diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml
index bb4482f501..737e5c43ab 100644
--- a/appveyor_deploy.yml
+++ b/appveyor_deploy.yml
@@ -1,21 +1,68 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2019
-dotnet_csproj:
- patch: true
- file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
- version: $(APPVEYOR_REPO_TAG_NAME)
-before_build:
- - ps: dotnet --info # Useful when version mismatch between CI and local
- - ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
test: off
skip_non_tags: true
configuration: Release
-build:
- project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
- parallel: true
- verbosity: minimal
- publish_nuget: true
+
+environment:
+ matrix:
+ - job_name: osu-game
+ - job_name: osu-ruleset
+ job_depends_on: osu-game
+ - job_name: taiko-ruleset
+ job_depends_on: osu-game
+ - job_name: catch-ruleset
+ job_depends_on: osu-game
+ - job_name: mania-ruleset
+ job_depends_on: osu-game
+
+nuget:
+ project_feed: true
+
+for:
+ -
+ matrix:
+ only:
+ - job_name: osu-game
+ build_script:
+ - cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
+ -
+ matrix:
+ only:
+ - job_name: osu-ruleset
+ build_script:
+ - cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
+ - cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
+ - cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
+ -
+ matrix:
+ only:
+ - job_name: taiko-ruleset
+ build_script:
+ - cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
+ - cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
+ - cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
+ -
+ matrix:
+ only:
+ - job_name: catch-ruleset
+ build_script:
+ - cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
+ - cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
+ - cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
+ -
+ matrix:
+ only:
+ - job_name: mania-ruleset
+ build_script:
+ - cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
+ - cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
+ - cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
+
+artifacts:
+ - path: '**\*.nupkg'
+
deploy:
- provider: Environment
- name: nuget
+ name: nuget
\ No newline at end of file
diff --git a/fastlane/Fastfile b/fastlane/Fastfile
index 8c278604aa..18b5907e82 100644
--- a/fastlane/Fastfile
+++ b/fastlane/Fastfile
@@ -48,10 +48,6 @@ desc 'Deploy to play store'
desc 'Compile the project'
lane :build do |options|
- nuget_restore(
- project_path: 'osu.sln'
- )
-
souyuz(
build_configuration: 'Release',
solution_path: 'osu.sln',
@@ -107,10 +103,6 @@ platform :ios do
desc 'Compile the project'
lane :build do
- nuget_restore(
- project_path: 'osu.sln'
- )
-
souyuz(
platform: "ios",
plist_path: "osu.iOS/Info.plist"
diff --git a/global.json b/global.json
deleted file mode 100644
index 2c93a533e4..0000000000
--- a/global.json
+++ /dev/null
@@ -1,10 +0,0 @@
-{
- "sdk": {
- "allowPrerelease": false,
- "rollForward": "minor",
- "version": "3.1.100"
- },
- "msbuild-sdks": {
- "Microsoft.Build.Traversal": "3.0.2"
- }
-}
\ No newline at end of file
diff --git a/osu.Android.props b/osu.Android.props
index 492c88c7e4..db5c933c41 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -52,6 +52,6 @@
-
+
diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs
index 9d28ad7c5b..788e5f82be 100644
--- a/osu.Android/OsuGameActivity.cs
+++ b/osu.Android/OsuGameActivity.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
@@ -12,13 +13,14 @@ using Android.OS;
using Android.Provider;
using Android.Views;
using osu.Framework.Android;
+using osu.Game.Database;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
- [IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
+ [IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
public class OsuGameActivity : AndroidGameActivity
{
@@ -54,43 +56,59 @@ namespace osu.Android
{
case Intent.ActionDefault:
if (intent.Scheme == ContentResolver.SchemeContent)
- handleImportFromUri(intent.Data);
+ handleImportFromUris(intent.Data);
else if (osu_url_schemes.Contains(intent.Scheme))
game.HandleLink(intent.DataString);
break;
case Intent.ActionSend:
+ case Intent.ActionSendMultiple:
{
- var content = intent.ClipData?.GetItemAt(0);
- if (content != null)
- handleImportFromUri(content.Uri);
+ var uris = new List();
+ for (int i = 0; i < intent.ClipData?.ItemCount; i++)
+ {
+ var content = intent.ClipData?.GetItemAt(i);
+ if (content != null)
+ uris.Add(content.Uri);
+ }
+ handleImportFromUris(uris.ToArray());
break;
}
}
}
- private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
+ private void handleImportFromUris(params Uri[] uris) => Task.Factory.StartNew(async () =>
{
- // there are more performant overloads of this method, but this one is the most backwards-compatible
- // (dates back to API 1).
- var cursor = ContentResolver?.Query(uri, null, null, null, null);
+ var tasks = new List();
- if (cursor == null)
- return;
+ await Task.WhenAll(uris.Select(async uri =>
+ {
+ // there are more performant overloads of this method, but this one is the most backwards-compatible
+ // (dates back to API 1).
+ var cursor = ContentResolver?.Query(uri, null, null, null, null);
- cursor.MoveToFirst();
+ if (cursor == null)
+ return;
- var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
- string filename = cursor.GetString(filenameColumn);
+ cursor.MoveToFirst();
- // SharpCompress requires archive streams to be seekable, which the stream opened by
- // OpenInputStream() seems to not necessarily be.
- // copy to an arbitrary-access memory stream to be able to proceed with the import.
- var copy = new MemoryStream();
- using (var stream = ContentResolver.OpenInputStream(uri))
- await stream.CopyToAsync(copy);
+ var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
+ string filename = cursor.GetString(filenameColumn);
- await game.Import(copy, filename);
+ // SharpCompress requires archive streams to be seekable, which the stream opened by
+ // OpenInputStream() seems to not necessarily be.
+ // copy to an arbitrary-access memory stream to be able to proceed with the import.
+ var copy = new MemoryStream();
+ using (var stream = ContentResolver.OpenInputStream(uri))
+ await stream.CopyToAsync(copy);
+
+ lock (tasks)
+ {
+ tasks.Add(new ImportTask(copy, filename));
+ }
+ }));
+
+ await game.Import(tasks.ToArray());
}, TaskCreationOptions.LongRunning);
}
}
diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs
index 62d8c17058..d1515acafa 100644
--- a/osu.Desktop/OsuGameDesktop.cs
+++ b/osu.Desktop/OsuGameDesktop.cs
@@ -5,6 +5,7 @@ using System;
using System.IO;
using System.Linq;
using System.Reflection;
+using System.Runtime.Versioning;
using System.Threading.Tasks;
using Microsoft.Win32;
using osu.Desktop.Overlays;
@@ -56,16 +57,16 @@ namespace osu.Desktop
string stableInstallPath;
- try
+ if (OperatingSystem.IsWindows())
{
- using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
- stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
+ try
+ {
+ stableInstallPath = getStableInstallPathFromRegistry();
- if (checkExists(stableInstallPath))
- return stableInstallPath;
- }
- catch
- {
+ if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
+ return stableInstallPath;
+ }
+ catch { }
}
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
@@ -79,6 +80,13 @@ namespace osu.Desktop
return null;
}
+ [SupportedOSPlatform("windows")]
+ private string getStableInstallPathFromRegistry()
+ {
+ using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
+ return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
+ }
+
protected override UpdateManager CreateUpdateManager()
{
switch (RuntimeInfo.OS)
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index 8b8ad9f8af..4554f8b83a 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -1,6 +1,6 @@
- netcoreapp3.1
+ net5.0
WinExe
true
A free-to-win rhythm game. Rhythm is just a *click* away!
