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Add fallback "updater", which prompts the user to update
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@ -53,6 +53,8 @@ namespace osu.Desktop
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#if NET_FRAMEWORK
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Add(new SquirrelUpdateManager());
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#else
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Add(new SimpleUpdateManager());
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#endif
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}
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}
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103
osu.Desktop/Updater/SimpleUpdateManager.cs
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103
osu.Desktop/Updater/SimpleUpdateManager.cs
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@ -0,0 +1,103 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.IO.Network;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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namespace osu.Desktop.Updater
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{
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/// <summary>
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/// An update manager that shows notifications if a newer release is detected.
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/// Installation is left up to the user.
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/// </summary>
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internal class SimpleUpdateManager : CompositeDrawable
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{
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private NotificationOverlay notificationOverlay;
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private string version;
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private GameHost host;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
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{
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notificationOverlay = notification;
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this.host = host;
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version = game.Version;
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if (game.IsDeployedBuild)
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Schedule(() => Task.Run(() => checkForUpdateAsync()));
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}
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private async void checkForUpdateAsync()
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{
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var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
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await releases.PerformAsync();
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var latest = releases.ResponseObject;
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if (latest.TagName != version)
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{
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notificationOverlay.Post(new SimpleNotification
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{
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Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
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+ "Click here to download the new version, which can be installed over the top of your existing installation",
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Icon = FontAwesome.fa_upload,
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Activated = () =>
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{
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host.OpenUrlExternally(getBestUrl(latest));
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return true;
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}
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});
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}
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}
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private string getBestUrl(GitHubRelease release)
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{
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GitHubAsset bestAsset = null;
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switch (RuntimeInfo.OS)
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{
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case RuntimeInfo.Platform.Windows:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
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break;
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case RuntimeInfo.Platform.MacOsx:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".dmg"));
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break;
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}
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return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
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}
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public class GitHubRelease
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{
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[JsonProperty("html_url")]
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public string HtmlUrl { get; set; }
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[JsonProperty("tag_name")]
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public string TagName { get; set; }
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[JsonProperty("assets")]
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public List<GitHubAsset> Assets { get; set; }
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}
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public class GitHubAsset
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{
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[JsonProperty("name")]
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public string Name { get; set; }
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[JsonProperty("browser_download_url")]
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public string BrowserDownloadUrl { get; set; }
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}
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}
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}
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