mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-header-refactor
This commit is contained in:
commit
70420b56d3
@ -48,6 +48,13 @@ desc 'Deploy to play store'
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desc 'Compile the project'
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lane :build do |options|
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nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
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nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
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souyuz(
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build_configuration: 'Release',
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solution_path: 'osu.sln',
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@ -103,6 +110,13 @@ platform :ios do
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desc 'Compile the project'
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lane :build do
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nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
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nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
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nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
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souyuz(
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platform: "ios",
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plist_path: "osu.iOS/Info.plist"
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@ -52,6 +52,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.115.1" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.118.0" />
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</ItemGroup>
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</Project>
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@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
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public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
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public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
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}
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}
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@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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[Resolved(CanBeNull = true)]
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private IEditorChangeHandler changeHandler { get; set; }
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public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
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private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
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private readonly IBindable<int> pathVersion = new Bindable<int>();
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@ -236,7 +236,20 @@ namespace osu.Game.Rulesets.Osu.Edit
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/// </summary>
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/// <param name="hitObjects">The hit objects to calculate a quad for.</param>
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private Quad getSurroundingQuad(OsuHitObject[] hitObjects) =>
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getSurroundingQuad(hitObjects.SelectMany(h => new[] { h.Position, h.EndPosition }));
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getSurroundingQuad(hitObjects.SelectMany(h =>
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{
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if (h is IHasPath path)
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{
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return new[]
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{
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h.Position,
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// can't use EndPosition for reverse slider cases.
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h.Position + path.Path.PositionAt(1)
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};
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}
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return new[] { h.Position };
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}));
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/// <summary>
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/// Returns a gamefield-space quad surrounding the provided points.
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@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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if (tracking.NewValue)
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{
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spinningSample?.Play();
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spinningSample?.VolumeTo(1, 200);
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spinningSample?.Play(!spinningSample.IsPlaying);
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spinningSample?.VolumeTo(1, 300);
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}
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else
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{
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spinningSample?.VolumeTo(0, 200).Finally(_ => spinningSample.Stop());
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spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
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}
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}
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@ -9,7 +9,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration.Tracking;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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@ -201,11 +201,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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[Test]
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public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
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public void TestDownloadButtonHiddenWhenBeatmapExists()
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{
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createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
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AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
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assertDownloadButtonVisible(false);
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AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
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assertDownloadButtonVisible(true);
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AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
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assertDownloadButtonVisible(false);
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void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
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() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
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}
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[Test]
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@ -8,7 +8,6 @@ using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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@ -8,7 +8,6 @@ using JetBrains.Annotations;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics.Containers;
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@ -20,6 +19,7 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Skinning;
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using osuTK;
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using System.Diagnostics;
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using osu.Framework.Audio.Sample;
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namespace osu.Game.Rulesets.UI
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{
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@ -249,6 +249,8 @@ namespace osu.Game.Screens.OnlinePlay
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
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public PlaylistDownloadButton(PlaylistItem playlistItem)
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: base(playlistItem.Beatmap.Value.BeatmapSet)
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{
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@ -67,7 +67,7 @@ namespace osu.Game.Skinning
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}
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}
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public override void Play()
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public override void Play(bool restart = true)
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{
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cancelPendingStart();
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RequestedPlaying = true;
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@ -75,7 +75,7 @@ namespace osu.Game.Skinning
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if (samplePlaybackDisabled.Value)
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return;
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base.Play();
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base.Play(restart);
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}
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public override void Stop()
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@ -5,7 +5,7 @@ using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Audio;
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@ -7,7 +7,7 @@ using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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@ -119,12 +119,13 @@ namespace osu.Game.Skinning
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/// <summary>
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/// Plays the samples.
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/// </summary>
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public virtual void Play()
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/// <param name="restart">Whether to play the sample from the beginning.</param>
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public virtual void Play(bool restart = true)
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{
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samplesContainer.ForEach(c =>
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{
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if (PlayWhenZeroVolume || c.AggregateVolume.Value > 0)
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c.Play();
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c.Play(restart);
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});
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}
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@ -26,7 +26,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.115.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.118.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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<PackageReference Include="Sentry" Version="2.1.8" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.115.1" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.118.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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@ -88,7 +88,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.115.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.118.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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