diff --git a/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj b/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
index ff26f4afaa..7805bfcefc 100644
--- a/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
+++ b/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
@@ -1,7 +1,7 @@
- netcoreapp3.1
+ net5.0
Exe
false
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs
new file mode 100644
index 0000000000..eea83ef7c1
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs
@@ -0,0 +1,151 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Catch.Skinning;
+using osu.Game.Skinning;
+using osu.Game.Tests.Beatmaps;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Catch.Tests
+{
+ public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
+ {
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
+ config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
+ }
+
+ [TestCase(true, true)]
+ [TestCase(true, false)]
+ [TestCase(false, true)]
+ [TestCase(false, false)]
+ public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
+ AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
+ }
+
+ [TestCase(true)]
+ [TestCase(false)]
+ public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColoursOverride(useBeatmapSkin);
+ AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
+ }
+
+ [TestCase(true)]
+ [TestCase(false)]
+ public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
+ AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
+ }
+
+ [TestCase(true, true)]
+ [TestCase(false, true)]
+ [TestCase(true, false)]
+ [TestCase(false, false)]
+ public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
+ base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
+ AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
+ }
+
+ [TestCase(true, true)]
+ [TestCase(false, true)]
+ [TestCase(true, false)]
+ [TestCase(false, false)]
+ public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
+ base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
+ AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
+ }
+
+ [TestCase(true)]
+ [TestCase(false)]
+ public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
+ ConfigureTest(useBeatmapSkin, true, true);
+ AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestBeatmapSkin.HYPER_DASH_COLOUR);
+ AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
+ AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
+ }
+
+ [TestCase(true)]
+ [TestCase(false)]
+ public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
+ {
+ TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
+ ConfigureTest(useBeatmapSkin, false, true);
+ AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestSkin.HYPER_DASH_COLOUR);
+ AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
+ AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestSkin.HYPER_DASH_FRUIT_COLOUR);
+ }
+
+ protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
+
+ private class CatchExposedPlayer : ExposedPlayer
+ {
+ public CatchExposedPlayer(bool userHasCustomColours)
+ : base(userHasCustomColours)
+ {
+ }
+
+ public Color4 UsableHyperDashColour =>
+ GameplayClockContainer.ChildrenOfType()
+ .First()
+ .GetConfig(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
+ .Value ?? Color4.Red;
+
+ public Color4 UsableHyperDashAfterImageColour =>
+ GameplayClockContainer.ChildrenOfType()
+ .First()
+ .GetConfig(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
+ .Value ?? Color4.Red;
+
+ public Color4 UsableHyperDashFruitColour =>
+ GameplayClockContainer.ChildrenOfType()
+ .First()
+ .GetConfig(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
+ .Value ?? Color4.Red;
+ }
+
+ private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
+ {
+ public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
+ : base(createBeatmap(), audio, hasColours)
+ {
+ }
+
+ private static IBeatmap createBeatmap() =>
+ new Beatmap
+ {
+ BeatmapInfo =
+ {
+ BeatmapSet = new BeatmapSetInfo(),
+ Ruleset = new CatchRuleset().RulesetInfo
+ },
+ HitObjects = { new Fruit { StartTime = 1816, X = 56, NewCombo = true } }
+ };
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 51d2032795..54fddc297e 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -9,7 +9,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
index b19affbf9f..e2f95ca177 100644
--- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
+++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
@@ -5,6 +5,13 @@
true
catch the fruit. to the beat.
+
+
+ osu!catch (ruleset)
+ ppy.osu.Game.Rulesets.Catch
+ true
+
+
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index 3261f632f2..d55b4fe08a 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -9,7 +9,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
index 07ef1022ae..4f6840f9ca 100644
--- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
+++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
@@ -5,6 +5,13 @@
true
smash the keys. to the beat.
+
+
+ osu!mania (ruleset)
+ ppy.osu.Game.Rulesets.Mania
+ true
+
+
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
index a768626005..c26419b0e8 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
@@ -1,107 +1,91 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
-using osu.Framework.IO.Stores;
-using osu.Framework.Testing;
using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Screens.Play;
using osu.Game.Skinning;
-using osu.Game.Tests.Visual;
+using osu.Game.Tests.Beatmaps;
using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Tests
{
- public class TestSceneLegacyBeatmapSkin : ScreenTestScene
+ public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
{
[Resolved]
private AudioManager audio { get; set; }
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
+ config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
+ }
+
+ [TestCase(true, true)]
+ [TestCase(true, false)]
+ [TestCase(false, true)]
+ [TestCase(false, false)]
+ public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
+ {
+ TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
+ AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
+ }
+
[TestCase(true)]
[TestCase(false)]
- public void TestBeatmapComboColours(bool customSkinColoursPresent)
+ public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
{
- ExposedPlayer player = null;
-
- AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
- AddUntilStep("wait for player", () => player.IsLoaded);
-
- AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
+ TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColoursOverride(useBeatmapSkin);
+ AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
- [Test]
- public void TestBeatmapNoComboColours()
+ [TestCase(true)]
+ [TestCase(false)]
+ public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
{
- ExposedPlayer player = null;
-
- AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
- AddUntilStep("wait for player", () => player.IsLoaded);
-
- AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
+ TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
+ base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
+ AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
- [Test]
- public void TestBeatmapNoComboColoursSkinOverride()
+ [TestCase(true, true)]
+ [TestCase(false, true)]
+ [TestCase(true, false)]
+ [TestCase(false, false)]
+ public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
{
- ExposedPlayer player = null;
-
- AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
- AddUntilStep("wait for player", () => player.IsLoaded);
-
- AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
+ TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
+ base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
+ AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
- private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
+ [TestCase(true, true)]
+ [TestCase(false, true)]
+ [TestCase(true, false)]
+ [TestCase(false, false)]
+ public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
{
- ExposedPlayer player;
-
- Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
-
- LoadScreen(player = new ExposedPlayer(userHasCustomColours));
-
- return player;
+ TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
+ base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
+ AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
- private class ExposedPlayer : Player
+ private class OsuCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
{
- private readonly bool userHasCustomColours;
-
- public ExposedPlayer(bool userHasCustomColours)
- : base(new PlayerConfiguration
- {
- AllowPause = false,
- ShowResults = false,
- })
+ public OsuCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
+ : base(createBeatmap(), audio, hasColours)
{
- this.userHasCustomColours = userHasCustomColours;
}
- protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
- {
- var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
- dependencies.CacheAs(new TestSkin(userHasCustomColours));
- return dependencies;
- }
-
- public IReadOnlyList UsableComboColours =>
- GameplayClockContainer.ChildrenOfType()
- .First()
- .GetConfig>(GlobalSkinColours.ComboColours)?.Value;
- }
-
- private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
- {
- private readonly bool hasColours;
-
- public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
- : base(new Beatmap
+ private static IBeatmap createBeatmap() =>
+ new Beatmap
{
BeatmapInfo =
{
@@ -109,50 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
- }, null, null, audio)
- {
- this.hasColours = hasColours;
- }
-
- protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
- }
-
- private class TestBeatmapSkin : LegacyBeatmapSkin
- {
- public static Color4[] Colours { get; } =
- {
- new Color4(50, 100, 150, 255),
- new Color4(40, 80, 120, 255),
- };
-
- public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
- : base(beatmap, new ResourceStore(), null)
- {
- if (hasColours)
- Configuration.AddComboColours(Colours);
- }
- }
-
- private class TestSkin : LegacySkin, ISkinSource
- {
- public static Color4[] Colours { get; } =
- {
- new Color4(150, 100, 50, 255),
- new Color4(20, 20, 20, 255),
- };
-
- public TestSkin(bool hasCustomColours)
- : base(new SkinInfo(), null, null, string.Empty)
- {
- if (hasCustomColours)
- Configuration.AddComboColours(Colours);
- }
-
- public event Action SourceChanged
- {
- add { }
- remove { }
- }
+ };
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
index 856bfd7e80..10baca438d 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
@@ -52,6 +52,31 @@ namespace osu.Game.Rulesets.Osu.Tests
checkNextHitObject(null);
}
+ [Test]
+ public void TestBeatmapColourDefault()
+ {
+ AddStep("enable user provider", () => testUserSkin.Enabled = true);
+
+ AddStep("enable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, true));
+ AddStep("enable beatmap colours", () => LocalConfig.Set(OsuSetting.BeatmapColours, true));
+ checkNextHitObject("beatmap");
+
+ AddStep("enable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, true));
+ AddStep("disable beatmap colours", () => LocalConfig.Set(OsuSetting.BeatmapColours, false));
+ checkNextHitObject("beatmap");
+
+ AddStep("disable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, false));
+ AddStep("enable beatmap colours", () => LocalConfig.Set(OsuSetting.BeatmapColours, true));
+ checkNextHitObject("user");
+
+ AddStep("disable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, false));
+ AddStep("disable beatmap colours", () => LocalConfig.Set(OsuSetting.BeatmapColours, false));
+ checkNextHitObject("user");
+
+ AddStep("disable user provider", () => testUserSkin.Enabled = false);
+ checkNextHitObject(null);
+ }
+
private void checkNextHitObject(string skin) =>
AddUntilStep($"check skin from {skin}", () =>
{
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs
index 496b1b3559..f697a77d94 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs
@@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
+using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mods;
@@ -34,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase(true)]
public void TestLongSpinner(bool autoplay)
{
- AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 2000)));
+ AddStep("Very long spinner", () => SetContents(() => testSingle(5, autoplay, 4000)));
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
}
@@ -55,7 +57,11 @@ namespace osu.Game.Rulesets.Osu.Tests
var spinner = new Spinner
{
StartTime = Time.Current + delay,
- EndTime = Time.Current + delay + length
+ EndTime = Time.Current + delay + length,
+ Samples = new List
+ {
+ new HitSampleInfo("hitnormal")
+ }
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index 32243e0bc3..345c3e6d35 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -9,7 +9,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
index 093bae854e..abbb54e3c1 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
@@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
- public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
+ public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
index d592e129d9..3d3dff653a 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
@@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
+ public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
+
private readonly BindableList controlPoints = new BindableList();
private readonly IBindable pathVersion = new Bindable();
diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
index bffeaabb55..98f1e69bd1 100644
--- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
+++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
@@ -5,6 +5,13 @@
true
click the circles. to the beat.
+
+
+ osu! (ruleset)
+ ppy.osu.Game.Rulesets.Osu
+ true
+
+
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index 210f81d111..2a5a2e2fdb 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -9,7 +9,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
index ebed8c6d7c..b752c13d18 100644
--- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
+++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
@@ -5,6 +5,13 @@
true
bash the drum. to the beat.
+
+
+ osu!taiko (ruleset)
+ ppy.osu.Game.Rulesets.Taiko
+ true
+
+
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs
index b2ad7ca5b4..802dbf2021 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecorder.cs
@@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer
{
- public override IEnumerable DefaultKeyBindings => new[]
+ public override IEnumerable DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecording.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecording.cs
index 40c4214749..6e338b7202 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecording.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayRecording.cs
@@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer
{
- public override IEnumerable DefaultKeyBindings => new[]
+ public override IEnumerable DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs
index e148fa381c..35b3bfc1f8 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectatorPlayback.cs
@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
+using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
+ Debug.Assert(args.NewItems != null);
+
foreach (int user in args.NewItems)
{
if (user == api.LocalUser.Value.Id)
@@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
break;
case NotifyCollectionChangedAction.Remove:
+ Debug.Assert(args.OldItems != null);
+
foreach (int user in args.OldItems)
{
if (user == api.LocalUser.Value.Id)
@@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer
{
- public override IEnumerable DefaultKeyBindings => new[]
+ public override IEnumerable DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
index 65c0cfd328..17d85d1120 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
@@ -222,6 +222,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("download buttons shown", () => playlist.ChildrenOfType().All(d => d.IsPresent));
}
+ [Test]
+ public void TestExplicitBeatmapItem()
+ {
+ var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
+ beatmap.BeatmapSet.OnlineInfo.HasExplicitContent = true;
+
+ createPlaylist(beatmap);
+ }
+
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType>().ElementAt(index), offset));
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
index c5d1fd6887..689321698a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
@@ -235,6 +235,17 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
}
+ [Test]
+ public void TestExplicitBeatmap()
+ {
+ AddStep("show explicit map", () =>
+ {
+ var beatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
+ beatmapSet.OnlineInfo.HasExplicitContent = true;
+ overlay.ShowBeatmapSet(beatmapSet);
