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mirror of https://github.com/ppy/osu.git synced 2025-01-13 12:53:11 +08:00

Merge remote-tracking branch 'origin/master' into xexxar-angles

This commit is contained in:
smoogipoo 2019-01-04 23:52:23 +09:00
commit 722210d8bb
209 changed files with 7243 additions and 3142 deletions

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />

16
.vscode/launch.json vendored
View File

@ -7,13 +7,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -24,13 +24,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -41,13 +41,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -58,13 +58,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"

6
.vscode/tasks.json vendored
View File

@ -11,7 +11,6 @@
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -27,7 +26,6 @@
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -44,7 +42,6 @@
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -60,7 +57,6 @@
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -70,7 +66,7 @@
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp2.1)",
"label": "Restore (netcoreapp2.2)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -10,7 +10,7 @@ We are accepting bug reports (please report with as much detail as possible). Fe
# Requirements
- A desktop platform with the [.NET Core SDK 2.1](https://www.microsoft.com/net/learn/get-started) or higher installed.
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial).
# Building and running

@ -1 +1 @@
Subproject commit 694cb03f19c93106ed0f2593f3e506e835fb652a
Subproject commit 9880089b4e8fcd78d68f30c8a40d43bf8dccca86

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@ -15,12 +15,16 @@ using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
namespace osu.Desktop
{
internal class OsuGameDesktop : OsuGame
{
private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null)
: base(args)
@ -46,7 +50,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
@ -59,6 +63,23 @@ namespace osu.Desktop
}
}
protected override void ScreenChanged(OsuScreen current, Screen newScreen)
{
base.ScreenChanged(current, newScreen);
switch (newScreen)
{
case Intro _:
case MainMenu _:
if (versionManager != null)
versionManager.State = Visibility.Visible;
break;
default:
if (versionManager != null)
versionManager.State = Visibility.Hidden;
break;
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);

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@ -128,11 +128,12 @@ namespace osu.Desktop.Overlays
protected override void PopIn()
{
this.FadeIn(1000);
this.FadeIn(1400, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(500, Easing.OutQuint);
}
}
}

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

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@ -0,0 +1,23 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
{
public class CatchHitWindows : HitWindows
{
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Perfect:
case HitResult.Miss:
return true;
}
return false;
}
}
}

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@ -5,6 +5,7 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@ -41,5 +42,7 @@ namespace osu.Game.Rulesets.Catch.Scoring
Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
}
protected override HitWindows CreateHitWindows() => new CatchHitWindows();
}
}

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

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@ -5,6 +5,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@ -157,5 +158,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
}
}
}
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
}
}

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

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@ -123,8 +123,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (mods.Any(h => h is OsuModFlashlight))
{
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
aimValue *= 1.45f * lengthBonus;
// Apply object-based bonus for flashlight.
aimValue *= 1.0f + 0.35f * Math.Min(1.0f, totalHits / 200.0f) +
(totalHits > 200 ? 0.3f * Math.Min(1.0f, (totalHits - 200) / 300.0f) +
(totalHits > 500 ? (totalHits - 500) / 1200.0f : 0.0f) : 0.0f);
}
// Scale the aim value with accuracy _slightly_

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@ -0,0 +1,194 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModBlinds : Mod, IApplicableToRulesetContainer<OsuHitObject>, IApplicableToScoreProcessor
{
public override string Name => "Blinds";
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
public override FontAwesome Icon => FontAwesome.fa_adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;
public override double ScoreMultiplier => 1.12;
private DrawableOsuBlinds blinds;
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
{
rulesetContainer.Overlays.Add(blinds = new DrawableOsuBlinds(rulesetContainer.Playfield.HitObjectContainer, rulesetContainer.Beatmap));
}
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
scoreProcessor.Health.ValueChanged += val => { blinds.AnimateClosedness((float)val); };
}
/// <summary>
/// Element for the Blinds mod drawing 2 black boxes covering the whole screen which resize inside a restricted area with some leniency.
/// </summary>
public class DrawableOsuBlinds : Container
{
/// <summary>
/// Black background boxes behind blind panel textures.
/// </summary>
private Box blackBoxLeft, blackBoxRight;
private Drawable panelLeft, panelRight, bgPanelLeft, bgPanelRight;
private readonly Beatmap<OsuHitObject> beatmap;
/// <summary>
/// Value between 0 and 1 setting a maximum "closedness" for the blinds.
/// Useful for animating how far the blinds can be opened while keeping them at the original position if they are wider open than this.
/// </summary>
private const float target_clamp = 1;
private readonly float targetBreakMultiplier = 0;
private readonly float easing = 1;
private readonly CompositeDrawable restrictTo;
/// <summary>
/// <para>
/// Percentage of playfield to extend blinds over. Basically moves the origin points where the blinds start.
/// </para>
/// <para>
/// -1 would mean the blinds always cover the whole screen no matter health.
/// 0 would mean the blinds will only ever be on the edge of the playfield on 0% health.
/// 1 would mean the blinds are fully outside the playfield on 50% health.
/// Infinity would mean the blinds are always outside the playfield except on 100% health.
/// </para>
/// </summary>
private const float leniency = 0.1f;
public DrawableOsuBlinds(CompositeDrawable restrictTo, Beatmap<OsuHitObject> beatmap)
{
this.restrictTo = restrictTo;
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
Children = new[]
{
blackBoxLeft = new Box
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Y,
},
blackBoxRight = new Box
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Y,
},
bgPanelLeft = new ModBlindsPanel
{
Origin = Anchor.TopRight,
Colour = Color4.Gray,
},
panelLeft = new ModBlindsPanel { Origin = Anchor.TopRight, },
bgPanelRight = new ModBlindsPanel { Colour = Color4.Gray },
panelRight = new ModBlindsPanel()
};
}
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
protected override void Update()
{
float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
float rawWidth = end - start;
start -= rawWidth * leniency * 0.5f;
end += rawWidth * leniency * 0.5f;
float width = (end - start) * 0.5f * applyAdjustmentCurve(calculateGap(easing));
// different values in case the playfield ever moves from center to somewhere else.
blackBoxLeft.Width = start + width;
blackBoxRight.Width = DrawWidth - end + width;
panelLeft.X = start + width;
panelRight.X = end - width;
bgPanelLeft.X = start;
bgPanelRight.X = end;
}
protected override void LoadComplete()
{
const float break_open_early = 500;
const float break_close_late = 250;
base.LoadComplete();
var firstObj = beatmap.HitObjects[0];
var startDelay = firstObj.StartTime - firstObj.TimePreempt;
using (BeginAbsoluteSequence(startDelay + break_close_late, true))
leaveBreak();
foreach (var breakInfo in beatmap.Breaks)
{
if (breakInfo.HasEffect)
{
using (BeginAbsoluteSequence(breakInfo.StartTime - break_open_early, true))
{
enterBreak();
using (BeginDelayedSequence(breakInfo.Duration + break_open_early + break_close_late, true))
leaveBreak();
}
}
}
}
private void enterBreak() => this.TransformTo(nameof(targetBreakMultiplier), 0f, 1000, Easing.OutSine);
private void leaveBreak() => this.TransformTo(nameof(targetBreakMultiplier), 1f, 2500, Easing.OutBounce);
/// <summary>
/// 0 is open, 1 is closed.
/// </summary>
public void AnimateClosedness(float value) => this.TransformTo(nameof(easing), value, 200, Easing.OutQuint);
public class ModBlindsPanel : Sprite
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get("Play/osu/blinds-panel");
}
}
}
}
}

View File

@ -26,9 +26,6 @@ namespace osu.Game.Rulesets.Osu.Mods
if (slider == null)
return;
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));

View File

@ -21,7 +21,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected DrawableOsuHitObject(OsuHitObject hitObject)
: base(hitObject)
{
base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both });
base.AddInternal(shakeContainer = new ShakeContainer
{
ShakeDuration = 30,
RelativeSizeAxes = Axes.Both
});
Alpha = 0;
}

View File

@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using System.Linq;
using osu.Framework.Caching;
using osu.Framework.Configuration;
using osu.Game.Audio;
using osu.Game.Beatmaps;
@ -26,8 +27,11 @@ namespace osu.Game.Rulesets.Osu.Objects
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
private Cached<Vector2> endPositionCache;
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
public override Vector2 EndPosition => Position + this.CurvePositionAt(1);
public override int ComboIndex
{
@ -56,7 +60,11 @@ namespace osu.Game.Rulesets.Osu.Objects
public SliderPath Path
{
get => PathBindable.Value;
set => PathBindable.Value = value;
set
{
PathBindable.Value = value;
endPositionCache.Invalidate();
}
}
public double Distance => Path.Distance;
@ -73,6 +81,8 @@ namespace osu.Game.Rulesets.Osu.Objects
if (TailCircle != null)
TailCircle.Position = EndPosition;
endPositionCache.Invalidate();
}
}
@ -92,7 +102,17 @@ namespace osu.Game.Rulesets.Osu.Objects
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
public int RepeatCount { get; set; }
private int repeatCount;
public int RepeatCount
{
get => repeatCount;
set
{
repeatCount = value;
endPositionCache.Invalidate();
}
}
/// <summary>
/// The length of one span of this <see cref="Slider"/>.
@ -169,7 +189,11 @@ namespace osu.Game.Rulesets.Osu.Objects
private void createTicks()
{
var length = Path.Distance;
// A very lenient maximum length of a slider for ticks to be generated.
// This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage.
const double max_length = 100000;
var length = Math.Min(max_length, Path.Distance);
var tickDistance = MathHelper.Clamp(TickDistance, 0, length);
if (tickDistance == 0) return;

View File

@ -31,8 +31,8 @@ namespace osu.Game.Rulesets.Osu
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.A, OsuAction.LeftButton),
new KeyBinding(InputKey.S, OsuAction.RightButton),
new KeyBinding(InputKey.Z, OsuAction.LeftButton),
new KeyBinding(InputKey.X, OsuAction.RightButton),
new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
};
@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Osu
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
new OsuModHidden(),
new OsuModFlashlight(),
new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
};
case ModType.Conversion:
return new Mod[]

View File

@ -5,11 +5,11 @@ using System.Collections.Generic;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
{
@ -22,7 +22,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
private float hpDrainRate;
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
protected override void ApplyBeatmap(Beatmap<OsuHitObject> beatmap)
@ -35,21 +34,9 @@ namespace osu.Game.Rulesets.Osu.Scoring
protected override void Reset(bool storeResults)
{
base.Reset(storeResults);
scoreResultCounts.Clear();
comboResultCounts.Clear();
}
public override void PopulateScore(ScoreInfo score)
{
base.PopulateScore(score);
score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
}
private const double harshness = 0.01;
protected override void ApplyResult(JudgementResult result)
@ -59,10 +46,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
var osuResult = (OsuJudgementResult)result;
if (result.Type != HitResult.None)
{
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1;
}
switch (result.Type)
{
@ -89,5 +73,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
}
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
protected override HitWindows CreateHitWindows() => new OsuHitWindows();
}
}

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.UI;
@ -65,5 +66,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
Health.Value = 0;
}
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
}
}

