From 71eef238c4a530d4ef59606feff1c66c862baa4e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Feb 2023 16:04:31 +0900 Subject: [PATCH] Make `OnStateChange` non-implemented rather than wrong --- osu.Game/Overlays/SkinEditor/SkinEditor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/SkinEditor/SkinEditor.cs b/osu.Game/Overlays/SkinEditor/SkinEditor.cs index 3a10e58707..ad031d2c7e 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditor.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditor.cs @@ -477,8 +477,8 @@ namespace osu.Game.Overlays.SkinEditor public event Action? OnStateChange { - add => changeHandler!.OnStateChange += value; - remove => changeHandler!.OnStateChange -= value; + add => throw new NotImplementedException(); + remove => throw new NotImplementedException(); } public void BeginChange() => changeHandler?.BeginChange();