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Fix crash when start button is repeatedly pressed
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@ -83,7 +83,7 @@ namespace osu.Game.Screens.Multi
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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};
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};
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screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen(this.Push)) { RelativeSizeAxes = Axes.Both };
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screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen(pushGameplayScreen)) { RelativeSizeAxes = Axes.Both };
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Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING };
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Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING };
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waves.AddRange(new Drawable[]
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waves.AddRange(new Drawable[]
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@ -169,6 +169,14 @@ namespace osu.Game.Screens.Multi
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Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
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Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
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}
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}
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private void pushGameplayScreen(IScreen gameplayScreen)
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{
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if (!this.IsCurrentScreen())
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return;
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this.Push(gameplayScreen);
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}
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public void APIStateChanged(APIAccess api, APIState state)
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public void APIStateChanged(APIAccess api, APIState state)
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{
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{
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if (state != APIState.Online)
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if (state != APIState.Online)
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