+ });
+ }
+
[Test]
public void TestHide()
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
index 74ece5da05..fd5f306e07 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs
@@ -99,13 +99,16 @@ namespace osu.Game.Tests.Visual.Online
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
- var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
+ var normal = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
normal.OnlineInfo.HasVideo = true;
normal.OnlineInfo.HasStoryboard = true;
var undownloadable = getUndownloadableBeatmapSet();
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
+ var explicitMap = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
+ explicitMap.OnlineInfo.HasExplicitContent = true;
+
Child = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
@@ -121,9 +124,11 @@ namespace osu.Game.Tests.Visual.Online
new GridBeatmapPanel(normal),
new GridBeatmapPanel(undownloadable),
new GridBeatmapPanel(manyDifficulties),
+ new GridBeatmapPanel(explicitMap),
new ListBeatmapPanel(normal),
new ListBeatmapPanel(undownloadable),
new ListBeatmapPanel(manyDifficulties),
+ new ListBeatmapPanel(explicitMap)
},
},
};
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs
index 3f757031f8..a9747e73f9 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatmapListingSearchControl.cs
@@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
@@ -19,9 +20,18 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
- private readonly BeatmapListingSearchControl control;
+ private BeatmapListingSearchControl control;
- public TestSceneBeatmapListingSearchControl()
+ private OsuConfigManager localConfig;
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
+ }
+
+ [SetUp]
+ public void SetUp() => Schedule(() =>
{
OsuSpriteText query;
OsuSpriteText ruleset;
@@ -31,30 +41,34 @@ namespace osu.Game.Tests.Visual.UserInterface
OsuSpriteText extra;
OsuSpriteText ranks;
OsuSpriteText played;
+ OsuSpriteText explicitMap;
- Add(control = new BeatmapListingSearchControl
+ Children = new Drawable[]
{
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- });
-
- Add(new FillFlowContainer
- {
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Spacing = new Vector2(0, 5),
- Children = new Drawable[]
+ control = new BeatmapListingSearchControl
{
- query = new OsuSpriteText(),
- ruleset = new OsuSpriteText(),
- category = new OsuSpriteText(),
- genre = new OsuSpriteText(),
- language = new OsuSpriteText(),
- extra = new OsuSpriteText(),
- ranks = new OsuSpriteText(),
- played = new OsuSpriteText()
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(0, 5),
+ Children = new Drawable[]
+ {
+ query = new OsuSpriteText(),
+ ruleset = new OsuSpriteText(),
+ category = new OsuSpriteText(),
+ genre = new OsuSpriteText(),
+ language = new OsuSpriteText(),
+ extra = new OsuSpriteText(),
+ ranks = new OsuSpriteText(),
+ played = new OsuSpriteText(),
+ explicitMap = new OsuSpriteText(),
+ }
}
- });
+ };
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
@@ -64,7 +78,8 @@ namespace osu.Game.Tests.Visual.UserInterface
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
- }
+ control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true);
+ });
[Test]
public void TestCovers()
@@ -74,6 +89,22 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Set null beatmap", () => control.BeatmapSet = null);
}
+ [Test]
+ public void TestExplicitConfig()
+ {
+ AddStep("configure explicit content to allowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, true));
+ AddAssert("explicit control set to show", () => control.ExplicitContent.Value == SearchExplicit.Show);
+
+ AddStep("configure explicit content to disallowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, false));
+ AddAssert("explicit control set to hide", () => control.ExplicitContent.Value == SearchExplicit.Hide);
+ }
+
+ protected override void Dispose(bool isDisposing)
+ {
+ localConfig?.Dispose();
+ base.Dispose(isDisposing);
+ }
+
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 9049b67f90..c0c0578391 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -10,7 +10,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index dc4f22788d..185b35e40d 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -11,7 +11,7 @@
WinExe
- netcoreapp3.1
+ net5.0
diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
index 06dee4d3f5..48f1f0ce68 100644
--- a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
+++ b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs
@@ -31,6 +31,11 @@ namespace osu.Game.Beatmaps
///
public BeatmapSetOnlineStatus Status { get; set; }
+ ///
+ /// Whether or not this beatmap set has explicit content.
+ ///
+ public bool HasExplicitContent { get; set; }
+
///
/// Whether or not this beatmap set has a background video.
///
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index eb34a0885d..d0fa45bb7a 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -60,6 +60,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ExternalLinkWarning, true);
Set(OsuSetting.PreferNoVideo, false);
+ Set(OsuSetting.ShowOnlineExplicitContent, false);
+
// Audio
Set(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01);
@@ -82,6 +84,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.ShowStoryboard, true);
Set(OsuSetting.BeatmapSkins, true);
+ Set(OsuSetting.BeatmapColours, true);
Set(OsuSetting.BeatmapHitsounds, true);
Set(OsuSetting.CursorRotation, true);
@@ -250,6 +253,7 @@ namespace osu.Game.Configuration
ScreenshotCaptureMenuCursor,
SongSelectRightMouseScroll,
BeatmapSkins,
+ BeatmapColours,
BeatmapHitsounds,
IncreaseFirstObjectVisibility,
ScoreDisplayMode,
@@ -270,5 +274,6 @@ namespace osu.Game.Configuration
EditorWaveformOpacity,
DiscordRichPresence,
AutomaticallyDownloadWhenSpectating,
+ ShowOnlineExplicitContent,
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index 36cc4cce39..9f69ad035f 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -115,13 +115,13 @@ namespace osu.Game.Database
return Import(notification, paths.Select(p => new ImportTask(p)).ToArray());
}
- public Task Import(Stream stream, string filename)
+ public Task Import(params ImportTask[] tasks)
{
var notification = new ProgressNotification { State = ProgressNotificationState.Active };
PostNotification?.Invoke(notification);
- return Import(notification, new ImportTask(stream, filename));
+ return Import(notification, tasks);
}
protected async Task> Import(ProgressNotification notification, params ImportTask[] tasks)
diff --git a/osu.Game/Database/ICanAcceptFiles.cs b/osu.Game/Database/ICanAcceptFiles.cs
index 276c284c9f..74fd6fcc36 100644
--- a/osu.Game/Database/ICanAcceptFiles.cs
+++ b/osu.Game/Database/ICanAcceptFiles.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
-using System.IO;
using System.Threading.Tasks;
namespace osu.Game.Database
@@ -19,11 +18,10 @@ namespace osu.Game.Database
Task Import(params string[] paths);
///
- /// Import the provided stream as a simple item.
+ /// Import the specified files from the given import tasks.
///
- /// The stream to import files from. Should be in a supported archive format.
- /// The filename of the archive being imported.
- Task Import(Stream stream, string filename);
+ /// The import tasks from which the files should be imported.
+ Task Import(params ImportTask[] tasks);
///
/// An array of accepted file extensions (in the standard format of ".abc").
diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs
index 2ae07b3cf8..2aae62edea 100644
--- a/osu.Game/Database/OsuDbContext.cs
+++ b/osu.Game/Database/OsuDbContext.cs
@@ -135,6 +135,8 @@ namespace osu.Game.Database
modelBuilder.Entity().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity().HasIndex(b => b.IntAction);
+ modelBuilder.Entity().Ignore(b => b.KeyCombination);
+ modelBuilder.Entity().Ignore(b => b.Action);
modelBuilder.Entity().HasIndex(b => new { b.RulesetID, b.Variant });
diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
index 94edc33099..d12eaa10f6 100644
--- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
+++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
@@ -23,7 +23,7 @@ namespace osu.Game.Input.Bindings
private KeyBindingStore store;
- public override IEnumerable DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
+ public override IEnumerable DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
///
/// Create a new instance.
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index b8c2fa201f..8ccdb9249e 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
- public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings).Concat(EditorKeyBindings);
+ public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings).Concat(EditorKeyBindings);
public IEnumerable GlobalKeyBindings => new[]
{
diff --git a/osu.Game/Input/KeyBindingStore.cs b/osu.Game/Input/KeyBindingStore.cs
index bc73d74d74..b25b00eb84 100644
--- a/osu.Game/Input/KeyBindingStore.cs
+++ b/osu.Game/Input/KeyBindingStore.cs
@@ -49,7 +49,7 @@ namespace osu.Game.Input
}
}
- private void insertDefaults(IEnumerable defaults, int? rulesetId = null, int? variant = null)
+ private void insertDefaults(IEnumerable defaults, int? rulesetId = null, int? variant = null)
{
using (var usage = ContextFactory.GetForWrite())
{
diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
index 720d6bfff4..bd1800e9f7 100644
--- a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
+++ b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs
@@ -42,6 +42,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"bpm")]
private double bpm { get; set; }
+ [JsonProperty(@"nsfw")]
+ private bool hasExplicitContent { get; set; }
+
[JsonProperty(@"video")]
private bool hasVideo { get; set; }
@@ -94,6 +97,7 @@ namespace osu.Game.Online.API.Requests.Responses
FavouriteCount = favouriteCount,
BPM = bpm,
Status = Status,
+ HasExplicitContent = hasExplicitContent,
HasVideo = hasVideo,
HasStoryboard = hasStoryboard,
Submitted = submitted,
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
index bbaa7e745f..5360d36f3d 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
@@ -30,6 +30,8 @@ namespace osu.Game.Online.API.Requests
public SearchPlayed Played { get; }
+ public SearchExplicit ExplicitContent { get; }
+
[CanBeNull]
public IReadOnlyCollection Ranks { get; }
@@ -50,7 +52,8 @@ namespace osu.Game.Online.API.Requests
SearchLanguage language = SearchLanguage.Any,
IReadOnlyCollection extra = null,
IReadOnlyCollection ranks = null,
- SearchPlayed played = SearchPlayed.Any)
+ SearchPlayed played = SearchPlayed.Any,
+ SearchExplicit explicitContent = SearchExplicit.Hide)
{
this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
@@ -64,6 +67,7 @@ namespace osu.Game.Online.API.Requests
Extra = extra;
Ranks = ranks;
Played = played;
+ ExplicitContent = explicitContent;
}
protected override WebRequest CreateWebRequest()
@@ -93,6 +97,8 @@ namespace osu.Game.Online.API.Requests
if (Played != SearchPlayed.Any)
req.AddParameter("played", Played.ToString().ToLowerInvariant());
+ req.AddParameter("nsfw", ExplicitContent == SearchExplicit.Show ? "true" : "false");
+
req.AddCursor(cursor);
return req;
diff --git a/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs b/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs
index fbdfb6a8c5..f0e11b2b8b 100644
--- a/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs
+++ b/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs
@@ -7,7 +7,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
-using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -128,7 +127,8 @@ namespace osu.Game.Online.Multiplayer
Debug.Assert(Room != null);
- var users = getRoomUsers();
+ var users = await getRoomUsers();
+ Debug.Assert(users != null);
await Task.WhenAll(users.Select(PopulateUser));
@@ -437,24 +437,20 @@ namespace osu.Game.Online.Multiplayer
/// This should be used whenever accessing users from outside of an Update thread context (ie. when not calling ).
///
/// A copy of users in the current room, or null if unavailable.
- private List? getRoomUsers()
+ private Task?> getRoomUsers()
{
- List? users = null;
-
- ManualResetEventSlim resetEvent = new ManualResetEventSlim();
+ var tcs = new TaskCompletionSource?>();
// at some point we probably want to replace all these schedule calls with Room.LockForUpdate.
// for now, as this would require quite some consideration due to the number of accesses to the room instance,
// let's just add a manual schedule for the non-scheduled usages instead.
Scheduler.Add(() =>
{
- users = Room?.Users.ToList();
- resetEvent.Set();
+ var users = Room?.Users.ToList();
+ tcs.SetResult(users);
}, false);
- resetEvent.Wait(100);
-
- return users;
+ return tcs.Task;
}
///
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 442e8a9401..5acd6bc73d 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -51,7 +51,7 @@ using osu.Game.Screens.Select;
using osu.Game.Updater;
using osu.Game.Utils;
using LogLevel = osu.Framework.Logging.LogLevel;
-using System.IO;
+using osu.Game.Database;
namespace osu.Game
{
@@ -438,10 +438,10 @@ namespace osu.Game
}, validScreens: new[] { typeof(PlaySongSelect) });
}
- public override Task Import(Stream stream, string filename)
+ public override Task Import(params ImportTask[] imports)
{
// encapsulate task as we don't want to begin the import process until in a ready state.
- var importTask = new Task(async () => await base.Import(stream, filename));
+ var importTask = new Task(async () => await base.Import(imports));
waitForReady(() => this, _ => importTask.Start());
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index 875aa04108..1f8ae54e55 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -419,15 +419,14 @@ namespace osu.Game
}
}
- public virtual async Task Import(Stream stream, string filename)
+ public virtual async Task Import(params ImportTask[] tasks)
{
- var extension = Path.GetExtension(filename)?.ToLowerInvariant();
-
- foreach (var importer in fileImporters)
+ var tasksPerExtension = tasks.GroupBy(t => Path.GetExtension(t.Path).ToLowerInvariant());
+ await Task.WhenAll(tasksPerExtension.Select(taskGroup =>
{
- if (importer.HandledExtensions.Contains(extension))
- await importer.Import(stream, Path.GetFileNameWithoutExtension(filename));
- }
+ var importer = fileImporters.FirstOrDefault(i => i.HandledExtensions.Contains(taskGroup.Key));
+ return importer?.Import(taskGroup.ToArray()) ?? Task.CompletedTask;
+ }));
}
public IEnumerable HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions);
diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs
index d991dcfcfb..bcc5a91677 100644
--- a/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs
+++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingFilterControl.cs
@@ -141,6 +141,7 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Extra.CollectionChanged += (_, __) => queueUpdateSearch();
searchControl.Ranks.CollectionChanged += (_, __) => queueUpdateSearch();
searchControl.Played.BindValueChanged(_ => queueUpdateSearch());
+ searchControl.ExplicitContent.BindValueChanged(_ => queueUpdateSearch());
sortCriteria.BindValueChanged(_ => queueUpdateSearch());
sortDirection.BindValueChanged(_ => queueUpdateSearch());
@@ -193,7 +194,8 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Language.Value,
searchControl.Extra,
searchControl.Ranks,
- searchControl.Played.Value);
+ searchControl.Played.Value,
+ searchControl.ExplicitContent.Value);
getSetsRequest.Success += response =>
{
diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs
index e232bf045f..b138a5ac52 100644
--- a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs
+++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs
@@ -11,6 +11,7 @@ using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
@@ -42,6 +43,8 @@ namespace osu.Game.Overlays.BeatmapListing
public Bindable Played => playedFilter.Current;
+ public Bindable ExplicitContent => explicitContentFilter.Current;
+
public BeatmapSetInfo BeatmapSet
{
set
@@ -65,6 +68,7 @@ namespace osu.Game.Overlays.BeatmapListing
private readonly BeatmapSearchMultipleSelectionFilterRow extraFilter;