View File

@ -29,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
try
{
loadOszIntoOsu(loadOsu(host));
LoadOszIntoOsu(loadOsu(host));
}
finally
{
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu);
var imported = LoadOszIntoOsu(osu);
deleteBeatmapSet(imported, osu);
}
@ -69,8 +69,8 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu);
var importedSecondTime = loadOszIntoOsu(osu);
var imported = LoadOszIntoOsu(osu);
var importedSecondTime = LoadOszIntoOsu(osu);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Beatmaps.IO
manager.ItemAdded += (_, __, ___) => fireCount++;
manager.ItemRemoved += _ => fireCount++;
var imported = loadOszIntoOsu(osu);
var imported = LoadOszIntoOsu(osu);
Assert.AreEqual(0, fireCount -= 1);
@ -160,12 +160,12 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = loadOszIntoOsu(osu);
var imported = LoadOszIntoOsu(osu);
imported.Hash += "-changed";
manager.Update(imported);
var importedSecondTime = loadOszIntoOsu(osu);
var importedSecondTime = LoadOszIntoOsu(osu);
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
@ -191,11 +191,11 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu);
var imported = LoadOszIntoOsu(osu);
deleteBeatmapSet(imported, osu);
var importedSecondTime = loadOszIntoOsu(osu);
var importedSecondTime = LoadOszIntoOsu(osu);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -262,7 +262,7 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
private string createTemporaryBeatmap()
private static string createTemporaryBeatmap()
{
var temp = Path.GetTempFileName() + ".osz";
File.Copy(TEST_OSZ_PATH, temp, true);
@ -270,7 +270,7 @@ namespace osu.Game.Tests.Beatmaps.IO
return temp;
}
private BeatmapSetInfo loadOszIntoOsu(OsuGameBase osu, string path = null)
public static BeatmapSetInfo LoadOszIntoOsu(OsuGameBase osu, string path = null)
{
var temp = path ?? createTemporaryBeatmap();
@ -305,7 +305,7 @@ namespace osu.Game.Tests.Beatmaps.IO
return osu;
}
private void ensureLoaded(OsuGameBase osu, int timeout = 60000)
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
IEnumerable<BeatmapSetInfo> resultSets = null;
var store = osu.Dependencies.Get<BeatmapManager>();
@ -343,7 +343,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{

View File

@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.AccountCreation;
namespace osu.Game.Tests.Visual
{
public class TestCaseAccountCreationOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ErrorTextFlowContainer),
typeof(AccountCreationBackground),
typeof(ScreenEntry),
typeof(ScreenWarning),
typeof(ScreenWelcome),
typeof(AccountCreationScreen),
};
public TestCaseAccountCreationOverlay()
{
var accountCreation = new AccountCreationOverlay();
Child = accountCreation;
accountCreation.State = Visibility.Visible;
}
}
}

View File

@ -0,0 +1,67 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseDrawableDate : OsuTestCase
{
public TestCaseDrawableDate()
{
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(55))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(50))),
new PokeyDrawableDate(DateTimeOffset.Now),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(65))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(70))),
}
};
}
private class PokeyDrawableDate : CompositeDrawable
{
public PokeyDrawableDate(DateTimeOffset date)
{
const float box_size = 10;
DrawableDate drawableDate;
Box flash;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
flash = new Box
{
Colour = Color4.Yellow,
Size = new Vector2(box_size),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Alpha = 0
},
drawableDate = new DrawableDate(date)
{
X = box_size + 2,
}
};
drawableDate.Current.ValueChanged += v => flash.FadeOutFromOne(500);
}
}
}
}

View File

@ -1,135 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDrawableRoom : OsuTestCase
{
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.LoadComplete();
DrawableRoom first;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 580f,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
first = new DrawableRoom(new Room
{
Name = { Value = @"Great Room Right Here" },
Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.65,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Critical Crystal",
Artist = @"Seiryu",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1355 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 8756 } } },
},
},
}),
new DrawableRoom(new Room
{
Name = { Value = @"Relax It's The Weekend" },
Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } },
Status = { Value = new RoomStatusPlaying() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 1.96,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"Serendipity",
Artist = @"ZAQ",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 578975 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 24554 } } },
},
},
}),
}
});
AddStep(@"select", () => first.State = SelectionState.Selected);
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus());
AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null);
AddStep(@"change participants", () => first.Room.Participants.Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1254 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 123189 } } },
});
AddStep(@"deselect", () => first.State = SelectionState.NotSelected);
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Allocation;
using osuTK;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = LeaderboardScope.Global,
Scope = BeatmapLeaderboardScope.Global,
});
AddStep(@"New Scores", newScores);
@ -275,7 +276,7 @@ namespace osu.Game.Tests.Visual
};
}
private class FailableLeaderboard : Leaderboard
private class FailableLeaderboard : BeatmapLeaderboard
{
public void SetRetrievalState(PlaceholderState state)
{

View File

@ -1,216 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi.Screens.Lounge;
using osu.Game.Users;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseLounge : ManualInputManagerTestCase
{
private TestLounge lounge;
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
lounge = new TestLounge();
Room[] rooms =
{
new Room
{
Name = { Value = @"Just Another Room" },
Host = { Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } } },
Status = { Value = new RoomStatusPlaying() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 5.65,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"Sidetracked Day (Short Ver.)",
Artist = @"VINXIS",
AuthorString = @"Hobbes2",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/767600/covers/cover.jpg?1526243446",
},
},
},
}
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } },
new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } },
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } },
new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } },
new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } },
new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } },
}
}
},
new Room
{
Name = { Value = @"Not Just Any Room" },
Host = { Value = new User { Username = @"Monstrata", Id = 2706438, Country = new Country { FlagName = @"CA" } } },
Status = { Value = new RoomStatusOpen() },
Availability = { Value = RoomAvailability.FriendsOnly },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 2.73,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"lit(var)",
Artist = @"kensuke ushio",
AuthorString = @"Monstrata",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/623972/covers/cover.jpg?1521167183",
},
},
},
}
},
Participants =
{
Value = new[]
{
new User { Username = @"Jeby", Id = 3136279, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 3497 } } },
new User { Username = @"DualAkira", Id = 5220933, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 643 } } },
new User { Username = @"Datenshi Yohane", Id = 7171857, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10555 } } },
}
}
},
new Room
{
Name = { Value = @"room THE FINAL" },
Host = { Value = new User { Username = @"Delis", Id = 1603923, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusPlaying() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.48,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"ONIGIRI FREEWAY",
Artist = @"OISHII",
AuthorString = @"Mentholzzz",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/663098/covers/cover.jpg?1521898837",
},
},
},
}
},
MaxParticipants = { Value = 30 },
Participants =
{
Value = new[]
{
new User { Username = @"KizuA", Id = 6510442, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 5372 } } },
new User { Username = @"Colored", Id = 827563, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 810 } } },
new User { Username = @"Beryl", Id = 3817591, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10096 } } },
}
}
},
};
AddStep(@"show", () => Add(lounge));
AddStep(@"set rooms", () => lounge.Rooms = rooms);
selectAssert(0);
AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
AddAssert(@"no room selected", () => lounge.SelectedRoom == null);
AddStep(@"set rooms", () => lounge.Rooms = rooms);
selectAssert(1);
AddStep(@"open room 1", () => clickRoom(1));
AddUntilStep(() => lounge.ChildScreen?.IsCurrentScreen == true, "wait until room current");
AddStep(@"make lounge current", lounge.MakeCurrent);
filterAssert(@"THE FINAL", LoungeTab.Public, 1);
filterAssert(string.Empty, LoungeTab.Public, 2);
filterAssert(string.Empty, LoungeTab.Private, 1);
filterAssert(string.Empty, LoungeTab.Public, 2);
filterAssert(@"no matches", LoungeTab.Public, 0);
AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
AddStep(@"set rooms", () => lounge.Rooms = rooms);
AddAssert(@"no matches after clear", () => !lounge.ChildRooms.Any());
filterAssert(string.Empty, LoungeTab.Public, 2);
AddStep(@"exit", lounge.Exit);
}
private void clickRoom(int n)
{
InputManager.MoveMouseTo(lounge.ChildRooms.ElementAt(n));
InputManager.Click(MouseButton.Left);
}
private void selectAssert(int n)
{
AddStep($@"select room {n}", () => clickRoom(n));
AddAssert($@"room {n} selected", () => lounge.SelectedRoom == lounge.ChildRooms.ElementAt(n).Room);
}
private void filterAssert(string filter, LoungeTab tab, int endCount)
{
AddStep($@"filter '{filter}', {tab}", () => lounge.SetFilter(filter, tab));
AddAssert(@"filtered correctly", () => lounge.ChildRooms.Count() == endCount);
}
private class TestLounge : Lounge
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
public IEnumerable<DrawableRoom> ChildRooms => RoomsContainer.Children.Where(r => r.MatchingFilter);
public Room SelectedRoom => Inspector.Room;
public void SetFilter(string filter, LoungeTab tab)
{
Filter.Search.Current.Value = filter;
Filter.Tabs.Current.Value = tab;
}
}
}
}

View File

@ -0,0 +1,101 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseLoungeRoomsContainer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomsContainer),
typeof(DrawableRoom)
};
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
public TestCaseLoungeRoomsContainer()
{
RoomsContainer container;
Child = container = new RoomsContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
JoinRequested = joinRequested
};
AddStep("clear rooms", () => roomManager.Rooms.Clear());
AddStep("add rooms", () =>
{
for (int i = 0; i < 3; i++)
{
roomManager.Rooms.Add(new Room
{
RoomID = { Value = i },
Name = { Value = $"Room {i}" },
Host = { Value = new User { Username = "Host" } },
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
});
}
});
AddAssert("has 2 rooms", () => container.Rooms.Count == 3);
AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room selected", () => container.SelectedRoom.Value == roomManager.Rooms.First());
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
}
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated;
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
IBindableCollection<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
}
public void PartRoom()
{
}
public void Filter(FilterCriteria criteria)
{
}
}
private class JoinedRoomStatus : RoomStatus
{
public override string Message => "Joined";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Yellow;
}
}
}

