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Make tournaments strings more consistent

This commit is contained in:
Joehu 2020-11-05 06:40:20 -08:00
parent 1482b26a94
commit 706d7890b4
2 changed files with 6 additions and 6 deletions

View File

@ -83,8 +83,8 @@ namespace osu.Game.Tournament.Screens
}, },
new ActionableInfo new ActionableInfo
{ {
Label = "Current User", Label = "Current user",
ButtonText = "Change Login", ButtonText = "Change sign-in",
Action = () => Action = () =>
{ {
api.Logout(); api.Logout();
@ -102,12 +102,12 @@ namespace osu.Game.Tournament.Screens
}, },
Value = api?.LocalUser.Value.Username, Value = api?.LocalUser.Value.Username,
Failing = api?.IsLoggedIn != true, Failing = api?.IsLoggedIn != true,
Description = "In order to access the API and display metadata, a login is required." Description = "In order to access the API and display metadata, signing in is required."
}, },
new LabelledDropdown<RulesetInfo> new LabelledDropdown<RulesetInfo>
{ {
Label = "Ruleset", Label = "Ruleset",
Description = "Decides what stats are displayed and which ranks are retrieved for players", Description = "Decides what stats are displayed and which ranks are retrieved for players.",
Items = rulesets.AvailableRulesets, Items = rulesets.AvailableRulesets,
Current = LadderInfo.Ruleset, Current = LadderInfo.Ruleset,
}, },

View File

@ -127,10 +127,10 @@ namespace osu.Game.Tournament
new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen }, new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen },
new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen }, new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen },
new Separator(), new Separator(),
new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen }, new ScreenButton(typeof(TeamIntroScreen)) { Text = "Team Intro", RequestSelection = SetScreen },
new ScreenButton(typeof(SeedingScreen)) { Text = "Seeding", RequestSelection = SetScreen }, new ScreenButton(typeof(SeedingScreen)) { Text = "Seeding", RequestSelection = SetScreen },
new Separator(), new Separator(),
new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen }, new ScreenButton(typeof(MapPoolScreen)) { Text = "Map Pool", RequestSelection = SetScreen },
new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen }, new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen },
new Separator(), new Separator(),
new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen }, new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen },