From 71e2d321bebfa418a95b175c950f12acaae1b592 Mon Sep 17 00:00:00 2001 From: evill <19711659+evilldev@users.noreply.github.com> Date: Mon, 30 Mar 2026 21:34:26 +0300 Subject: [PATCH] Fix acc challenge percentage rounding (#37155) Missed this in the earlier PR. As on [discord.](https://discord.com/channels/188630481301012481/1097318920991559880/1488164048976609420) --- osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs b/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs index 5479d512cb..01269fdcba 100644 --- a/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs +++ b/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mods get { if (!MinimumAccuracy.IsDefault) - yield return ("Minimum accuracy", $"{MinimumAccuracy.Value:##%}"); + yield return ("Minimum accuracy", MinimumAccuracy.Value.ToLocalisableString(@"P1")); if (!AccuracyJudgeMode.IsDefault) yield return ("Accuracy mode", AccuracyJudgeMode.Value.ToLocalisableString());