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@ -1,142 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Screens.Match;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatch : OsuTestCase
{
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Room room = new Room
{
Name = { Value = @"One Awesome Room" },
Status = { Value = new RoomStatusOpen() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 5.02,
Ruleset = rulesets.GetRuleset(1),
Metadata = new BeatmapMetadata
{
Title = @"Paradigm Shift",
Artist = @"Morimori Atsushi",
AuthorString = @"eiri-",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/765055/covers/cover.jpg?1526955337",
},
},
},
},
},
MaxParticipants = { Value = 5 },
Participants =
{
Value = new[]
{
new User
{
Username = @"eiri-",
Id = 3388410,
Country = new Country { FlagName = @"US" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/3388410/00a8486a247831e1cc4375db519f611ac970bda8bc0057d78b0f540ea38c3e58.jpeg",
IsSupporter = true,
},
new User
{
Username = @"Nepuri",
Id = 6637817,
Country = new Country { FlagName = @"DE" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/6637817/9085fc60248b6b5327a72c1dcdecf2dbedba810ae0ab6bcf7224e46b1339632a.jpeg",
IsSupporter = true,
},
new User
{
Username = @"goheegy",
Id = 8057655,
Country = new Country { FlagName = @"GB" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8057655/21cec27c25a11dc197a4ec6a74253dbabb495949b0e0697113352f12007018c5.jpeg",
},
new User
{
Username = @"Alumetri",
Id = 5371497,
Country = new Country { FlagName = @"RU" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5371497/e023b8c7fbe3613e64bd4856703517ea50fbed8a5805dc9acda9efe9897c67e2.jpeg",
},
}
},
};
Match match = new Match(room);
AddStep(@"show", () => Add(match));
AddStep(@"null beatmap", () => room.Beatmap.Value = null);
AddStep(@"change name", () => room.Name.Value = @"Two Awesome Rooms");
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = new BeatmapInfo
{
StarDifficulty = 4.33,
Ruleset = rulesets.GetRuleset(2),
Metadata = new BeatmapMetadata
{
Title = @"Yasashisa no Riyuu",
Artist = @"ChouCho",
AuthorString = @"celerih",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/685391/covers/cover.jpg?1524597970",
},
},
},
});
AddStep(@"null max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User
{
Username = @"Spectator",
Id = 702598,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/702598/3bbf4cb8b8d2cf8b03145000a975ff27e191ab99b0920832e7dd67386280e288.jpeg",
IsSupporter = true,
},
new User
{
Username = @"celerih",
Id = 4696296,
Country = new Country { FlagName = @"CA" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/4696296/7f8500731d0ac66d5472569d146a7be07d9460273361913f22c038867baddaef.jpeg",
},
});
AddStep(@"exit", match.Exit);
}
}
}

View File

@ -1,43 +1,54 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Screens.Multi.Screens.Match;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchHeader : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Header)
};
public TestCaseMatchHeader()
{
Header header = new Header();
Add(header);
var room = new Room();
AddStep(@"set beatmap set", () => header.BeatmapSet = new BeatmapSetInfo
var header = new Header(room);
room.Playlist.Add(new PlaylistItem
{
OnlineInfo = new BeatmapSetOnlineInfo
Beatmap = new BeatmapInfo
{
Covers = new BeatmapSetOnlineCovers
Metadata = new BeatmapMetadata
{
Cover = @"https://assets.ppy.sh/beatmaps/760757/covers/cover.jpg?1526944540",
Title = "Title",
Artist = "Artist",
AuthorString = "Author",
},
Version = "Version",
Ruleset = new OsuRuleset().RulesetInfo
},
RequiredMods =
{
new OsuModDoubleTime(),
new OsuModNoFail(),
new OsuModRelax(),
}
});
AddStep(@"change beatmap set", () => header.BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/761883/covers/cover.jpg?1525557400",
},
},
});
room.Type.Value = new GameTypeTimeshift();
AddStep(@"null beatmap set", () => header.BeatmapSet = null);
Child = header;
}
}
}

View File

@ -0,0 +1,35 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchHostInfo : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HostInfo)
};
private readonly Bindable<User> host = new Bindable<User>(new User { Username = "SomeHost" });
public TestCaseMatchHostInfo()
{
HostInfo hostInfo;
Child = hostInfo = new HostInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
hostInfo.Host.BindTo(host);
}
}
}

View File

@ -1,56 +1,80 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Screens.Match;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchInfo : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
typeof(ViewBeatmapButton)
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Info info = new Info();
var room = new Room();
Info info = new Info(room);
Add(info);
AddStep(@"set name", () => info.Name = @"Room Name?");
AddStep(@"set availability", () => info.Availability = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => info.Status = new RoomStatusPlaying());
AddStep(@"set beatmap", () => info.Beatmap = new BeatmapInfo
AddStep(@"set name", () => room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () =>
{
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
Beatmap = new BeatmapInfo
{
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
}
});
});
AddStep(@"set type", () => info.Type = new GameTypeTagTeam());
AddStep(@"change name", () => info.Name = @"Room Name!");
AddStep(@"change availability", () => info.Availability = RoomAvailability.InviteOnly);
AddStep(@"change status", () => info.Status = new RoomStatusOpen());
AddStep(@"null beatmap", () => info.Beatmap = null);
AddStep(@"change type", () => info.Type = new GameTypeTeamVersus());
AddStep(@"change beatmap", () => info.Beatmap = new BeatmapInfo
AddStep(@"change name", () => room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => room.Playlist.Clear());
AddStep(@"change beatmap", () =>
{
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
Beatmap = new BeatmapInfo
{
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
}
});
});
}
}

View File

@ -0,0 +1,68 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchLeaderboard : OsuTestCase
{
public TestCaseMatchLeaderboard()
{
Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall,
});
}
[Resolved]
private APIAccess api { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var req = new GetRoomScoresRequest();
req.Success += v => { };
req.Failure += _ => { };
api.Queue(req);
}
private class GetRoomScoresRequest : APIRequest<List<RoomScore>>
{
protected override string Target => "rooms/3/leaderboard";
}
private class RoomScore
{
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
[JsonProperty("total_score")]
public int TotalScore { get; set; }
[JsonProperty("pp")]
public double PP { get; set; }
[JsonProperty("attempts")]
public int TotalAttempts { get; set; }
[JsonProperty("completed")]
public int CompletedAttempts { get; set; }
}
}
}

View File

@ -1,9 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Screens.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
@ -11,16 +13,20 @@ namespace osu.Game.Tests.Visual
[TestFixture]
public class TestCaseMatchParticipants : OsuTestCase
{
private readonly Bindable<int?> maxParticipants = new Bindable<int?>();
private readonly Bindable<IEnumerable<User>> users = new Bindable<IEnumerable<User>>();
public TestCaseMatchParticipants()
{
Participants participants;
Add(participants = new Participants
{
RelativeSizeAxes = Axes.Both,
});
AddStep(@"set max to null", () => participants.Max = null);
AddStep(@"set users", () => participants.Users = new[]
Add(participants = new Participants { RelativeSizeAxes = Axes.Both });
participants.MaxParticipants.BindTo(maxParticipants);
participants.Users.BindTo(users);
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set users", () => users.Value = new[]
{
new User
{
@ -48,9 +54,9 @@ namespace osu.Game.Tests.Visual
},
});
AddStep(@"set max", () => participants.Max = 10);
AddStep(@"clear users", () => participants.Users = new User[] { });
AddStep(@"set max to null", () => participants.Max = null);
AddStep(@"set max", () => maxParticipants.Value = 10);
AddStep(@"clear users", () => users.Value = new User[] { });
AddStep(@"set max to null", () => maxParticipants.Value = null);
}
}
}

View File

@ -0,0 +1,123 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Multi.Ranking.Pages;
using osu.Game.Screens.Multi.Ranking.Types;
using osu.Game.Screens.Ranking;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchResults : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchResults),
typeof(RoomLeaderboardPageInfo),
typeof(RoomLeaderboardPage)
};
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Child = new TestMatchResults(new ScoreInfo
{
User = new User { Id = 10 },
});
}
private class TestMatchResults : MatchResults
{
private readonly Room room;
public TestMatchResults(ScoreInfo score)
: this(score, new Room
{
RoomID = { Value = 1 },
Name = { Value = "an awesome room" }
})
{
}
public TestMatchResults(ScoreInfo score, Room room)
: base(score, room)
{
this.room = room;
}
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap, room) };
}
private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
{
private readonly ScoreInfo score;
private readonly WorkingBeatmap beatmap;
private readonly Room room;
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
{
this.score = score;
this.beatmap = beatmap;
this.room = room;
}
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap, room);
}
private class TestRoomLeaderboardPage : RoomLeaderboardPage
{
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
{
}
protected override MatchLeaderboard CreateLeaderboard(Room room) => new TestMatchLeaderboard(room);
}
private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard
{
public TestMatchLeaderboard(Room room)
: base(room)
{
}
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray();
scoresCallback?.Invoke(scores);
ScoresLoaded?.Invoke(scores);
return null;
}
private APIRoomScoreInfo createRoomScore(int id) => new APIRoomScoreInfo
{
User = new User { Id = id, Username = $"User {id}" },
Accuracy = 0.98,
TotalScore = 987654,
TotalAttempts = 13,
CompletedBeatmaps = 5
};
}
}
}

View File

@ -0,0 +1,161 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchSettingsOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchSettingsOverlay)
};
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private Room room;
private TestRoomSettings settings;
[SetUp]
public void Setup() => Schedule(() =>
{
room = new Room();
settings = new TestRoomSettings(room)
{
RelativeSizeAxes = Axes.Both,
State = Visibility.Visible
};
Child = settings;
});
[Test]
public void TestButtonEnabledOnlyWithNameAndBeatmap()
{
AddStep("clear name and beatmap", () =>
{
room.Name.Value = "";
room.Playlist.Clear();
});
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set name", () => room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set beatmap", () => room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled);
AddStep("clear name", () => room.Name.Value = "");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
}
[Test]
public void TestCorrectSettingsApplied()
{
const string expected_name = "expected name";
TimeSpan expectedDuration = TimeSpan.FromMinutes(15);
Room createdRoom = null;
AddStep("setup", () =>
{
settings.NameField.Current.Value = expected_name;
settings.DurationField.Current.Value = expectedDuration;
roomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
};
});
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("has correct name", () => createdRoom.Name.Value == expected_name);
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
AddStep("setup", () =>
{
fail = true;
roomManager.CreateRequested = _ => !fail;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddStep("create room no fail", () =>
{
fail = false;
settings.ApplyButton.Action.Invoke();
});
AddUntilStep(() => !settings.ErrorText.IsPresent, "error not displayed");
}
private class TestRoomSettings : MatchSettingsOverlay
{
public new TriangleButton ApplyButton => base.ApplyButton;
public new OsuTextBox NameField => base.NameField;
public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
public new OsuSpriteText ErrorText => base.ErrorText;
public TestRoomSettings(Room room)
: base(room)
{
}
}
private class TestRoomManager : IRoomManager
{
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
public event Action RoomsUpdated;
public IBindableCollection<Room> Rooms { get; } = null;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
else
onSuccess?.Invoke(room);
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
public void PartRoom() => throw new NotImplementedException();
public void Filter(FilterCriteria criteria) => throw new NotImplementedException();
}
}
}

View File

@ -3,8 +3,8 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Screens.Lounge;
namespace osu.Game.Tests.Visual
{
@ -13,15 +13,31 @@ namespace osu.Game.Tests.Visual
{
public TestCaseMultiHeader()
{
Lounge lounge;
int index = 0;
OsuScreen currentScreen = new TestMultiplayerSubScreen(index);
Children = new Drawable[]
{
lounge = new Lounge
{
Padding = new MarginPadding { Top = Header.HEIGHT },
},
new Header(lounge),
currentScreen,
new Header(currentScreen)
};
AddStep("push multi screen", () => currentScreen.Push(currentScreen = new TestMultiplayerSubScreen(++index)));
}
private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
{
private readonly int index;
public string ShortTitle => $"Screen {index}";
public TestMultiplayerSubScreen(int index)
{
this.index = index;
}
public override string ToString() => ShortTitle;
}
}
}

View File

@ -1,14 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMultiScreen : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Multiplayer),
typeof(LoungeSubScreen),
typeof(FilterControl)
};
public TestCaseMultiScreen()
{
Multiplayer multi = new Multiplayer();

