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mirror of https://github.com/ppy/osu.git synced 2024-11-07 23:47:32 +08:00

Merge remote-tracking branch 'origin/update-framework' into letterboxing

# Conflicts:
#	osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
This commit is contained in:
Dean Herbert 2019-01-07 18:53:53 +09:00
commit 70d644406f
12 changed files with 18 additions and 18 deletions

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@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
linkColour = colours.Blue; linkColour = colours.Blue;
var chatManager = new ChannelManager(); var chatManager = new ChannelManager();
BindableCollection<Channel> availableChannels = (BindableCollection<Channel>)chatManager.AvailableChannels; BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
availableChannels.Add(new Channel { Name = "#english"}); availableChannels.Add(new Channel { Name = "#english"});
availableChannels.Add(new Channel { Name = "#japanese" }); availableChannels.Add(new Channel { Name = "#japanese" });
Dependencies.Cache(chatManager); Dependencies.Cache(chatManager);

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@ -73,8 +73,8 @@ namespace osu.Game.Tests.Visual
{ {
public event Action RoomsUpdated; public event Action RoomsUpdated;
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>(); public readonly BindableList<Room> Rooms = new BindableList<Room>();
IBindableCollection<Room> IRoomManager.Rooms => Rooms; IBindableList<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room); public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);

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@ -138,7 +138,7 @@ namespace osu.Game.Tests.Visual
public event Action RoomsUpdated; public event Action RoomsUpdated;
public IBindableCollection<Room> Rooms { get; } = null; public IBindableList<Room> Rooms { get; } = null;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{ {

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@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
public bool WaveformLoaded => waveform.IsResultAvailable; public bool WaveformLoaded => waveform.IsResultAvailable;
public Waveform Waveform => waveform.Value; public Waveform Waveform => waveform.Value;
protected virtual Waveform GetWaveform() => new Waveform(); protected virtual Waveform GetWaveform() => new Waveform(null);
private readonly RecyclableLazy<Waveform> waveform; private readonly RecyclableLazy<Waveform> waveform;
public bool StoryboardLoaded => storyboard.IsResultAvailable; public bool StoryboardLoaded => storyboard.IsResultAvailable;

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@ -29,8 +29,8 @@ namespace osu.Game.Online.Chat
@"#lobby" @"#lobby"
}; };
private readonly BindableCollection<Channel> availableChannels = new BindableCollection<Channel>(); private readonly BindableList<Channel> availableChannels = new BindableList<Channel>();
private readonly BindableCollection<Channel> joinedChannels = new BindableCollection<Channel>(); private readonly BindableList<Channel> joinedChannels = new BindableList<Channel>();
/// <summary> /// <summary>
/// The currently opened channel /// The currently opened channel
@ -40,12 +40,12 @@ namespace osu.Game.Online.Chat
/// <summary> /// <summary>
/// The Channels the player has joined /// The Channels the player has joined
/// </summary> /// </summary>
public IBindableCollection<Channel> JoinedChannels => joinedChannels; public IBindableList<Channel> JoinedChannels => joinedChannels;
/// <summary> /// <summary>
/// The channels available for the player to join /// The channels available for the player to join
/// </summary> /// </summary>
public IBindableCollection<Channel> AvailableChannels => availableChannels; public IBindableList<Channel> AvailableChannels => availableChannels;
private IAPIProvider api; private IAPIProvider api;

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@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
public RulesetInfo Ruleset { get; set; } public RulesetInfo Ruleset { get; set; }
[JsonIgnore] [JsonIgnore]
public readonly BindableCollection<Mod> AllowedMods = new BindableCollection<Mod>(); public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
[JsonIgnore] [JsonIgnore]
public readonly BindableCollection<Mod> RequiredMods = new BindableCollection<Mod>(); public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
[JsonProperty("beatmap")] [JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; } private APIBeatmap apiBeatmap { get; set; }

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@ -24,7 +24,7 @@ namespace osu.Game.Online.Multiplayer
public Bindable<User> Host { get; private set; } = new Bindable<User>(); public Bindable<User> Host { get; private set; } = new Bindable<User>();
[JsonProperty("playlist")] [JsonProperty("playlist")]
public BindableCollection<PlaylistItem> Playlist { get; set; } = new BindableCollection<PlaylistItem>(); public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
[JsonProperty("channel_id")] [JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>(); public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();

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@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi
/// <summary> /// <summary>
/// All the active <see cref="Room"/>s. /// All the active <see cref="Room"/>s.
/// </summary> /// </summary>
IBindableCollection<Room> Rooms { get; } IBindableList<Room> Rooms { get; }
/// <summary> /// <summary>
/// Creates a new <see cref="Room"/>. /// Creates a new <see cref="Room"/>.

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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private readonly Bindable<Room> selectedRoom = new Bindable<Room>(); private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
public IBindable<Room> SelectedRoom => selectedRoom; public IBindable<Room> SelectedRoom => selectedRoom;
private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>(); private readonly IBindableList<Room> rooms = new BindableList<Room>();
private readonly FillFlowContainer<DrawableRoom> roomFlow; private readonly FillFlowContainer<DrawableRoom> roomFlow;
public IReadOnlyList<DrawableRoom> Rooms => roomFlow; public IReadOnlyList<DrawableRoom> Rooms => roomFlow;

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@ -86,7 +86,7 @@ namespace osu.Game.Screens.Multi
public readonly Bindable<User> Host = new Bindable<User>(); public readonly Bindable<User> Host = new Bindable<User>();
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>(); public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public readonly Bindable<GameType> Type = new Bindable<GameType>(); public readonly Bindable<GameType> Type = new Bindable<GameType>();
public readonly BindableCollection<PlaylistItem> Playlist = new BindableCollection<PlaylistItem>(); public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>(); public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
public readonly Bindable<int> ParticipantCount = new Bindable<int>(); public readonly Bindable<int> ParticipantCount = new Bindable<int>();
public readonly Bindable<int?> MaxParticipants = new Bindable<int?>(); public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();

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@ -21,8 +21,8 @@ namespace osu.Game.Screens.Multi
{ {
public event Action RoomsUpdated; public event Action RoomsUpdated;
private readonly BindableCollection<Room> rooms = new BindableCollection<Room>(); private readonly BindableList<Room> rooms = new BindableList<Room>();
public IBindableCollection<Room> Rooms => rooms; public IBindableList<Room> Rooms => rooms;
private Room currentRoom; private Room currentRoom;

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@ -18,7 +18,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2018.1226.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.107.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />