipContent = new DailyChallengeTooltipData(colourProvider, stats);
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Show();
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Show();
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static RankingTier tierForPlayCount(int playCount) => DailyChallengeStatsTooltip.TierForDaily(playCount / 3);
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}
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}
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public ITooltip<DailyChallengeTooltipData> GetCustomTooltip() => new DailyChallengeStatsTooltip();
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public ITooltip<DailyChallengeTooltipData> GetCustomTooltip() => new DailyChallengeStatsTooltip();
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