View File

@ -87,10 +87,7 @@ namespace osu.Game.Tests.Visual
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null)
{
DefaultBeatmap = defaultBeatmap = Beatmap.Default
});
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, null, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}

View File

@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual
{
Beatmap.Value = new DummyWorkingBeatmap(game);
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(new Player
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(() => new Player
{
AllowPause = false,
AllowLeadIn = false,
@ -30,9 +30,9 @@ namespace osu.Game.Tests.Visual
AddStep("load slow dummy beatmap", () =>
{
SlowLoadPlayer slow;
SlowLoadPlayer slow = null;
Add(loader = new PlayerLoader(slow = new SlowLoadPlayer
Add(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
{
AllowPause = false,
AllowLeadIn = false,

View File

@ -5,7 +5,6 @@ using System.ComponentModel;
using System.Linq;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
@ -23,7 +22,7 @@ namespace osu.Game.Tests.Visual
// Reset the mods
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
return new ReplayPlayer(new Score { Replay = dummyRulesetContainer.Replay });
return new ReplayPlayer(dummyRulesetContainer.ReplayScore);
}
}
}

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@ -8,7 +8,9 @@ using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Pages;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
@ -23,8 +25,8 @@ namespace osu.Game.Tests.Visual
typeof(ScoreInfo),
typeof(Results),
typeof(ResultsPage),
typeof(ResultsPageScore),
typeof(ResultsPageRanking)
typeof(ScoreResultsPage),
typeof(LocalLeaderboardPage)
};
[BackgroundDependencyLoader]
@ -41,7 +43,7 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Add(new Results(new ScoreInfo
Add(new SoloResults(new ScoreInfo
{
TotalScore = 2845370,
Accuracy = 0.98,

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@ -1,147 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomInspector : OsuTestCase
{
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.LoadComplete();
Room room = new Room
{
Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 3.7,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Platina",
Artist = @"Maaya Sakamoto",
AuthorString = @"uwutm8",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
},
},
},
}
},
MaxParticipants = { Value = 200 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } },
new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } },
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } },
new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } },
new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } },
new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } },
}
}
};
RoomInspector inspector;
Add(inspector = new RoomInspector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
});
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"null room", () => inspector.Room = null);
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User { Username = @"filsdelama", Id = 2831793, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 854 } } },
new User { Username = @"_index", Id = 652457, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 150 } } }
});
AddStep(@"change room", () =>
{
Room newRoom = new Room
{
Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 7.07,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"FREEDOM DIVE",
Artist = @"xi",
AuthorString = @"Nakagawa-Kanon",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
},
},
},
},
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 4 } } },
new User { Username = @"HappyStick", Id = 256802, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 752 } } },
new User { Username = @"-Konpaku-", Id = 2258797, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 571 } } }
}
}
};
inspector.Room = newRoom;
});
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}

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@ -1,119 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing.Input;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Screens.Match.Settings;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomSettings : ManualInputManagerTestCase
{
private readonly Room room;
private readonly TestRoomSettingsOverlay overlay;
public TestCaseRoomSettings()
{
room = new Room
{
Name = { Value = "One Testing Room" },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTeamVersus() },
MaxParticipants = { Value = 10 },
};
Add(overlay = new TestRoomSettingsOverlay(room)
{
RelativeSizeAxes = Axes.Both,
Height = 0.75f,
});
AddStep(@"show", overlay.Show);
assertAll();
AddStep(@"set name", () => overlay.CurrentName = @"Two Testing Room");
AddStep(@"set max", () => overlay.CurrentMaxParticipants = null);
AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.InviteOnly);
AddStep(@"set type", () => overlay.CurrentType = new GameTypeTagTeam());
apply();
assertAll();
AddStep(@"show", overlay.Show);
AddStep(@"set room name", () => room.Name.Value = @"Room Changed Name!");
AddStep(@"set room availability", () => room.Availability.Value = RoomAvailability.Public);
AddStep(@"set room type", () => room.Type.Value = new GameTypeTag());
AddStep(@"set room max", () => room.MaxParticipants.Value = 100);
assertAll();
AddStep(@"set name", () => overlay.CurrentName = @"Unsaved Testing Room");
AddStep(@"set max", () => overlay.CurrentMaxParticipants = 20);
AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.FriendsOnly);
AddStep(@"set type", () => overlay.CurrentType = new GameTypeVersus());
AddStep(@"hide", overlay.Hide);
AddWaitStep(5);
AddStep(@"show", overlay.Show);
assertAll();
AddStep(@"hide", overlay.Hide);
}
private void apply()
{
AddStep(@"apply", () =>
{
overlay.ClickApplyButton(InputManager);
});
}
private void assertAll()
{
AddAssert(@"name == room name", () => overlay.CurrentName == room.Name.Value);
AddAssert(@"max == room max", () => overlay.CurrentMaxParticipants == room.MaxParticipants.Value);
AddAssert(@"availability == room availability", () => overlay.CurrentAvailability == room.Availability.Value);
AddAssert(@"type == room type", () => Equals(overlay.CurrentType, room.Type.Value));
}
private class TestRoomSettingsOverlay : RoomSettingsOverlay
{
public string CurrentName
{
get => NameField.Text;
set => NameField.Text = value;
}
public int? CurrentMaxParticipants
{
get
{
if (int.TryParse(MaxParticipantsField.Text, out int max))
return max;
return null;
}
set => MaxParticipantsField.Text = value?.ToString();
}
public RoomAvailability CurrentAvailability
{
get => AvailabilityPicker.Current.Value;
set => AvailabilityPicker.Current.Value = value;
}
public GameType CurrentType
{
get => TypePicker.Current.Value;
set => TypePicker.Current.Value = value;
}
public TestRoomSettingsOverlay(Room room) : base(room)
{
}
public void ClickApplyButton(ManualInputManager inputManager)
{
inputManager.MoveMouseTo(ApplyButton);
inputManager.Click(MouseButton.Left);
}
}
}
}

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@ -0,0 +1,50 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseRoomStatus : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomStatusEnded),
typeof(RoomStatusOpen),
typeof(RoomStatusPlaying)
};
public TestCaseRoomStatus()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Children = new Drawable[]
{
new DrawableRoom(new Room
{
Name = { Value = "Room 1" },
Status = { Value = new RoomStatusOpen() }
}),
new DrawableRoom(new Room
{
Name = { Value = "Room 2" },
Status = { Value = new RoomStatusPlaying() }
}),
new DrawableRoom(new Room
{
Name = { Value = "Room 3" },
Status = { Value = new RoomStatusEnded() }
}),
}
};
}
}
}

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@ -0,0 +1,104 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseStandAloneChatDisplay : OsuTestCase
{
private readonly Channel testChannel = new Channel();
private readonly User admin = new User
{
Username = "HappyStick",
Id = 2,
Colour = "f2ca34"
};
private readonly User redUser = new User
{
Username = "BanchoBot",
Id = 3,
};
private readonly User blueUser = new User
{
Username = "Zallius",
Id = 4,
};
[Cached]
private ChannelManager channelManager = new ChannelManager();
private readonly StandAloneChatDisplay chatDisplay;
private readonly StandAloneChatDisplay chatDisplay2;
public TestCaseStandAloneChatDisplay()
{
Add(channelManager);
Add(chatDisplay = new StandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding(20),
Size = new Vector2(400, 80)
});
Add(chatDisplay2 = new StandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
channelManager.CurrentChannel.Value = testChannel;
chatDisplay.Channel.Value = testChannel;
chatDisplay2.Channel.Value = testChannel;
int sequence = 0;
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = admin,
Content = "I am a wang!"
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = redUser,
Content = "I am team red."
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = redUser,
Content = "I plan to win!"
}));
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
}
}
}

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@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Tests.Beatmaps.IO;
namespace osu.Game.Tests.Visual
{
public class TestCaseUpdateableBeatmapBackgroundSprite : OsuTestCase
{
private UpdateableBeatmapBackgroundSprite backgroundSprite;
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGameBase osu, APIAccess api, RulesetStore rulesets)
{
Bindable<BeatmapInfo> beatmapBindable = new Bindable<BeatmapInfo>();
var imported = ImportBeatmapTest.LoadOszIntoOsu(osu);
Child = backgroundSprite = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
backgroundSprite.Beatmap.BindTo(beatmapBindable);
var req = new GetBeatmapSetRequest(1);
api.Queue(req);
AddStep("null", () => beatmapBindable.Value = null);
AddStep("imported", () => beatmapBindable.Value = imported.Beatmaps.First());
if (api.IsLoggedIn)
{
AddUntilStep(() => req.Result != null, "wait for api response");
AddStep("online", () => beatmapBindable.Value = new BeatmapInfo
{
BeatmapSet = req.Result?.ToBeatmapSet(rulesets)
});
}
else
{
AddStep("online (login first)", () => { });
}
}
}
}

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@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
/// </summary>
public WorkingBeatmap DefaultBeatmap { private get; set; }
public readonly WorkingBeatmap DefaultBeatmap;
public override string[] HandledExtensions => new[] { ".osz" };
@ -77,16 +77,19 @@ namespace osu.Game.Beatmaps
private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, APIAccess api, AudioManager audioManager, IIpcHost importHost = null)
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, APIAccess api, AudioManager audioManager, IIpcHost importHost = null,
WorkingBeatmap defaultBeatmap = null)
: base(storage, contextFactory, new BeatmapStore(contextFactory), importHost)
{
beatmaps = (BeatmapStore)ModelStore;
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
this.rulesets = rulesets;
this.api = api;
this.audioManager = audioManager;
DefaultBeatmap = defaultBeatmap;
beatmaps = (BeatmapStore)ModelStore;
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
}
protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive)

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@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
private void load(LargeTextureStore textures)
{
string resource = null;

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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
@ -16,15 +17,16 @@ namespace osu.Game.Beatmaps.Drawables
{
public class DifficultyIcon : DifficultyColouredContainer
{
private readonly BeatmapInfo beatmap;
private readonly RulesetInfo ruleset;
public DifficultyIcon(BeatmapInfo beatmap)
public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null)
: base(beatmap)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
this.beatmap = beatmap;
this.ruleset = ruleset ?? beatmap.Ruleset;
Size = new Vector2(20);
}
@ -58,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
}
};
}

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@ -0,0 +1,50 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Beatmaps.Drawables
{
/// <summary>
/// Display a baetmap background from a local source, but fallback to online source if not available.
/// </summary>
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
[Resolved]
private BeatmapManager beatmaps { get; set; }
public UpdateableBeatmapBackgroundSprite()
{
Beatmap.BindValueChanged(b => Model = b);
}
protected override Drawable CreateDrawable(BeatmapInfo model)
{
return new DelayedLoadUnloadWrapper(() => {
Drawable drawable;
var localBeatmap = beatmaps.GetWorkingBeatmap(model);
if (localBeatmap.BeatmapInfo.ID == 0 && model?.BeatmapSet?.OnlineInfo != null)
drawable = new BeatmapSetCover(model.BeatmapSet);
else
drawable = new BeatmapBackgroundSprite(localBeatmap);
drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
drawable.OnLoadComplete = d => d.FadeInFromZero(400);
return drawable;
}, 500, 10000);
}
protected override double FadeDuration => 0;
}
}

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@ -149,8 +149,10 @@ namespace osu.Game.Database
try
{
notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}";
TModel import;
using (ArchiveReader reader = getReaderFrom(path))
imported.Add(Import(reader));
imported.Add(import = Import(reader));
notification.Progress = (float)current / paths.Length;
@ -160,7 +162,7 @@ namespace osu.Game.Database
// TODO: Add a check to prevent files from storage to be deleted.
try
{
if (File.Exists(path))
if (import != null && File.Exists(path))
File.Delete(path);
}
catch (Exception e)

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@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -61,11 +62,25 @@ namespace osu.Game.Graphics.Containers
}
public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText);
public void AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action);
public void AddLink(IEnumerable<SpriteText> text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null)
{
AddInternal(new DrawableLinkCompiler(AddText(text, creationParameters).ToList())
foreach (var t in text)
AddArbitraryDrawable(t);
createLink(text, null, url, linkType, linkArgument, tooltipText);
}
private void createLink(IEnumerable<Drawable> drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null)
{
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
{
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
Action = () =>
Action = action ?? (() =>
{
switch (linkType)
{
@ -104,7 +119,7 @@ namespace osu.Game.Graphics.Containers
default:
throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action.");
}
},
}),
});
}
}

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@ -26,7 +26,6 @@ namespace osu.Game.Graphics.Containers
private PreviewTrackManager previewTrackManager;
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)

View File

@ -11,29 +11,43 @@ namespace osu.Game.Graphics.Containers
/// </summary>
public class ShakeContainer : Container
{
/// <summary>
/// The length of a single shake.
/// </summary>
public float ShakeDuration = 80;
/// <summary>
/// Total number of shakes. May be shortened if possible.
/// </summary>
public float TotalShakes = 4;
/// <summary>
/// Pixels of displacement per shake.
/// </summary>
public float ShakeMagnitude = 8;
/// <summary>
/// Shake the contents of this container.
/// </summary>
/// <param name="maximumLength">The maximum length the shake should last.</param>
public void Shake(double maximumLength)
public void Shake(double? maximumLength = null)
{
const float shake_amount = 8;
const float shake_duration = 30;
// if we don't have enough time, don't bother shaking.
if (maximumLength < shake_duration * 2)
if (maximumLength < ShakeDuration * 2)
return;
var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
var sequence = this.MoveToX(shake_amount, ShakeDuration / 2, Easing.OutSine).Then()
.MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
// if we don't have enough time for the second shake, skip it.
if (maximumLength > shake_duration * 4)
if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4)
sequence = sequence
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
.MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
sequence.MoveToX(0, shake_duration / 2, Easing.InSine);
sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine);
}
}
}

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@ -4,6 +4,7 @@
using System;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
@ -11,13 +12,27 @@ namespace osu.Game.Graphics
{
public class DrawableDate : OsuSpriteText, IHasTooltip
{
protected readonly DateTimeOffset Date;
private DateTimeOffset date;
public DateTimeOffset Date
{
get => date;
set
{
if (date == value)
return;
date = value.ToLocalTime();
if (LoadState >= LoadState.Ready)
updateTime();
}
}
public DrawableDate(DateTimeOffset date)
{
Font = "Exo2.0-RegularItalic";
Date = date.ToLocalTime();
Date = date;
}
[BackgroundDependencyLoader]
@ -39,14 +54,14 @@ namespace osu.Game.Graphics
var diffToNow = DateTimeOffset.Now.Subtract(Date);
double timeUntilNextUpdate = 1000;
if (diffToNow.TotalSeconds > 60)
if (Math.Abs(diffToNow.TotalSeconds) > 120)
{
timeUntilNextUpdate *= 60;
if (diffToNow.TotalMinutes > 60)
if (Math.Abs(diffToNow.TotalMinutes) > 120)
{
timeUntilNextUpdate *= 60;
if (diffToNow.TotalHours > 24)
if (Math.Abs(diffToNow.TotalHours) > 48)
timeUntilNextUpdate *= 24;
}
}

View File

@ -8,6 +8,9 @@ using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A loading spinner.
/// </summary>
public class LoadingAnimation : VisibilityContainer
{
private readonly SpriteIcon spinner;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
@ -99,7 +100,20 @@ namespace osu.Game.Graphics.UserInterface
}
}
public Bindable<bool> Current { get; } = new Bindable<bool>();
private readonly Bindable<bool> current = new Bindable<bool>();
public Bindable<bool> Current
{
get => current;
set
{
if (value == null)
throw new ArgumentNullException(nameof(value));
current.UnbindBindings();
current.BindTo(value);
}
}
private Color4 accentColour;
public Color4 AccentColour

View File

@ -0,0 +1,56 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An overlay that will consume all available space and block input when required.
/// Useful for disabling all elements in a form and showing we are waiting on a response, for instance.
/// </summary>
public class ProcessingOverlay : VisibilityContainer
{
private const float transition_duration = 200;
public ProcessingOverlay()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
Alpha = 0.9f,
},
new LoadingAnimation { State = Visibility.Visible }
};
}
protected override bool Handle(UIEvent e)
{
return true;
}
protected override void PopIn()
{
this.FadeIn(transition_duration * 2, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(transition_duration, Easing.OutQuint);
}
}
}

View File

@ -5,7 +5,9 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Net;
using System.Net.Http;
using System.Threading;
using Newtonsoft.Json.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Logging;
@ -102,7 +104,7 @@ namespace osu.Game.Online.API
if (queue.Count == 0)
{
log.Add(@"Queueing a ping request");
Queue(new ListChannelsRequest { Timeout = 5000 });
Queue(new GetUserRequest());
}
break;
@ -141,9 +143,10 @@ namespace osu.Game.Online.API
State = APIState.Online;
};
if (!handleRequest(userReq, out _))
if (!handleRequest(userReq))
{
Thread.Sleep(500);
if (State == APIState.Connecting)
State = APIState.Failing;
continue;
}
@ -159,7 +162,7 @@ namespace osu.Game.Online.API
//hard bail if we can't get a valid access token.
if (authentication.RequestAccessToken() == null)
{
Logout(false);
Logout();
continue;
}
@ -170,15 +173,10 @@ namespace osu.Game.Online.API
lock (queue)
{
if (queue.Count == 0) break;
req = queue.Peek();
req = queue.Dequeue();
}
// TODO: handle failures better
handleRequest(req, out var removeFromQueue);
if (removeFromQueue)
lock (queue)
queue.Dequeue();
handleRequest(req);
}
Thread.Sleep(50);
@ -193,48 +191,64 @@ namespace osu.Game.Online.API
this.password = password;
}
/// <summary>
/// Handle a single API request.
/// </summary>
/// <param name="req">The request.</param>
/// <returns>true if the request succeeded.</returns>
private bool handleRequest(APIRequest req, out bool removeFromQueue)
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
removeFromQueue = true;
Debug.Assert(State == APIState.Offline);
var req = new RegistrationRequest
{
Url = $@"{Endpoint}/users",
Method = HttpMethod.Post,
Username = username,
Email = email,
Password = password
};
try
{
Logger.Log($@"Performing request {req}", LoggingTarget.Network);
req.Failure += ex =>
req.Perform();
}
catch (Exception e)
{
try
{
if (ex is WebException we)
handleWebException(we);
};
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
}
catch
{
// if we couldn't deserialize the error message let's throw the original exception outwards.
throw e;
}
}
return null;
}
/// <summary>
/// Handle a single API request.
/// Ensures all exceptions are caught and dealt with correctly.
/// </summary>
/// <param name="req">The request.</param>
/// <returns>true if the request succeeded.</returns>
private bool handleRequest(APIRequest req)
{
try
{
req.Perform(this);
//we could still be in initialisation, at which point we don't want to say we're Online yet.
if (IsLoggedIn)
State = APIState.Online;
if (IsLoggedIn) State = APIState.Online;
failureCount = 0;
return true;
}
catch (WebException we)
{
removeFromQueue = handleWebException(we);
if (removeFromQueue)
req.Fail(we);
handleWebException(we);
return false;
}
catch (Exception e)
{
if (e is TimeoutException)
log.Add(@"API level timeout exception was hit");
req.Fail(e);
return false;
}
}
@ -280,7 +294,7 @@ namespace osu.Game.Online.API
switch (statusCode)
{
case HttpStatusCode.Unauthorized:
Logout(false);
Logout();
return true;
case HttpStatusCode.RequestTimeout:
failureCount++;
@ -290,8 +304,12 @@ namespace osu.Game.Online.API
//we might try again at an api level.
return false;
State = APIState.Failing;
flushQueue();
if (State == APIState.Online)
{
State = APIState.Failing;
flushQueue();
}
return true;
}
@ -325,10 +343,9 @@ namespace osu.Game.Online.API
}
}
public void Logout(bool clearUsername = true)
public void Logout()
{
flushQueue();
if (clearUsername) ProvidedUsername = null;
password = null;
authentication.Clear();
LocalUser.Value = createGuestUser();

View File

@ -3,6 +3,7 @@
using System;
using osu.Framework.IO.Network;
using osu.Framework.Logging;
namespace osu.Game.Online.API
{
@ -35,23 +36,12 @@ namespace osu.Game.Online.API
/// </summary>
public abstract class APIRequest
{
/// <summary>
/// The maximum amount of time before this request will fail.
/// </summary>
public int Timeout = WebRequest.DEFAULT_TIMEOUT;
protected virtual string Target => string.Empty;
protected abstract string Target { get; }
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
private double remainingTime => Math.Max(0, Timeout - (DateTimeOffset.UtcNow - (startTime ?? DateTimeOffset.MinValue)).TotalMilliseconds);
public bool ExceededTimeout => remainingTime == 0;
private DateTimeOffset? startTime;
protected APIAccess API;
protected WebRequest WebRequest;
@ -75,27 +65,24 @@ namespace osu.Game.Online.API
{
API = api;
if (checkAndProcessFailure())
if (checkAndScheduleFailure())
return;
if (startTime == null)
startTime = DateTimeOffset.UtcNow;
if (remainingTime <= 0)
throw new TimeoutException(@"API request timeout hit");
WebRequest = CreateWebRequest();
WebRequest.Failed += Fail;
WebRequest.AllowRetryOnTimeout = false;
WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
if (checkAndProcessFailure())
if (checkAndScheduleFailure())
return;
if (!WebRequest.Aborted) //could have been aborted by a Cancel() call
{
Logger.Log($@"Performing request {this}", LoggingTarget.Network);
WebRequest.Perform();
}
if (checkAndProcessFailure())
if (checkAndScheduleFailure())
return;
api.Schedule(delegate { Success?.Invoke(); });
@ -105,19 +92,25 @@ namespace osu.Game.Online.API
public void Fail(Exception e)
{
cancelled = true;
if (WebRequest?.Completed == true)
return;
if (cancelled)
return;
cancelled = true;
WebRequest?.Abort();
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
pendingFailure = () => Failure?.Invoke(e);
checkAndProcessFailure();
checkAndScheduleFailure();
}
/// <summary>
/// Checked for cancellation or error. Also queues up the Failed event if we can.
/// </summary>
/// <returns>Whether we are in a failed or cancelled state.</returns>
private bool checkAndProcessFailure()
private bool checkAndScheduleFailure()
{
if (API == null || pendingFailure == null) return cancelled;

