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Remove pointless colour specifications in test scenes

This commit is contained in:
Dean Herbert 2022-10-06 16:51:41 +09:00
parent f1ea61b1a2
commit 6f8533ef6b
2 changed files with 0 additions and 3 deletions

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
@ -34,7 +33,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
this.column = new Column(column, false) this.column = new Column(column, false)
{ {
Action = { Value = action }, Action = { Value = action },
AccentColour = { Value = Color4.Orange },
Alpha = showColumn ? 1 : 0 Alpha = showColumn ? 1 : 0
}, },
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4) content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)

View File

@ -61,7 +61,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
c.Add(CreateHitObject().With(h => c.Add(CreateHitObject().With(h =>
{ {
h.HitObject.StartTime = Time.Current + 5000; h.HitObject.StartTime = Time.Current + 5000;
h.AccentColour.Value = Color4.Orange;
})); }));
}) })
}, },