private readonly BeatmapSearchScoreFilterRow ranksFilter;
private readonly BeatmapSearchFilterRow playedFilter;
+ private readonly BeatmapSearchFilterRow explicitContentFilter;
private readonly Box background;
private readonly UpdateableBeatmapSetCover beatmapCover;
@@ -125,7 +129,8 @@ namespace osu.Game.Overlays.BeatmapListing
languageFilter = new BeatmapSearchFilterRow(@"Language"),
extraFilter = new BeatmapSearchMultipleSelectionFilterRow(@"Extra"),
ranksFilter = new BeatmapSearchScoreFilterRow(),
- playedFilter = new BeatmapSearchFilterRow(@"Played")
+ playedFilter = new BeatmapSearchFilterRow(@"Played"),
+ explicitContentFilter = new BeatmapSearchFilterRow(@"Explicit Content"),
}
}
}
@@ -136,10 +141,18 @@ namespace osu.Game.Overlays.BeatmapListing
categoryFilter.Current.Value = SearchCategory.Leaderboard;
}
+ private IBindable allowExplicitContent;
+
[BackgroundDependencyLoader]
- private void load(OverlayColourProvider colourProvider)
+ private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
{
background.Colour = colourProvider.Dark6;
+
+ allowExplicitContent = config.GetBindable(OsuSetting.ShowOnlineExplicitContent);
+ allowExplicitContent.BindValueChanged(allow =>
+ {
+ ExplicitContent.Value = allow.NewValue ? SearchExplicit.Show : SearchExplicit.Hide;
+ }, true);
}
public void TakeFocus() => textBox.TakeFocus();
diff --git a/osu.Game/Overlays/BeatmapListing/Panels/GridBeatmapPanel.cs b/osu.Game/Overlays/BeatmapListing/Panels/GridBeatmapPanel.cs
index 28c36e6c56..c1d366bb82 100644
--- a/osu.Game/Overlays/BeatmapListing/Panels/GridBeatmapPanel.cs
+++ b/osu.Game/Overlays/BeatmapListing/Panels/GridBeatmapPanel.cs
@@ -14,6 +14,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays.BeatmapSet;
using osuTK;
using osuTK.Graphics;
@@ -24,7 +25,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
private const float horizontal_padding = 10;
private const float vertical_padding = 5;
- private FillFlowContainer bottomPanel, statusContainer;
+ private FillFlowContainer bottomPanel, statusContainer, titleContainer;
private PlayButton playButton;
private Box progressBar;
@@ -73,12 +74,20 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = horizontal_padding, Right = horizontal_padding },
Direction = FillDirection.Vertical,
- Children = new[]
+ Children = new Drawable[]
{
- new OsuSpriteText
+ titleContainer = new FillFlowContainer
{
- Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
+ {
+ new OsuSpriteText
+ {
+ Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
+ Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
+ },
+ }
},
new OsuSpriteText
{
@@ -194,6 +203,16 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
},
});
+ if (SetInfo.OnlineInfo?.HasExplicitContent ?? false)
+ {
+ titleContainer.Add(new ExplicitContentBeatmapPill
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Left = 10f, Top = 2f },
+ });
+ }
+
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Solid.Film));
diff --git a/osu.Game/Overlays/BeatmapListing/Panels/ListBeatmapPanel.cs b/osu.Game/Overlays/BeatmapListing/Panels/ListBeatmapPanel.cs
index 433ea37f06..76a30d1c11 100644
--- a/osu.Game/Overlays/BeatmapListing/Panels/ListBeatmapPanel.cs
+++ b/osu.Game/Overlays/BeatmapListing/Panels/ListBeatmapPanel.cs
@@ -14,6 +14,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays.BeatmapSet;
using osuTK;
using osuTK.Graphics;
@@ -26,7 +27,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
private const float vertical_padding = 5;
private const float height = 70;
- private FillFlowContainer statusContainer;
+ private FillFlowContainer statusContainer, titleContainer;
protected BeatmapPanelDownloadButton DownloadButton;
private PlayButton playButton;
private Box progressBar;
@@ -98,10 +99,18 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
- new OsuSpriteText
+ titleContainer = new FillFlowContainer
{
- Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Children = new[]
+ {
+ new OsuSpriteText
+ {
+ Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
+ Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
+ },
+ }
},
new OsuSpriteText
{
@@ -208,6 +217,16 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
},
});
+ if (SetInfo.OnlineInfo?.HasExplicitContent ?? false)
+ {
+ titleContainer.Add(new ExplicitContentBeatmapPill
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Left = 10f, Top = 2f },
+ });
+ }
+
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Solid.Film) { IconSize = new Vector2(20) });
diff --git a/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs b/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs
new file mode 100644
index 0000000000..3e57cdd48c
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapListing/SearchExplicit.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Overlays.BeatmapListing
+{
+ public enum SearchExplicit
+ {
+ Hide,
+ Show
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapPill.cs b/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapPill.cs
new file mode 100644
index 0000000000..329f8ee0a2
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/ExplicitContentBeatmapPill.cs
@@ -0,0 +1,45 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class ExplicitContentBeatmapPill : CompositeDrawable
+ {
+ public ExplicitContentBeatmapPill()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader(true)]
+ private void load(OsuColour colours, OverlayColourProvider colourProvider)
+ {
+ InternalChild = new CircularContainer
+ {
+ Masking = true,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colourProvider?.Background5 ?? colours.Gray2,
+ },
+ new OsuSpriteText
+ {
+ Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f },
+ Text = "EXPLICIT",
+ Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold),
+ Colour = OverlayColourProvider.Orange.Colour2,
+ }
+ }
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs
index c17901bb3f..916c21c010 100644
--- a/osu.Game/Overlays/BeatmapSet/Header.cs
+++ b/osu.Game/Overlays/BeatmapSet/Header.cs
@@ -34,6 +34,7 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Box coverGradient;
private readonly OsuSpriteText title, artist;
private readonly AuthorInfo author;
+ private readonly ExplicitContentBeatmapPill explicitContentPill;
private readonly FillFlowContainer downloadButtonsContainer;
private readonly BeatmapAvailability beatmapAvailability;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
@@ -144,8 +145,15 @@ namespace osu.Game.Overlays.BeatmapSet
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
- Margin = new MarginPadding { Left = 3, Bottom = 4 }, // To better lineup with the font
+ Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
},
+ explicitContentPill = new ExplicitContentBeatmapPill
+ {
+ Alpha = 0f,
+ Anchor = Anchor.BottomLeft,
+ Origin = Anchor.BottomLeft,
+ Margin = new MarginPadding { Left = 10, Bottom = 4 },
+ }
}
},
artist = new OsuSpriteText
@@ -253,6 +261,8 @@ namespace osu.Game.Overlays.BeatmapSet
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
+ explicitContentPill.Alpha = setInfo.NewValue.OnlineInfo.HasExplicitContent ? 1 : 0;
+
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
diff --git a/osu.Game/Overlays/OverlayColourProvider.cs b/osu.Game/Overlays/OverlayColourProvider.cs
index 9816f313ad..abd1e43f25 100644
--- a/osu.Game/Overlays/OverlayColourProvider.cs
+++ b/osu.Game/Overlays/OverlayColourProvider.cs
@@ -11,11 +11,23 @@ namespace osu.Game.Overlays
{
private readonly OverlayColourScheme colourScheme;
+ public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
+ public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
+ public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