View File

@ -0,0 +1,41 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
public class RegistrationRequest : WebRequest
{
internal string Username;
internal string Email;
internal string Password;
protected override void PrePerform()
{
AddParameter("user[username]", Username);
AddParameter("user[user_email]", Email);
AddParameter("user[password]", Password);
base.PrePerform();
}
public class RegistrationRequestErrors
{
public UserErrors User;
public class UserErrors
{
[JsonProperty("username")]
public string[] Username;
[JsonProperty("user_email")]
public string[] Email;
[JsonProperty("password")]
public string[] Password;
}
}
}
}

View File

@ -0,0 +1,35 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Online.API.Requests
{
public class CreateRoomRequest : APIRequest<APICreatedRoom>
{
private readonly Room room;
public CreateRoomRequest(Room room)
{
this.room = room;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.ContentType = "application/json";
req.Method = HttpMethod.Post;
req.AddRaw(JsonConvert.SerializeObject(room));
return req;
}
protected override string Target => "rooms";
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class CreateRoomScoreRequest : APIRequest<APIScoreToken>
{
private readonly int roomId;
private readonly int playlistItemId;
public CreateRoomScoreRequest(int roomId, int playlistItemId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Post;
return req;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetRoomScoresRequest : APIRequest<List<APIRoomScoreInfo>>
{
private readonly int roomId;
public GetRoomScoresRequest(int roomId)
{
this.roomId = roomId;
}
protected override string Target => $@"rooms/{roomId}/leaderboard";
}
}

View File

@ -0,0 +1,44 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Online.API.Requests
{
public class GetRoomsRequest : APIRequest<List<Room>>
{
private readonly PrimaryFilter primaryFilter;
public GetRoomsRequest(PrimaryFilter primaryFilter)
{
this.primaryFilter = primaryFilter;
}
protected override string Target
{
get
{
string target = "rooms";
switch (primaryFilter)
{
case PrimaryFilter.Open:
break;
case PrimaryFilter.Owned:
target += "/owned";
break;
case PrimaryFilter.Participated:
target += "/participated";
break;
case PrimaryFilter.RecentlyEnded:
target += "/ended";
break;
}
return target;
}
}
}
}

View File

@ -13,15 +13,15 @@ namespace osu.Game.Online.API.Requests
public class GetScoresRequest : APIRequest<APIScores>
{
private readonly BeatmapInfo beatmap;
private readonly LeaderboardScope scope;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, LeaderboardScope scope = LeaderboardScope.Global)
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
if (scope == LeaderboardScope.Local)
if (scope == BeatmapLeaderboardScope.Local)
throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
this.beatmap = beatmap;

View File

@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public JoinRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
}

View File

@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class PartRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public PartRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Delete;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
}

View File

@ -59,19 +59,17 @@ namespace osu.Game.Online.API.Requests.Responses
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
{
var set = BeatmapSet?.ToBeatmapSet(rulesets);
return new BeatmapInfo
{
Metadata = this,
Metadata = set?.Metadata ?? this,
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID,
Version = version,
Status = Status,
BeatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
},
BeatmapSet = set,
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = drainRate,

View File

@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Online.API.Requests.Responses
{
public class APICreatedRoom : Room
{
[JsonProperty("error")]
public string Error { get; set; }
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIMod : IMod
{
public string Acronym { get; set; }
}
}

View File

@ -0,0 +1,17 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Scoring;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIRoomScoreInfo : ScoreInfo
{
[JsonProperty("attempts")]
public int TotalAttempts { get; set; }
[JsonProperty("completed")]
public int CompletedBeatmaps { get; set; }
}
}

View File

@ -0,0 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIScoreToken
{
[JsonProperty("id")]
public int ID { get; set; }
}
}

View File

@ -0,0 +1,40 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Scoring;
namespace osu.Game.Online.API.Requests
{
public class SubmitRoomScoreRequest : APIRequest
{
private readonly int scoreId;
private readonly int roomId;
private readonly int playlistItemId;
private readonly ScoreInfo scoreInfo;
public SubmitRoomScoreRequest(int scoreId, int roomId, int playlistItemId, ScoreInfo scoreInfo)
{
this.scoreId = scoreId;
this.roomId = roomId;
this.playlistItemId = playlistItemId;
this.scoreInfo = scoreInfo;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.ContentType = "application/json";
req.Method = HttpMethod.Put;
req.AddRaw(JsonConvert.SerializeObject(scoreInfo));
return req;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores/{scoreId}";
}
}

View File

@ -96,12 +96,14 @@ namespace osu.Game.Online.Chat
/// </summary>
/// <param name="text">The message text that is going to be posted</param>
/// <param name="isAction">Is true if the message is an action, e.g.: user is currently eating </param>
public void PostMessage(string text, bool isAction = false)
/// <param name="target">An optional target channel. If null, <see cref="CurrentChannel"/> will be used.</param>
public void PostMessage(string text, bool isAction = false, Channel target = null)
{
if (CurrentChannel.Value == null)
return;
if (target == null)
target = CurrentChannel.Value;
var currentChannel = CurrentChannel.Value;
if (target == null)
return;
void dequeueAndRun()
{
@ -113,7 +115,7 @@ namespace osu.Game.Online.Chat
{
if (!api.IsLoggedIn)
{
currentChannel.AddNewMessages(new ErrorMessage("Please sign in to participate in chat!"));
target.AddNewMessages(new ErrorMessage("Please sign in to participate in chat!"));
return;
}
@ -121,29 +123,29 @@ namespace osu.Game.Online.Chat
{
Sender = api.LocalUser.Value,
Timestamp = DateTimeOffset.Now,
ChannelId = CurrentChannel.Value.Id,
ChannelId = target.Id,
IsAction = isAction,
Content = text
};
currentChannel.AddLocalEcho(message);
target.AddLocalEcho(message);
// if this is a PM and the first message, we need to do a special request to create the PM channel
if (currentChannel.Type == ChannelType.PM && !currentChannel.Joined)
if (target.Type == ChannelType.PM && !target.Joined)
{
var createNewPrivateMessageRequest = new CreateNewPrivateMessageRequest(currentChannel.Users.First(), message);
var createNewPrivateMessageRequest = new CreateNewPrivateMessageRequest(target.Users.First(), message);
createNewPrivateMessageRequest.Success += createRes =>
{
currentChannel.Id = createRes.ChannelID;
currentChannel.ReplaceMessage(message, createRes.Message);
target.Id = createRes.ChannelID;
target.ReplaceMessage(message, createRes.Message);
dequeueAndRun();
};
createNewPrivateMessageRequest.Failure += exception =>
{
Logger.Error(exception, "Posting message failed.");
currentChannel.ReplaceMessage(message, null);
target.ReplaceMessage(message, null);
dequeueAndRun();
};
@ -155,14 +157,14 @@ namespace osu.Game.Online.Chat
req.Success += m =>
{
currentChannel.ReplaceMessage(message, m);
target.ReplaceMessage(message, m);
dequeueAndRun();
};
req.Failure += exception =>
{
Logger.Error(exception, "Posting message failed.");
currentChannel.ReplaceMessage(message, null);
target.ReplaceMessage(message, null);
dequeueAndRun();
};
@ -178,9 +180,13 @@ namespace osu.Game.Online.Chat
/// Posts a command locally. Commands like /help will result in a help message written in the current channel.
/// </summary>
/// <param name="text">the text containing the command identifier and command parameters.</param>
public void PostCommand(string text)
/// <param name="target">An optional target channel. If null, <see cref="CurrentChannel"/> will be used.</param>
public void PostCommand(string text, Channel target = null)
{
if (CurrentChannel.Value == null)
if (target == null)
target = CurrentChannel.Value;
if (target == null)
return;
var parameters = text.Split(new[] { ' ' }, 2);
@ -192,7 +198,7 @@ namespace osu.Game.Online.Chat
case "me":
if (string.IsNullOrWhiteSpace(content))
{
CurrentChannel.Value.AddNewMessages(new ErrorMessage("Usage: /me [action]"));
target.AddNewMessages(new ErrorMessage("Usage: /me [action]"));
break;
}
@ -200,11 +206,11 @@ namespace osu.Game.Online.Chat
break;
case "help":
CurrentChannel.Value.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
break;
default:
CurrentChannel.Value.AddNewMessages(new ErrorMessage($@"""/{command}"" is not supported! For a list of supported commands see /help"));
target.AddNewMessages(new ErrorMessage($@"""/{command}"" is not supported! For a list of supported commands see /help"));
break;
}
}

View File

@ -0,0 +1,152 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Chat;
using osuTK.Graphics;
namespace osu.Game.Online.Chat
{
/// <summary>
/// Display a chat channel in an insolated region.
/// </summary>
public class StandAloneChatDisplay : CompositeDrawable
{
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
public Action Exit;
private readonly FocusedTextBox textbox;
protected ChannelManager ChannelManager;
private ScrollContainer scroll;
private DrawableChannel drawableChannel;
private readonly bool postingTextbox;
private const float textbox_height = 30;
/// <summary>
/// Construct a new instance.
/// </summary>
/// <param name="postingTextbox">Whether a textbox for posting new messages should be displayed.</param>
public StandAloneChatDisplay(bool postingTextbox = false)
{
this.postingTextbox = postingTextbox;
CornerRadius = 10;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
Colour = Color4.Black,
Alpha = 0.8f,
RelativeSizeAxes = Axes.Both
},
};
if (postingTextbox)
{
AddInternal(textbox = new FocusedTextBox
{
RelativeSizeAxes = Axes.X,
Height = textbox_height,
PlaceholderText = "type your message",
OnCommit = postMessage,
ReleaseFocusOnCommit = false,
HoldFocus = true,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
textbox.Exit += () => Exit?.Invoke();
}
Channel.BindValueChanged(channelChanged);
}
[BackgroundDependencyLoader(true)]
private void load(ChannelManager manager)
{
if (ChannelManager == null)
ChannelManager = manager;
}
private void postMessage(TextBox sender, bool newtext)
{
var text = textbox.Text.Trim();
if (string.IsNullOrWhiteSpace(text))
return;
if (text[0] == '/')
ChannelManager?.PostCommand(text.Substring(1), Channel);
else
ChannelManager?.PostMessage(text, target: Channel);
textbox.Text = string.Empty;
}
public void Contract()
{
this.FadeIn(300);
this.MoveToY(0, 500, Easing.OutQuint);
}
public void Expand()
{
this.FadeOut(200);
this.MoveToY(100, 500, Easing.In);
}
protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
private void channelChanged(Channel channel)
{
drawableChannel?.Expire();
if (channel == null) return;
AddInternal(drawableChannel = new StandAloneDrawableChannel(channel)
{
CreateChatLineAction = CreateMessage,
Padding = new MarginPadding { Bottom = postingTextbox ? textbox_height : 0 }
});
}
protected class StandAloneDrawableChannel : DrawableChannel
{
public Func<Message,ChatLine> CreateChatLineAction;
protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m);
public StandAloneDrawableChannel(Channel channel)
: base(channel)
{
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
}
}
protected class StandAloneMessage : ChatLine
{
protected override float TextSize => 15;
protected override float HorizontalPadding => 10;
protected override float MessagePadding => 120;
public StandAloneMessage(Message message) : base(message)
{
}
}
}
}

