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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00

Merge branch 'master' into beatmap-refactor/remove-online-info

This commit is contained in:
Dean Herbert 2021-11-05 01:16:11 +09:00
commit 7049d0de66
9 changed files with 53 additions and 18 deletions

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@ -14,8 +14,8 @@
"jb"
]
},
"smoogipoo.nvika": {
"version": "1.0.3",
"nvika": {
"version": "2.2.0",
"commands": [
"nvika"
]

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1104.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
@ -67,9 +68,11 @@ namespace osu.Game.Tests.Online
var deserialised = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
var converted = (TestModTimeRamp)deserialised?.ToMod(new TestRuleset());
Assert.That(converted?.AdjustPitch.Value, Is.EqualTo(false));
Assert.That(converted?.InitialRate.Value, Is.EqualTo(1.25));
Assert.That(converted?.FinalRate.Value, Is.EqualTo(0.25));
Assert.That(converted, Is.Not.Null);
Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
}
[Test]
@ -121,11 +124,11 @@ namespace osu.Game.Tests.Online
new TestModDifficultyAdjust()
};
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new NotImplementedException();
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;

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@ -5,7 +5,10 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
@ -29,6 +32,9 @@ namespace osu.Game.Tests.Visual.Editing
private ComposeBlueprintContainer blueprintContainer
=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
private ContextMenuContainer contextMenuContainer
=> Editor.ChildrenOfType<ContextMenuContainer>().First();
private void moveMouseToObject(Func<HitObject> targetFunc)
{
AddStep("move mouse to object", () =>
@ -42,6 +48,19 @@ namespace osu.Game.Tests.Visual.Editing
});
}
[Test]
public void TestSelectAndShowContextMenu()
{
var addedObject = new HitCircle { StartTime = 100, Position = new Vector2(100, 100) };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
moveMouseToObject(() => addedObject);
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddUntilStep("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject);
AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType<OsuContextMenu>().Single().State == MenuState.Open);
}
[Test]
public void TestNudgeSelection()
{

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@ -108,11 +108,20 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected override bool OnMouseDown(MouseDownEvent e)
{
bool selectionPerformed = performMouseDownActions(e);
// even if a selection didn't occur, a drag event may still move the selection.
bool movementPossible = prepareSelectionMovement();
return selectionPerformed || (e.Button == MouseButton.Left && movementPossible);
// check if selection has occurred
if (selectionPerformed)
{
// only unmodified right click should show context menu
bool shouldShowContextMenu = e.Button == MouseButton.Right && !e.ShiftPressed && !e.AltPressed && !e.SuperPressed;
// stop propagation if not showing context menu
return !shouldShowContextMenu;
}
// even if a selection didn't occur, a drag event may still move the selection.
return e.Button == MouseButton.Left && movementPossible;
}
protected SelectionBlueprint<T> ClickedBlueprint { get; private set; }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select
new PopupDialogOkButton
{
Text = @"Yes. Totally. Delete it.",
Action = () => manager.Delete(beatmap),
Action = () => manager?.Delete(beatmap),
},
new PopupDialogCancelButton
{

View File

@ -77,10 +77,14 @@ namespace osu.Game.Storyboards
{
get
{
string backgroundPath = BeatmapInfo.BeatmapSet?.Metadata?.BackgroundFile.ToLowerInvariant();
string backgroundPath = BeatmapInfo.BeatmapSet?.Metadata?.BackgroundFile;
if (string.IsNullOrEmpty(backgroundPath))
return false;
// Importantly, do this after the NullOrEmpty because EF may have stored the non-nullable value as null to the database, bypassing compile-time constraints.
backgroundPath = backgroundPath.ToLowerInvariant();
return GetLayer("Background").Elements.Any(e => e.Path.ToLowerInvariant() == backgroundPath);
}
}
@ -93,7 +97,7 @@ namespace osu.Game.Storyboards
Drawable drawable = null;
string storyboardPath = BeatmapInfo.BeatmapSet?.Files.Find(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
if (storyboardPath != null)
if (!string.IsNullOrEmpty(storyboardPath))
drawable = new Sprite { Texture = textureStore.Get(storyboardPath) };
// if the texture isn't available locally in the beatmap, some storyboards choose to source from the underlying skin lookup hierarchy.
else if (UseSkinSprites)

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.6.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1104.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="Sentry" Version="3.10.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1104.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1104.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />