mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Always proxy taiko hits when hit
This commit is contained in:
parent
11d730496f
commit
70e9f7cb8d
@ -95,8 +95,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
// If we're far enough away from the left stage, we should bring outselves in front of it
|
// If we're far enough away from the left stage, we should bring outselves in front of it
|
||||||
if (X >= -0.05f)
|
ProxyContent();
|
||||||
ProxyContent();
|
|
||||||
|
|
||||||
var flash = circlePiece?.FlashBox;
|
var flash = circlePiece?.FlashBox;
|
||||||
if (flash != null)
|
if (flash != null)
|
||||||
|
Loading…
Reference in New Issue
Block a user