View File

@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Extensions;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public class DrawableRank : Container
{

View File

@ -3,27 +3,22 @@
using System;
using System.Collections.Generic;
using osuTK;
using osuTK.Graphics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using System.Linq;
using osu.Framework.Configuration;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public class Leaderboard : Container
public abstract class Leaderboard<TScope, ScoreInfo> : Container, IOnlineComponent
{
private const double fade_duration = 300;
@ -32,10 +27,6 @@ namespace osu.Game.Screens.Select.Leaderboards
private FillFlowContainer<LeaderboardScore> scrollFlow;
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
public Action<ScoreInfo> ScoreSelected;
private readonly LoadingAnimation loading;
private ScheduledDelegate showScoresDelegate;
@ -64,14 +55,8 @@ namespace osu.Game.Screens.Select.Leaderboards
// ensure placeholder is hidden when displaying scores
PlaceholderState = PlaceholderState.Successful;
var flow = scrollFlow = new FillFlowContainer<LeaderboardScore>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) })
};
scrollFlow = CreateScoreFlow();
scrollFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
// schedule because we may not be loaded yet (LoadComponentAsync complains).
showScoresDelegate?.Cancel();
@ -80,12 +65,12 @@ namespace osu.Game.Screens.Select.Leaderboards
else
showScores();
void showScores() => LoadComponentAsync(flow, _ =>
void showScores() => LoadComponentAsync(scrollFlow, _ =>
{
scrollContainer.Add(flow);
scrollContainer.Add(scrollFlow);
int i = 0;
foreach (var s in flow.Children)
foreach (var s in scrollFlow.Children)
{
using (s.BeginDelayedSequence(i++ * 50, true))
s.Show();
@ -96,18 +81,27 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
private LeaderboardScope scope;
protected virtual FillFlowContainer<LeaderboardScore> CreateScoreFlow()
=> new FillFlowContainer<LeaderboardScore>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
};
public LeaderboardScope Scope
private TScope scope;
public TScope Scope
{
get { return scope; }
set
{
if (value == scope)
if (value.Equals(scope))
return;
scope = value;
updateScores();
UpdateScores();
}
}
@ -137,7 +131,7 @@ namespace osu.Game.Screens.Select.Leaderboards
case PlaceholderState.NetworkFailure:
replacePlaceholder(new RetrievalFailurePlaceholder
{
OnRetry = updateScores,
OnRetry = UpdateScores,
});
break;
case PlaceholderState.Unavailable:
@ -159,7 +153,7 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
public Leaderboard()
protected Leaderboard()
{
Children = new Drawable[]
{
@ -177,63 +171,33 @@ namespace osu.Game.Screens.Select.Leaderboards
}
private APIAccess api;
private BeatmapInfo beatmap;
[Resolved]
private ScoreManager scoreManager { get; set; }
private ScheduledDelegate pendingUpdateScores;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (beatmap == value)
return;
beatmap = value;
Scores = null;
updateScores();
}
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api, IBindable<RulesetInfo> parentRuleset)
[BackgroundDependencyLoader(true)]
private void load(APIAccess api)
{
this.api = api;
ruleset.BindTo(parentRuleset);
ruleset.ValueChanged += _ => updateScores();
if (api != null)
api.OnStateChange += handleApiStateChange;
api?.Register(this);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (api != null)
api.OnStateChange -= handleApiStateChange;
api?.Unregister(this);
}
public void RefreshScores() => updateScores();
public void RefreshScores() => UpdateScores();
private GetScoresRequest getScoresRequest;
private APIRequest getScoresRequest;
private void handleApiStateChange(APIState oldState, APIState newState)
public void APIStateChanged(APIAccess api, APIState state)
{
if (Scope == LeaderboardScope.Local)
// No need to respond to API state change while current scope is local
return;
if (newState == APIState.Online)
updateScores();
if (state == APIState.Online)
UpdateScores();
}
private void updateScores()
protected void UpdateScores()
{
// don't display any scores or placeholder until the first Scores_Set has been called.
// this avoids scope changes flickering a "no scores" placeholder before initialisation of song select is finished.
@ -245,40 +209,23 @@ namespace osu.Game.Screens.Select.Leaderboards
pendingUpdateScores?.Cancel();
pendingUpdateScores = Schedule(() =>
{
if (Scope == LeaderboardScope.Local)
{
Scores = scoreManager.QueryScores(s => s.Beatmap.ID == Beatmap.ID).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return;
}
if (Beatmap?.OnlineBeatmapID == null)
{
PlaceholderState = PlaceholderState.Unavailable;
return;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
{
PlaceholderState = PlaceholderState.NotSupporter;
return;
}
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
getScoresRequest = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
getScoresRequest.Success += r => Schedule(() =>
getScoresRequest = FetchScores(scores => Schedule(() =>
{
Scores = r.Scores;
Scores = scores;
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
});
}));
if (getScoresRequest == null)
return;
getScoresRequest.Failure += e => Schedule(() =>
{
@ -292,6 +239,8 @@ namespace osu.Game.Screens.Select.Leaderboards
});
}
protected abstract APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback);
private Placeholder currentPlaceholder;
private void replacePlaceholder(Placeholder placeholder)
@ -315,14 +264,18 @@ namespace osu.Game.Screens.Select.Leaderboards
currentPlaceholder = placeholder;
}
protected virtual bool FadeBottom => true;
protected virtual bool FadeTop => false;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
var fadeStart = scrollContainer.Current + scrollContainer.DrawHeight;
var fadeBottom = scrollContainer.Current + scrollContainer.DrawHeight;
var fadeTop = scrollContainer.Current + LeaderboardScore.HEIGHT;
if (!scrollContainer.IsScrolledToEnd())
fadeStart -= LeaderboardScore.HEIGHT;
fadeBottom -= LeaderboardScore.HEIGHT;
if (scrollFlow == null)
return;
@ -332,17 +285,27 @@ namespace osu.Game.Screens.Select.Leaderboards
var topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y;
var bottomY = topY + LeaderboardScore.HEIGHT;
if (bottomY < fadeStart)
bool requireTopFade = FadeTop && topY <= fadeTop;
bool requireBottomFade = FadeBottom && bottomY >= fadeBottom;
if (!requireTopFade && !requireBottomFade)
c.Colour = Color4.White;
else if (topY > fadeStart + LeaderboardScore.HEIGHT)
else if (topY > fadeBottom + LeaderboardScore.HEIGHT || bottomY < fadeTop - LeaderboardScore.HEIGHT)
c.Colour = Color4.Transparent;
else
{
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (topY - fadeStart) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeStart) / LeaderboardScore.HEIGHT, 1)));
if (bottomY - fadeBottom > 0 && FadeBottom)
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1)));
else if (FadeTop)
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1)));
}
}
}
protected abstract LeaderboardScore CreateDrawableScore(ScoreInfo model, int index);
}
}

View File

@ -1,9 +1,8 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -17,35 +16,40 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public class LeaderboardScore : OsuClickableContainer
{
public static readonly float HEIGHT = 60;
public readonly int RankPosition;
public readonly ScoreInfo Score;
public const float HEIGHT = 60;
private const float corner_radius = 5;
private const float edge_margin = 5;
private const float background_alpha = 0.25f;
private const float rank_width = 30;
protected Container RankContainer { get; private set; }
private readonly ScoreInfo score;
private Box background;
private Container content;
private Drawable avatar;
private DrawableRank scoreRank;
private Drawable scoreRank;
private OsuSpriteText nameLabel;
private GlowingSpriteText scoreLabel;
private ScoreComponentLabel maxCombo;
private ScoreComponentLabel accuracy;
private Container flagBadgeContainer;
private FillFlowContainer<ModIcon> modsContainer;
private List<ScoreComponentLabel> statisticsLabels;
public LeaderboardScore(ScoreInfo score, int rank)
{
Score = score;
this.score = score;
RankPosition = rank;
RelativeSizeAxes = Axes.X;
@ -55,6 +59,10 @@ namespace osu.Game.Screens.Select.Leaderboards
[BackgroundDependencyLoader]
private void load()
{
var user = score.User;
statisticsLabels = GetStatistics(score).Select(s => new ScoreComponentLabel(s)).ToList();
Children = new Drawable[]
{
new Container
@ -65,8 +73,8 @@ namespace osu.Game.Screens.Select.Leaderboards
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = @"Exo2.0-MediumItalic",
TextSize = 22,
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
@ -102,7 +110,7 @@ namespace osu.Game.Screens.Select.Leaderboards
Children = new[]
{
avatar = new DelayedLoadWrapper(
new Avatar(Score.User)
new Avatar(user)
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
@ -128,7 +136,7 @@ namespace osu.Game.Screens.Select.Leaderboards
{
nameLabel = new OsuSpriteText
{
Text = Score.User.Username,
Text = user.Username,
Font = @"Exo2.0-BoldItalic",
TextSize = 23,
},
@ -149,7 +157,7 @@ namespace osu.Game.Screens.Select.Leaderboards
Masking = true,
Children = new Drawable[]
{
new DrawableFlag(Score.User?.Country)
new DrawableFlag(user.Country)
{
Width = 30,
RelativeSizeAxes = Axes.Y,
@ -164,11 +172,7 @@ namespace osu.Game.Screens.Select.Leaderboards
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10f, 0f),
Margin = new MarginPadding { Left = edge_margin },
Children = new Drawable[]
{
maxCombo = new ScoreComponentLabel(FontAwesome.fa_link, Score.MaxCombo.ToString(), "Max Combo"),
accuracy = new ScoreComponentLabel(FontAwesome.fa_crosshairs, string.Format(Score.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", Score.Accuracy), "Accuracy"),
},
Children = statisticsLabels
},
},
},
@ -183,17 +187,17 @@ namespace osu.Game.Screens.Select.Leaderboards
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
scoreLabel = new GlowingSpriteText(Score.TotalScore.ToString(@"N0"), @"Venera", 23, Color4.White, OsuColour.FromHex(@"83ccfa")),
new Container
scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), @"Venera", 23, Color4.White, OsuColour.FromHex(@"83ccfa")),
RankContainer = new Container
{
Size = new Vector2(40f, 20f),
Children = new[]
{
scoreRank = new DrawableRank(Score.Rank)
scoreRank = new DrawableRank(score.Rank)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40f),
Size = new Vector2(40f)
},
},
},
@ -205,7 +209,7 @@ namespace osu.Game.Screens.Select.Leaderboards
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
ChildrenEnumerable = Score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) })
ChildrenEnumerable = score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) })
},
},
},
@ -216,7 +220,7 @@ namespace osu.Game.Screens.Select.Leaderboards
public override void Show()
{
foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, maxCombo, accuracy, modsContainer })
foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
d.FadeOut();
Alpha = 0;
@ -243,7 +247,7 @@ namespace osu.Game.Screens.Select.Leaderboards
using (BeginDelayedSequence(50, true))
{
var drawables = new Drawable[] { flagBadgeContainer, maxCombo, accuracy, modsContainer, };
var drawables = new Drawable[] { flagBadgeContainer, modsContainer }.Concat(statisticsLabels).ToArray();
for (int i = 0; i < drawables.Length; i++)
drawables[i].FadeIn(100 + i * 50);
}
@ -251,6 +255,12 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
{
new LeaderboardScoreStatistic(FontAwesome.fa_link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.fa_crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
};
protected override bool OnHover(HoverEvent e)
{
background.FadeTo(0.5f, 300, Easing.OutQuint);
@ -321,11 +331,10 @@ namespace osu.Game.Screens.Select.Leaderboards
public string TooltipText => name;
public ScoreComponentLabel(FontAwesome icon, string value, string name)
public ScoreComponentLabel(LeaderboardScoreStatistic statistic)
{
this.name = name;
AutoSizeAxes = Axes.Y;
Width = 60;
name = statistic.Name;
AutoSizeAxes = Axes.Both;
Child = content = new FillFlowContainer
{
@ -356,11 +365,11 @@ namespace osu.Game.Screens.Select.Leaderboards
Origin = Anchor.Centre,
Size = new Vector2(icon_size - 6),
Colour = OsuColour.FromHex(@"a4edff"),
Icon = icon,
Icon = statistic.Icon,
},
},
},
new GlowingSpriteText(value, @"Exo2.0-Bold", 17, Color4.White, OsuColour.FromHex(@"83ccfa"))
new GlowingSpriteText(statistic.Value, @"Exo2.0-Bold", 17, Color4.White, OsuColour.FromHex(@"83ccfa"))
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
@ -369,5 +378,19 @@ namespace osu.Game.Screens.Select.Leaderboards
};
}
}
public class LeaderboardScoreStatistic
{
public FontAwesome Icon;
public string Value;
public string Name;
public LeaderboardScoreStatistic(FontAwesome icon, string name, string value)
{
Icon = icon;
Name = name;
Value = value;
}
}
}
}

