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Add divisor text

This commit is contained in:
smoogipoo 2018-03-19 19:49:57 +09:00
parent 66e4e45882
commit 7182442b21

View File

@ -6,6 +6,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
@ -18,6 +19,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
public readonly Bindable<int> Divisor = new Bindable<int>(1);
private TickContainer tickContainer;
private DivisorText text;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@ -74,7 +76,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
{
Icon = FontAwesome.fa_chevron_left,
},
null,
text = new DivisorText(),
new DivisorButton
{
Icon = FontAwesome.fa_chevron_right,
@ -111,6 +113,28 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
};
tickContainer.Divisor.BindTo(Divisor);
text.Divisor.BindTo(Divisor);
}
private class DivisorText : SpriteText
{
public readonly Bindable<int> Divisor = new Bindable<int>();
public DivisorText()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
protected override void LoadComplete()
{
base.LoadComplete();
Divisor.ValueChanged += v => updateText();
updateText();
}
private void updateText() => Text = $"1/{Divisor.Value}";
}
private class DivisorButton : IconButton