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Make beatmap detail area abstractable
This commit is contained in:
parent
0f1d30c55e
commit
6f7196b0b8
@ -20,7 +20,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.Skin, 0, -1, int.MaxValue);
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Set(OsuSetting.Skin, 0, -1, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details);
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Set(OsuSetting.ShowConvertedBeatmaps, true);
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Set(OsuSetting.ShowConvertedBeatmaps, true);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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@ -2,37 +2,44 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Select.Leaderboards;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class BeatmapDetailArea : Container
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public abstract class BeatmapDetailArea : Container
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{
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{
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private const float details_padding = 10;
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private const float details_padding = 10;
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public readonly BeatmapDetails Details;
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public readonly BeatmapLeaderboard Leaderboard;
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private WorkingBeatmap beatmap;
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private WorkingBeatmap beatmap;
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public WorkingBeatmap Beatmap
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public virtual WorkingBeatmap Beatmap
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{
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{
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get => beatmap;
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get => beatmap;
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set
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set
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{
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{
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beatmap = value;
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beatmap = value;
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Details.Beatmap = beatmap?.BeatmapInfo;
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Leaderboard.Beatmap = beatmap is DummyWorkingBeatmap ? null : beatmap?.BeatmapInfo;
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Details.Beatmap = value?.BeatmapInfo;
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}
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}
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}
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}
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public BeatmapDetailArea()
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public readonly BeatmapDetails Details;
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protected Bindable<BeatmapDetailAreaTabItem> CurrentTab
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{
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get => tabControl.Current;
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set => tabControl.Current = value;
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}
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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private readonly BeatmapDetailAreaTabControl tabControl;
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protected BeatmapDetailArea()
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{
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{
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AddRangeInternal(new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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{
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@ -40,51 +47,62 @@ namespace osu.Game.Screens.Select
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = BeatmapDetailAreaTabControl.HEIGHT },
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Padding = new MarginPadding { Top = BeatmapDetailAreaTabControl.HEIGHT },
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},
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Child = Details = new BeatmapDetails
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new BeatmapDetailAreaTabControl
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{
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RelativeSizeAxes = Axes.X,
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OnFilter = (tab, mods) =>
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{
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{
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Leaderboard.FilterMods = mods;
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RelativeSizeAxes = Axes.X,
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Alpha = 0,
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switch (tab)
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Margin = new MarginPadding { Top = details_padding },
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{
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}
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case BeatmapDetailTab.Details:
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Details.Show();
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Leaderboard.Hide();
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break;
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default:
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Details.Hide();
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Leaderboard.Scope = (BeatmapLeaderboardScope)tab - 1;
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Leaderboard.Show();
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break;
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}
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},
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},
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},
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});
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tabControl = new BeatmapDetailAreaTabControl
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AddRange(new Drawable[]
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{
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Details = new BeatmapDetails
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Alpha = 0,
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TabItems = CreateTabItems(),
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Margin = new MarginPadding { Top = details_padding },
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OnFilter = OnTabChanged,
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},
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},
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Leaderboard = new BeatmapLeaderboard
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{
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RelativeSizeAxes = Axes.Both,
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}
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});
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});
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}
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}
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/// <summary>
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/// Refreshes the currently-displayed details.
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/// </summary>
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public virtual void Refresh()
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{
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}
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protected override void UpdateAfterChildren()
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protected override void UpdateAfterChildren()
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{
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{
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base.UpdateAfterChildren();
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base.UpdateAfterChildren();
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Details.Height = Math.Min(DrawHeight - details_padding * 3 - BeatmapDetailAreaTabControl.HEIGHT, 450);
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Details.Height = Math.Min(DrawHeight - details_padding * 3 - BeatmapDetailAreaTabControl.HEIGHT, 450);
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}
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}
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/// <summary>
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/// Invoked when a new tab is selected.
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/// </summary>
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/// <param name="tab">The tab that was selected.</param>
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/// <param name="selectedMods">Whether the currently-selected mods should be considered.</param>
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protected virtual void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
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{
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switch (tab)
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{
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case BeatmapDetailAreaDetailTabItem _:
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Details.Show();
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break;
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default:
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Details.Hide();
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break;
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}
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}
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/// <summary>
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/// Creates the tabs to be displayed.
