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Make struct readonly
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@ -11,7 +11,7 @@ using osu.Game.Input.Bindings;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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public struct Hotkey
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public readonly struct Hotkey
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{
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{
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public KeyCombination[]? KeyCombinations { get; init; }
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public KeyCombination[]? KeyCombinations { get; init; }
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public GlobalAction? GlobalAction { get; init; }
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public GlobalAction? GlobalAction { get; init; }
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