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Fix test beatmaps created without hash being populated
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@ -130,6 +130,7 @@ namespace osu.Game.Tests.Resources
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StarRating = diff,
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StarRating = diff,
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Length = length,
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Length = length,
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BPM = bpm,
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BPM = bpm,
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Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
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Ruleset = rulesetInfo,
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Ruleset = rulesetInfo,
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Metadata = metadata,
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Metadata = metadata,
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BaseDifficulty = new BeatmapDifficulty
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BaseDifficulty = new BeatmapDifficulty
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