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/// </summary>
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/// <returns>The tabs.</returns>
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protected virtual BeatmapDetailAreaTabItem[] CreateTabItems() => new BeatmapDetailAreaTabItem[]
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{
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new BeatmapDetailAreaDetailTabItem(),
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};
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}
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}
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}
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}
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10
osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs
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10
osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs
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@ -0,0 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Screens.Select
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{
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public class BeatmapDetailAreaDetailTabItem : BeatmapDetailAreaTabItem
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{
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public override string Name => "Details";
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}
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}
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@ -0,0 +1,22 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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namespace osu.Game.Screens.Select
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{
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public class BeatmapDetailAreaLeaderboardTabItem<TScope> : BeatmapDetailAreaTabItem
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where TScope : Enum
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{
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public override string Name => Scope.ToString();
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public override bool FilterableByMods => true;
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public readonly TScope Scope;
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public BeatmapDetailAreaLeaderboardTabItem(TScope scope)
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{
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Scope = scope;
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}
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Collections.Generic;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -18,14 +19,25 @@ namespace osu.Game.Screens.Select
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public class BeatmapDetailAreaTabControl : Container
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public class BeatmapDetailAreaTabControl : Container
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{
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{
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public const float HEIGHT = 24;
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public const float HEIGHT = 24;
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public Bindable<BeatmapDetailAreaTabItem> Current
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{
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get => tabs.Current;
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set => tabs.Current = value;
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}
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public Action<BeatmapDetailAreaTabItem, bool> OnFilter; //passed the selected tab and if mods is checked
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public IReadOnlyList<BeatmapDetailAreaTabItem> TabItems
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{
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get => tabs.Items;
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set => tabs.Items = value;
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}
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private readonly OsuTabControlCheckbox modsCheckbox;
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private readonly OsuTabControlCheckbox modsCheckbox;
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private readonly OsuTabControl<BeatmapDetailTab> tabs;
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private readonly OsuTabControl<BeatmapDetailAreaTabItem> tabs;
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private readonly Container tabsContainer;
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private readonly Container tabsContainer;
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public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked
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private Bindable<BeatmapDetailTab> selectedTab;
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public BeatmapDetailAreaTabControl()
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public BeatmapDetailAreaTabControl()
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{
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{
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Height = HEIGHT;
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Height = HEIGHT;
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@ -43,7 +55,7 @@ namespace osu.Game.Screens.Select
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tabsContainer = new Container
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tabsContainer = new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Child = tabs = new OsuTabControl<BeatmapDetailTab>
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Child = tabs = new OsuTabControl<BeatmapDetailAreaTabItem>
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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@ -68,29 +80,22 @@ namespace osu.Game.Screens.Select
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private void load(OsuColour colour, OsuConfigManager config)
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private void load(OsuColour colour, OsuConfigManager config)
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{
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{
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modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
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modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
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selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
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tabs.Current.BindTo(selectedTab);
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tabs.Current.TriggerChange();
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}
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}
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private void invokeOnFilter()
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private void invokeOnFilter()
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{
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{
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OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
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OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
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modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint);
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if (tabs.Current.Value.FilterableByMods)
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{
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tabsContainer.Padding = new MarginPadding { Right = tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 100 };
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modsCheckbox.FadeTo(1, 200, Easing.OutQuint);
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tabsContainer.Padding = new MarginPadding { Right = 100 };
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}
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else
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{
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modsCheckbox.FadeTo(0, 200, Easing.OutQuint);
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tabsContainer.Padding = new MarginPadding();
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}
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}
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}
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}
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}
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public enum BeatmapDetailTab
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{
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Details,
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Local,
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Country,
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Global,
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Friends
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}
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}
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}
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35
osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs
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35
osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs
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@ -0,0 +1,35 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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namespace osu.Game.Screens.Select
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{
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public abstract class BeatmapDetailAreaTabItem : IEquatable<BeatmapDetailAreaTabItem>
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{
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/// <summary>
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/// The name of this tab, to be displayed in the tab control.
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/// </summary>
