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Merge pull request #17315 from hwabis/queue-list-counter

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Salman Ahmed 2022-03-21 05:28:33 +03:00 committed by GitHub
commit 6fbeea78dd
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3 changed files with 75 additions and 2 deletions

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@ -11,6 +11,8 @@ using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
@ -129,6 +131,25 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("item 1 not in lists", () => !inHistoryList(0) && !inQueueList(0));
}
[Test]
public void TestQueueTabCount()
{
assertQueueTabCount(1);
addItemStep();
assertQueueTabCount(2);
addItemStep();
assertQueueTabCount(3);
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
assertQueueTabCount(2);
AddStep("leave room", () => RoomManager.PartRoom());
AddUntilStep("wait for room part", () => !RoomJoined);
assertQueueTabCount(0);
}
[Ignore("Expired items are initially removed from the room.")]
[Test]
public void TestJoinRoomWithMixedItemsAddedInCorrectLists()
@ -213,6 +234,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
}
private void assertQueueTabCount(int count)
{
string queueTabText = count > 0 ? $"Queue ({count})" : "Queue";
AddUntilStep($"Queue tab shows \"{queueTabText}\"", () =>
{
return this.ChildrenOfType<OsuTabControl<MultiplayerPlaylistDisplayMode>.OsuTabItem>()
.Single(t => t.Value == MultiplayerPlaylistDisplayMode.Queue)
.ChildrenOfType<OsuSpriteText>().Single().Text == queueTabText;
});
}
private void changeDisplayModeStep(MultiplayerPlaylistDisplayMode mode) => AddStep($"change list to {mode}", () => list.DisplayMode.Value = mode);
private bool inQueueList(int playlistItemId)

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@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
@ -25,6 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
/// </summary>
public Action<PlaylistItem> RequestEdit;
private MultiplayerPlaylistTabControl playlistTabControl;
private MultiplayerQueueList queueList;
private MultiplayerHistoryList historyList;
private bool firstPopulation = true;
@ -36,7 +36,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
InternalChildren = new Drawable[]
{
new OsuTabControl<MultiplayerPlaylistDisplayMode>
playlistTabControl = new MultiplayerPlaylistTabControl
{
RelativeSizeAxes = Axes.X,
Height = tab_control_height,
@ -64,6 +64,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
}
}
};
playlistTabControl.QueueItems.BindTarget = queueList.Items;
}
protected override void LoadComplete()

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@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{
public class MultiplayerPlaylistTabControl : OsuTabControl<MultiplayerPlaylistDisplayMode>
{
public readonly IBindableList<PlaylistItem> QueueItems = new BindableList<PlaylistItem>();
protected override TabItem<MultiplayerPlaylistDisplayMode> CreateTabItem(MultiplayerPlaylistDisplayMode value)
{
if (value == MultiplayerPlaylistDisplayMode.Queue)
return new QueueTabItem { QueueItems = { BindTarget = QueueItems } };
return base.CreateTabItem(value);
}
private class QueueTabItem : OsuTabItem
{
public readonly IBindableList<PlaylistItem> QueueItems = new BindableList<PlaylistItem>();
public QueueTabItem()
: base(MultiplayerPlaylistDisplayMode.Queue)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
QueueItems.BindCollectionChanged((_, __) => Text.Text = QueueItems.Count > 0 ? $"Queue ({QueueItems.Count})" : "Queue", true);
}
}
}
}