diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs index 4e624da17f..ffc2328dc0 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerGrid_Cell.cs @@ -74,7 +74,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate ); // If we don't track the animating state, the animation will also occur when resizing the window. - isAnimating &= !Precision.AlmostEquals(Position, targetPos, 0.01f); + isAnimating &= !Precision.AlmostEquals(Size, targetSize, 0.5f); } ///