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public abstract string Name { get; }
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/// <summary>
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/// Whether the contents of this tab can be filtered by the user's currently-selected mods.
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/// </summary>
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public virtual bool FilterableByMods => false;
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public override string ToString() => Name;
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public bool Equals(BeatmapDetailAreaTabItem other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Name == other.Name;
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}
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public override int GetHashCode()
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{
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return Name != null ? Name.GetHashCode() : 0;
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}
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}
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}
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@ -34,6 +34,8 @@ namespace osu.Game.Screens.Select
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Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
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Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
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}
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea(); // Todo: Temporary
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protected override bool OnStart()
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protected override bool OnStart()
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{
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{
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var item = new PlaylistItem
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var item = new PlaylistItem
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143
osu.Game/Screens/Select/PlayBeatmapDetailArea.cs
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143
osu.Game/Screens/Select/PlayBeatmapDetailArea.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Screens.Select.Leaderboards;
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namespace osu.Game.Screens.Select
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{
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public class PlayBeatmapDetailArea : BeatmapDetailArea
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{
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public readonly BeatmapLeaderboard Leaderboard;
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public override WorkingBeatmap Beatmap
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{
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get => base.Beatmap;
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set
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{
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base.Beatmap = value;
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Leaderboard.Beatmap = value is DummyWorkingBeatmap ? null : value?.BeatmapInfo;
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}
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}
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private Bindable<TabType> selectedTab;
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public PlayBeatmapDetailArea()
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{
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Add(Leaderboard = new BeatmapLeaderboard { RelativeSizeAxes = Axes.Both });
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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selectedTab = config.GetBindable<TabType>(OsuSetting.BeatmapDetailTab);
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selectedTab.BindValueChanged(tab => CurrentTab.Value = getTabItemFromTabType(tab.NewValue), true);
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CurrentTab.BindValueChanged(tab => selectedTab.Value = getTabTypeFromTabItem(tab.NewValue));
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}
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public override void Refresh()
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{
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base.Refresh();
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Leaderboard.RefreshScores();
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}
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protected override void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
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{
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base.OnTabChanged(tab, selectedMods);
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Leaderboard.FilterMods = selectedMods;
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switch (tab)
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{
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||||||
|
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboard:
|
||||||
|
Leaderboard.Scope = leaderboard.Scope;
|
||||||
|
Leaderboard.Show();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
Leaderboard.Hide();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailAreaTabItem[] CreateTabItems() => base.CreateTabItems().Concat(new BeatmapDetailAreaTabItem[]
|
||||||
|
{
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend),
|
||||||
|
}).ToArray();
|
||||||
|
|
||||||
|
private BeatmapDetailAreaTabItem getTabItemFromTabType(TabType type)
|
||||||
|
{
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case TabType.Details:
|
||||||
|
return new BeatmapDetailAreaDetailTabItem();
|
||||||
|
|
||||||
|
case TabType.Local:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local);
|
||||||
|
|
||||||
|
case TabType.Country:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country);
|
||||||
|
|
||||||
|
case TabType.Global:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global);
|
||||||
|
|
||||||
|
case TabType.Friends:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend);
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(type));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private TabType getTabTypeFromTabItem(BeatmapDetailAreaTabItem item)
|
||||||
|
{
|
||||||
|
switch (item)
|
||||||
|
{
|
||||||
|
case BeatmapDetailAreaDetailTabItem _:
|
||||||
|
return TabType.Details;
|
||||||
|
|
||||||
|
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboardTab:
|
||||||
|
switch (leaderboardTab.Scope)
|
||||||
|
{
|
||||||
|
case BeatmapLeaderboardScope.Local:
|
||||||
|
return TabType.Local;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Country:
|
||||||
|
return TabType.Country;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Global:
|
||||||
|
return TabType.Global;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Friend:
|
||||||
|
return TabType.Friends;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(item));
|
||||||
|
}
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(item));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum TabType
|
||||||
|
{
|
||||||
|
Details,
|
||||||
|
Local,
|
||||||
|
Country,
|
||||||
|
Global,
|
||||||
|
Friends
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -29,8 +29,12 @@ namespace osu.Game.Screens.Select
|
|||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
Edit();
|
Edit();
|
||||||
}, Key.Number4);
|
}, Key.Number4);
|
||||||
|
|
||||||
|
((PlayBeatmapDetailArea)BeatmapDetails).Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
||||||
|
|
||||||
public override void OnResuming(IScreen last)
|
public override void OnResuming(IScreen last)
|
||||||
{
|
{
|
||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
|
@ -23,7 +23,6 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -207,11 +206,11 @@ namespace osu.Game.Screens.Select
|
|||||||
Left = left_area_padding,
|
Left = left_area_padding,
|
||||||
Right = left_area_padding * 2,
|
Right = left_area_padding * 2,
|
||||||
},
|
},
|
||||||
Child = BeatmapDetails = new BeatmapDetailArea
|
Child = BeatmapDetails = CreateBeatmapDetailArea().With(d =>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
d.RelativeSizeAxes = Axes.Both;
|
||||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
d.Padding = new MarginPadding { Top = 10, Right = 5 };
|
||||||
},
|
})
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -262,8 +261,6 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
|
||||||
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
||||||
@ -319,6 +316,11 @@ namespace osu.Game.Screens.Select
|
|||||||
return dependencies;
|
return dependencies;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the beatmap details to be displayed underneath the wedge.
|
||||||
|
/// </summary>
|
||||||
|
protected abstract BeatmapDetailArea CreateBeatmapDetailArea();
|
||||||
|
|
||||||
public void Edit(BeatmapInfo beatmap = null)
|
public void Edit(BeatmapInfo beatmap = null)
|
||||||
{
|
{
|
||||||
if (!AllowEditing)
|
if (!AllowEditing)
|
||||||
@ -533,7 +535,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
Carousel.AllowSelection = true;
|
Carousel.AllowSelection = true;
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.RefreshScores();
|
BeatmapDetails.Refresh();
|
||||||
|
|
||||||
Beatmap.Value.Track.Looping = true;
|
Beatmap.Value.Track.Looping = true;
|
||||||
music?.ResetTrackAdjustments();
|
music?.ResetTrackAdjustments();
|
||||||
@ -716,7 +718,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () =>
|
dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () =>
|
||||||
// schedule done here rather than inside the dialog as the dialog may fade out and never callback.
|
// schedule done here rather than inside the dialog as the dialog may fade out and never callback.
|
||||||
Schedule(() => BeatmapDetails.Leaderboard.RefreshScores())));
|
Schedule(() => BeatmapDetails.Refresh())));
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool OnPressed(GlobalAction action)
|
public virtual bool OnPressed(GlobalAction action)
|
||||||
|
Loading…
Reference in New Issue
Block a user