+ public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
+ public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
+ public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
+
public OverlayColourProvider(OverlayColourScheme colourScheme)
{
this.colourScheme = colourScheme;
}
+ public Color4 Colour1 => getColour(1, 0.7f);
+ public Color4 Colour2 => getColour(0.8f, 0.6f);
+ public Color4 Colour3 => getColour(0.6f, 0.5f);
+ public Color4 Colour4 => getColour(0.4f, 0.3f);
+
public Color4 Highlight1 => getColour(1, 0.7f);
public Color4 Content1 => getColour(0.4f, 1);
public Color4 Content2 => getColour(0.4f, 0.9f);
diff --git a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
index 8134c350a6..59bcbe4d89 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
@@ -33,6 +33,12 @@ namespace osu.Game.Overlays.Settings.Sections.Online
Keywords = new[] { "spectator" },
Current = config.GetBindable(OsuSetting.AutomaticallyDownloadWhenSpectating),
},
+ new SettingsCheckbox
+ {
+ LabelText = "Show explicit content in search results",
+ Keywords = new[] { "nsfw", "18+", "offensive" },
+ Current = config.GetBindable(OsuSetting.ShowOnlineExplicitContent),
+ }
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index 5898482e4a..e29f97c33e 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -70,6 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections
Current = config.GetBindable(OsuSetting.BeatmapSkins)
},
new SettingsCheckbox
+ {
+ LabelText = "Beatmap colours",
+ Current = config.GetBindable(OsuSetting.BeatmapColours)
+ },
+ new SettingsCheckbox
{
LabelText = "Beatmap hitsounds",
Current = config.GetBindable(OsuSetting.BeatmapHitsounds)
diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
index 20836c0e68..12f7625bf9 100644
--- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
@@ -138,6 +138,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
scrollToTrackTime();
}
+ protected override bool OnScroll(ScrollEvent e)
+ {
+ // if this is not a precision scroll event, let the editor handle the seek itself (for snapping support)
+ if (!e.AltPressed && !e.IsPrecise)
+ return false;
+
+ return base.OnScroll(e);
+ }
+
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs
index 010d7c2797..1b841775e2 100644
--- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs
+++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs
@@ -103,7 +103,7 @@ namespace osu.Game.Screens.Edit.Setup
return Task.CompletedTask;
}
- Task ICanAcceptFiles.Import(Stream stream, string filename) => throw new NotImplementedException();
+ Task ICanAcceptFiles.Import(params ImportTask[] tasks) => throw new NotImplementedException();
protected override void LoadComplete()
{
diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
index e3bce4029f..b16f82fce9 100644
--- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
+++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
@@ -23,6 +23,7 @@ using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.BeatmapListing.Panels;
+using osu.Game.Overlays.BeatmapSet;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
@@ -41,6 +42,7 @@ namespace osu.Game.Screens.OnlinePlay
private Container difficultyIconContainer;
private LinkFlowContainer beatmapText;
private LinkFlowContainer authorText;
+ private ExplicitContentBeatmapPill explicitContentPill;
private ModDisplay modDisplay;
private readonly Bindable beatmap = new Bindable();
@@ -116,6 +118,9 @@ namespace osu.Game.Screens.OnlinePlay
authorText.AddUserLink(Item.Beatmap.Value?.Metadata.Author);
}
+ bool hasExplicitContent = Item.Beatmap.Value.BeatmapSet.OnlineInfo?.HasExplicitContent == true;
+ explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
+
modDisplay.Current.Value = requiredMods.ToArray();
}
@@ -165,18 +170,37 @@ namespace osu.Game.Screens.OnlinePlay
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
- Spacing = new Vector2(15, 0),
+ Spacing = new Vector2(10f, 0),
Children = new Drawable[]
{
- authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
- modDisplay = new ModDisplay
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10f, 0),
+ Children = new Drawable[]
+ {
+ authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
+ explicitContentPill = new ExplicitContentBeatmapPill
+ {
+ Alpha = 0f,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Top = 3f },
+ }
+ },
+ },
+ new Container
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
- Scale = new Vector2(0.4f),
- DisplayUnrankedText = false,
- ExpansionMode = ExpansionMode.AlwaysExpanded
+ Child = modDisplay = new ModDisplay
+ {
+ Scale = new Vector2(0.4f),
+ DisplayUnrankedText = false,
+ ExpansionMode = ExpansionMode.AlwaysExpanded
+ }
}
}
}
diff --git a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs
index 8f29fe7893..a97078c461 100644
--- a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs
+++ b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs
@@ -14,6 +14,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
private readonly PlayerSliderBar blurSliderBar;
private readonly PlayerCheckbox showStoryboardToggle;
private readonly PlayerCheckbox beatmapSkinsToggle;
+ private readonly PlayerCheckbox beatmapColorsToggle;
private readonly PlayerCheckbox beatmapHitsoundsToggle;
public VisualSettings()
@@ -43,6 +44,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
},
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboard / Video" },
beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
+ beatmapColorsToggle = new PlayerCheckbox { LabelText = "Beatmap colours" },
beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
};
}
@@ -54,6 +56,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
blurSliderBar.Current = config.GetBindable(OsuSetting.BlurLevel);
showStoryboardToggle.Current = config.GetBindable(OsuSetting.ShowStoryboard);
beatmapSkinsToggle.Current = config.GetBindable(OsuSetting.BeatmapSkins);
+ beatmapColorsToggle.Current = config.GetBindable(OsuSetting.BeatmapColours);
beatmapHitsoundsToggle.Current = config.GetBindable(OsuSetting.BeatmapHitsounds);
}
}
diff --git a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs
index fc01f0bd31..57c08a903f 100644
--- a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs
+++ b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs
@@ -15,6 +15,7 @@ namespace osu.Game.Skinning
public class BeatmapSkinProvidingContainer : SkinProvidingContainer
{
private Bindable beatmapSkins;
+ private Bindable beatmapColours;
private Bindable beatmapHitsounds;
protected override bool AllowConfigurationLookup
@@ -28,6 +29,17 @@ namespace osu.Game.Skinning
}
}
+ protected override bool AllowColourLookup
+ {
+ get
+ {
+ if (beatmapColours == null)
+ throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
+
+ return beatmapColours.Value;
+ }
+ }
+
protected override bool AllowDrawableLookup(ISkinComponent component)
{
if (beatmapSkins == null)
@@ -62,6 +74,7 @@ namespace osu.Game.Skinning
var config = parent.Get();
beatmapSkins = config.GetBindable(OsuSetting.BeatmapSkins);
+ beatmapColours = config.GetBindable(OsuSetting.BeatmapColours);
beatmapHitsounds = config.GetBindable(OsuSetting.BeatmapHitsounds);
return base.CreateChildDependencies(parent);
@@ -71,6 +84,7 @@ namespace osu.Game.Skinning
private void load()
{
beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
+ beatmapColours.BindValueChanged(_ => TriggerSourceChanged());
beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
}
}
diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs
index e4e5bf2f75..090ffaebd7 100644
--- a/osu.Game/Skinning/LegacySkin.cs
+++ b/osu.Game/Skinning/LegacySkin.cs
@@ -378,8 +378,10 @@ namespace osu.Game.Skinning
// kind of wasteful that we throw this away, but should do for now.
if (createDrawable() != null)
{
- if (Configuration.LegacyVersion > 1)
- return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, getParticleTexture(resultComponent.Component));
+ var particle = getParticleTexture(resultComponent.Component);
+
+ if (particle != null)
+ return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, particle);
else
return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable);
}
diff --git a/osu.Game/Skinning/SkinProvidingContainer.cs b/osu.Game/Skinning/SkinProvidingContainer.cs
index adf62ed452..27cf0c697a 100644
--- a/osu.Game/Skinning/SkinProvidingContainer.cs
+++ b/osu.Game/Skinning/SkinProvidingContainer.cs
@@ -32,6 +32,8 @@ namespace osu.Game.Skinning
protected virtual bool AllowConfigurationLookup => true;
+ protected virtual bool AllowColourLookup => true;
+
public SkinProvidingContainer(ISkin skin)
{
this.skin = skin;
@@ -68,7 +70,20 @@ namespace osu.Game.Skinning
public IBindable GetConfig(TLookup lookup)
{
- if (AllowConfigurationLookup && skin != null)
+ if (skin != null)
+ {
+ if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
+ return lookupWithFallback(lookup, AllowColourLookup);
+
+ return lookupWithFallback(lookup, AllowConfigurationLookup);
+ }
+
+ return fallbackSource?.GetConfig(lookup);
+ }
+
+ private IBindable lookupWithFallback(TLookup lookup, bool canUseSkinLookup)
+ {
+ if (canUseSkinLookup)
{
var bindable = skin.GetConfig(lookup);
if (bindable != null)
diff --git a/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs b/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs
new file mode 100644
index 0000000000..fb3432fbae
--- /dev/null
+++ b/osu.Game/Tests/Beatmaps/LegacyBeatmapSkinColourTest.cs
@@ -0,0 +1,169 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Bindables;
+using osu.Framework.IO.Stores;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Screens.Play;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Beatmaps
+{
+ public class LegacyBeatmapSkinColourTest : ScreenTestScene
+ {
+ protected readonly Bindable BeatmapSkins = new Bindable();
+ protected readonly Bindable BeatmapColours = new Bindable();
+ protected ExposedPlayer TestPlayer;
+ protected WorkingBeatmap TestBeatmap;
+
+ public virtual void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, true, userHasCustomColours);
+
+ public virtual void TestBeatmapComboColoursOverride(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, true);
+
+ public virtual void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, false);
+
+ public virtual void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, false);
+
+ public virtual void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, true);
+
+ protected virtual void ConfigureTest(bool useBeatmapSkin, bool useBeatmapColours, bool userHasCustomColours)
+ {
+ configureSettings(useBeatmapSkin, useBeatmapColours);
+ AddStep($"load {(((CustomSkinWorkingBeatmap)TestBeatmap).HasColours ? "coloured " : "")} beatmap", () => TestPlayer = LoadBeatmap(userHasCustomColours));
+ AddUntilStep("wait for player load", () => TestPlayer.IsLoaded);
+ }
+
+ private void configureSettings(bool beatmapSkins, bool beatmapColours)
+ {
+ AddStep($"{(beatmapSkins ? "enable" : "disable")} beatmap skins", () =>
+ {
+ BeatmapSkins.Value = beatmapSkins;
+ });
+ AddStep($"{(beatmapColours ? "enable" : "disable")} beatmap colours", () =>
+ {
+ BeatmapColours.Value = beatmapColours;
+ });
+ }
+
+ protected virtual ExposedPlayer LoadBeatmap(bool userHasCustomColours)
+ {
+ ExposedPlayer player;
+
+ Beatmap.Value = TestBeatmap;
+
+ LoadScreen(player = CreateTestPlayer(userHasCustomColours));
+
+ return player;
+ }
+
+ protected virtual ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new ExposedPlayer(userHasCustomColours);
+
+ protected class ExposedPlayer : Player
+ {
+ protected readonly bool UserHasCustomColours;
+
+ public ExposedPlayer(bool userHasCustomColours)
+ : base(new PlayerConfiguration
+ {
+ AllowPause = false,
+ ShowResults = false,
+ })
+ {
+ UserHasCustomColours = userHasCustomColours;
+ }
+
+ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
+ {
+ var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
+ dependencies.CacheAs(new TestSkin(UserHasCustomColours));
+ return dependencies;
+ }
+
+ public IReadOnlyList UsableComboColours =>
+ GameplayClockContainer.ChildrenOfType()
+ .First()
+ .GetConfig>(GlobalSkinColours.ComboColours)?.Value;
+ }
+
+ protected class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
+ {
+ public readonly bool HasColours;
+
+ public CustomSkinWorkingBeatmap(IBeatmap beatmap, AudioManager audio, bool hasColours)
+ : base(beatmap, null, null, audio)
+ {
+ HasColours = hasColours;
+ }
+
+ protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, HasColours);
+ }
+
+ protected class TestBeatmapSkin : LegacyBeatmapSkin
+ {
+ public static Color4[] Colours { get; } =
+ {
+ new Color4(50, 100, 150, 255),
+ new Color4(40, 80, 120, 255),
+ };
+
+ public static readonly Color4 HYPER_DASH_COLOUR = Color4.DarkBlue;
+
+ public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.DarkCyan;
+
+ public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.DarkGoldenrod;
+
+ public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
+ : base(beatmap, new ResourceStore(), null)
+ {
+ if (hasColours)
+ {
+ Configuration.AddComboColours(Colours);
+ Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
+ Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
+ Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
+ }
+ }
+ }
+
+ protected class TestSkin : LegacySkin, ISkinSource
+ {
+ public static Color4[] Colours { get; } =
+ {
+ new Color4(150, 100, 50, 255),
+ new Color4(20, 20, 20, 255),
+ };
+
+ public static readonly Color4 HYPER_DASH_COLOUR = Color4.LightBlue;
+
+ public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.LightCoral;
+
+ public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.LightCyan;
+
+ public TestSkin(bool hasCustomColours)
+ : base(new SkinInfo(), new ResourceStore(), null, string.Empty)
+ {
+ if (hasCustomColours)
+ {
+ Configuration.AddComboColours(Colours);
+ Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
+ Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
+ Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
+ }
+ }
+
+ public event Action SourceChanged
+ {
+ add { }
+ remove { }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Tests/Beatmaps/TestBeatmap.cs b/osu.Game/Tests/Beatmaps/TestBeatmap.cs
index 035cb64099..fa6dc5647d 100644
--- a/osu.Game/Tests/Beatmaps/TestBeatmap.cs
+++ b/osu.Game/Tests/Beatmaps/TestBeatmap.cs
@@ -32,6 +32,7 @@ namespace osu.Game.Tests.Beatmaps
BeatmapInfo.BeatmapSet.Files = new List();
BeatmapInfo.BeatmapSet.Beatmaps = new List { BeatmapInfo };
BeatmapInfo.Length = 75000;
+ BeatmapInfo.OnlineInfo = new BeatmapOnlineInfo();
BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo
{
Status = BeatmapSetOnlineStatus.Ranked,
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index f28a55e016..301ee39a61 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -26,7 +26,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 93be3645ee..225cf981f2 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,7 +70,7 @@
-
+
@@ -88,7 +88,7 @@
-
+
diff --git a/osu.sln b/osu.sln
index 1d64f6ff10..c9453359b1 100644
--- a/osu.sln
+++ b/osu.sln
@@ -57,7 +57,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Build.props = Directory.Build.props
- global.json = global.json
osu.Android.props = osu.Android.props
osu.iOS.props = osu.iOS.props
CodeAnalysis\osu.ruleset = CodeAnalysis\osu.ruleset