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public class MessagePlaceholder : Placeholder
{

View File

@ -5,7 +5,7 @@ using System;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
{

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public enum PlaceholderState
{

View File

@ -8,7 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Screens.Select.Leaderboards
namespace osu.Game.Online.Leaderboards
{
public class RetrievalFailurePlaceholder : Placeholder
{

View File

@ -1,11 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Online.Multiplayer
@ -13,137 +9,10 @@ namespace osu.Game.Online.Multiplayer
public abstract class GameType
{
public abstract string Name { get; }
public abstract Drawable GetIcon(OsuColour colours, float size);
public override int GetHashCode() => GetType().GetHashCode();
public override bool Equals(object obj) => GetType() == obj?.GetType();
}
public class GameTypeTag : GameType
{
public override string Name => "Tag";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,
};
}
}
public class GameTypeVersus : GameType
{
public override string Name => "Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
public class GameTypeTagTeam : GameType
{
public override string Name => "Tag Team";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2f),
Children = new[]
{
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
},
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,
},
},
};
}
}
public class GameTypeTeamVersus : GameType
{
public override string Name => "Team Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2f),
Children = new[]
{
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
},
};
}
}
public class VersusRow : FillFlowContainer
{
public VersusRow(Color4 first, Color4 second, float size)
{
var triangleSize = new Vector2(size);
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(2f, 0f);
Children = new[]
{
new Container
{
Size = triangleSize,
Colour = first,
Children = new[]
{
new EquilateralTriangle
{
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = 90,
EdgeSmoothness = new Vector2(1f),
},
},
},
new Container
{
Size = triangleSize,
Colour = second,
Children = new[]
{
new EquilateralTriangle
{
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = -90,
EdgeSmoothness = new Vector2(1f),
},
},
},
};
}
}
}

View File

@ -0,0 +1,27 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class GameTypeTag : GameType
{
public override string Name => "Tag";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,
};
}
}
}

View File

@ -0,0 +1,44 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class GameTypeTagTeam : GameType
{
public override string Name => "Tag Team";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2f),
Children = new[]
{
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
},
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,
},
},
};
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class GameTypeTeamVersus : GameType
{
public override string Name => "Team Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2f),
Children = new[]
{
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
},
};
}
}
}

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@ -0,0 +1,24 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class GameTypeTimeshift : GameType
{
public override string Name => "Timeshift";
public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_clock_o,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false
};
}
}

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@ -0,0 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class GameTypeVersus : GameType
{
public override string Name => "Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
}

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@ -0,0 +1,55 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Online.Multiplayer.GameTypes
{
public class VersusRow : FillFlowContainer
{
public VersusRow(Color4 first, Color4 second, float size)
{
var triangleSize = new Vector2(size);
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(2f, 0f);
Children = new[]
{
new Container
{
Size = triangleSize,
Colour = first,
Children = new[]
{
new EquilateralTriangle
{
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = 90,
EdgeSmoothness = new Vector2(1f),
},
},
},
new Container
{
Size = triangleSize,
Colour = second,
Children = new[]
{
new EquilateralTriangle
{
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = -90,
EdgeSmoothness = new Vector2(1f),
},
},
},
};
}
}
}

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@ -0,0 +1,93 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Online.Multiplayer
{
public class PlaylistItem
{
[JsonProperty("id")]
public int ID { get; set; }
[JsonProperty("beatmap_id")]
public int BeatmapID { get; set; }
[JsonProperty("ruleset_id")]
public int RulesetID { get; set; }
[JsonIgnore]
public BeatmapInfo Beatmap
{
get => beatmap;
set
{
beatmap = value;
BeatmapID = value?.OnlineBeatmapID ?? 0;
}
}
[JsonIgnore]
public RulesetInfo Ruleset { get; set; }
[JsonIgnore]
public readonly BindableCollection<Mod> AllowedMods = new BindableCollection<Mod>();
[JsonIgnore]
public readonly BindableCollection<Mod> RequiredMods = new BindableCollection<Mod>();
[JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; }
[JsonProperty("allowed_mods")]
private APIMod[] allowedMods
{
get => AllowedMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray();
set => _allowedMods = value;
}
[JsonProperty("required_mods")]
private APIMod[] requiredMods
{
get => RequiredMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray();
set => _requiredMods = value;
}
private BeatmapInfo beatmap;
private APIMod[] _allowedMods;
private APIMod[] _requiredMods;
public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
{
// If we don't have an api beatmap, the request occurred as a result of room creation, so we can query the local beatmap instead
// Todo: Is this a bug? Room creation only returns the beatmap ID
Beatmap = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets);
Ruleset = rulesets.GetRuleset(RulesetID);
if (_allowedMods != null)
{
AllowedMods.Clear();
AllowedMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _allowedMods.Any(m => m.Acronym == mod.Acronym)));
_allowedMods = null;
}
if (_requiredMods != null)
{
RequiredMods.Clear();
RequiredMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _requiredMods.Any(m => m.Acronym == mod.Acronym)));
_requiredMods = null;
}
}
public bool ShouldSerializeID() => false;
public bool ShouldSerializeapiBeatmap() => false;
}
}

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@ -1,22 +1,120 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Users;
namespace osu.Game.Online.Multiplayer
{
public class Room
{
public Bindable<string> Name = new Bindable<string>();
public Bindable<User> Host = new Bindable<User>();
public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
public Bindable<GameType> Type = new Bindable<GameType>();
public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public Bindable<int?> MaxParticipants = new Bindable<int?>();
public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
[JsonProperty("id")]
public Bindable<int?> RoomID { get; private set; } = new Bindable<int?>();
[JsonProperty("name")]
public Bindable<string> Name { get; private set; } = new Bindable<string>();
[JsonProperty("host")]
public Bindable<User> Host { get; private set; } = new Bindable<User>();
[JsonProperty("playlist")]
public BindableCollection<PlaylistItem> Playlist { get; set; } = new BindableCollection<PlaylistItem>();
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
[JsonIgnore]
public Bindable<TimeSpan> Duration { get; private set; } = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));
[JsonIgnore]
public Bindable<int?> MaxAttempts { get; private set; } = new Bindable<int?>();
[JsonIgnore]
public Bindable<RoomStatus> Status { get; private set; } = new Bindable<RoomStatus>(new RoomStatusOpen());
[JsonIgnore]
public Bindable<RoomAvailability> Availability { get; private set; } = new Bindable<RoomAvailability>();
[JsonIgnore]
public Bindable<GameType> Type { get; private set; } = new Bindable<GameType>(new GameTypeTimeshift());
[JsonIgnore]
public Bindable<int?> MaxParticipants { get; private set; } = new Bindable<int?>();
[JsonIgnore]
public Bindable<IEnumerable<User>> Participants { get; private set; } = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
// todo: TEMPORARY
[JsonProperty("participant_count")]
private int? participantCount
{
get => ParticipantCount;
set => ParticipantCount.Value = value ?? 0;
}
[JsonProperty("duration")]
private int duration
{
get => (int)Duration.Value.TotalMinutes;
set => Duration.Value = TimeSpan.FromMinutes(value);
}
// Only supports retrieval for now
[JsonProperty("ends_at")]
public Bindable<DateTimeOffset> EndDate { get; private set; } = new Bindable<DateTimeOffset>();
// Todo: Find a better way to do this (https://github.com/ppy/osu-framework/issues/1930)
[JsonProperty("max_attempts", DefaultValueHandling = DefaultValueHandling.Ignore)]
private int? maxAttempts
{
get => MaxAttempts;
set => MaxAttempts.Value = value;
}
/// <summary>
/// The position of this <see cref="Room"/> in the list. This is not read from or written to the API.
/// </summary>
[JsonIgnore]
public int Position = -1;
public void CopyFrom(Room other)
{
RoomID.Value = other.RoomID;
Name.Value = other.Name;
if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id)
Host.Value = other.Host;
Status.Value = other.Status;
Availability.Value = other.Availability;
Type.Value = other.Type;
MaxParticipants.Value = other.MaxParticipants;
ParticipantCount.Value = other.ParticipantCount.Value;
Participants.Value = other.Participants.Value.ToArray();
EndDate.Value = other.EndDate;
if (DateTimeOffset.Now >= EndDate.Value)
Status.Value = new RoomStatusEnded();
// Todo: Temporary, should only remove/add new items (requires framework changes)
if (Playlist.Count == 0)
Playlist.AddRange(other.Playlist);
else if (other.Playlist.Count > 0)
Playlist.First().ID = other.Playlist.First().ID;
Position = other.Position;
}
public bool ShouldSerializeRoomID() => false;
public bool ShouldSerializeHost() => false;
public bool ShouldSerializeEndDate() => false;
}
}

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@ -10,17 +10,8 @@ namespace osu.Game.Online.Multiplayer
{
public abstract string Message { get; }
public abstract Color4 GetAppropriateColour(OsuColour colours);
}
public class RoomStatusOpen : RoomStatus
{
public override string Message => @"Welcoming Players";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight;
}
public class RoomStatusPlaying : RoomStatus
{
public override string Message => @"Now Playing";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple;
public override int GetHashCode() => GetType().GetHashCode();
public override bool Equals(object obj) => GetType() == obj?.GetType();
}
}

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@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Online.Multiplayer.RoomStatuses
{
public class RoomStatusEnded : RoomStatus
{
public override string Message => @"Ended";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker;
}
}

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