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Add global actions for game-wide music jukebox manipulation
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@ -38,6 +38,10 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
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new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
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new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
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new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
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new KeyBinding(InputKey.F5, GlobalAction.MusicPrev),
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new KeyBinding(InputKey.F6, GlobalAction.MusicNext),
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new KeyBinding(InputKey.X, GlobalAction.MusicPlay),
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new KeyBinding(InputKey.Escape, GlobalAction.Back),
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new KeyBinding(InputKey.Escape, GlobalAction.Back),
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new KeyBinding(InputKey.MouseButton1, GlobalAction.Back),
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new KeyBinding(InputKey.MouseButton1, GlobalAction.Back),
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@ -88,6 +92,16 @@ namespace osu.Game.Input.Bindings
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[Description("Toggle mute")]
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[Description("Toggle mute")]
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ToggleMute,
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ToggleMute,
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// Game-wide beatmap jukebox keybindings
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[Description("Jukebox next track")]
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MusicNext,
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[Description("Jukebox previous track")]
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MusicPrev,
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[Description("Jukebox play / pause current track")]
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MusicPlay,
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// In-Game Keybindings
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// In-Game Keybindings
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[Description("Skip cutscene")]
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[Description("Skip cutscene")]
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SkipCutscene,
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SkipCutscene,
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