diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ColourEvaluator.cs b/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ColourEvaluator.cs index 36f8babc6b..9f63e84867 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ColourEvaluator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ColourEvaluator.cs @@ -55,11 +55,11 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators double difficulty = 0.0d; if (colour.MonoStreak?.FirstHitObject == hitObject) // Difficulty for MonoStreak - difficulty += EvaluateDifficultyOf(colour.MonoStreak!); + difficulty += EvaluateDifficultyOf(colour.MonoStreak); if (colour.AlternatingMonoPattern?.FirstHitObject == hitObject) // Difficulty for AlternatingMonoPattern - difficulty += EvaluateDifficultyOf(colour.AlternatingMonoPattern!); + difficulty += EvaluateDifficultyOf(colour.AlternatingMonoPattern); if (colour.RepeatingHitPattern?.FirstHitObject == hitObject) // Difficulty for RepeatingHitPattern - difficulty += EvaluateDifficultyOf(colour.RepeatingHitPattern!); + difficulty += EvaluateDifficultyOf(colour.RepeatingHitPattern); return difficulty; }