mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Make beatmap detail area abstractable
This commit is contained in:
parent
0f1d30c55e
commit
6f7196b0b8
@ -20,7 +20,7 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
||||||
Set(OsuSetting.Skin, 0, -1, int.MaxValue);
|
Set(OsuSetting.Skin, 0, -1, int.MaxValue);
|
||||||
|
|
||||||
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
Set(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details);
|
||||||
|
|
||||||
Set(OsuSetting.ShowConvertedBeatmaps, true);
|
Set(OsuSetting.ShowConvertedBeatmaps, true);
|
||||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
||||||
|
@ -2,37 +2,44 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Select.Leaderboards;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
public class BeatmapDetailArea : Container
|
public abstract class BeatmapDetailArea : Container
|
||||||
{
|
{
|
||||||
private const float details_padding = 10;
|
private const float details_padding = 10;
|
||||||
|
|
||||||
private readonly Container content;
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
|
||||||
public readonly BeatmapDetails Details;
|
|
||||||
public readonly BeatmapLeaderboard Leaderboard;
|
|
||||||
|
|
||||||
private WorkingBeatmap beatmap;
|
private WorkingBeatmap beatmap;
|
||||||
|
|
||||||
public WorkingBeatmap Beatmap
|
public virtual WorkingBeatmap Beatmap
|
||||||
{
|
{
|
||||||
get => beatmap;
|
get => beatmap;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
beatmap = value;
|
beatmap = value;
|
||||||
Details.Beatmap = beatmap?.BeatmapInfo;
|
|
||||||
Leaderboard.Beatmap = beatmap is DummyWorkingBeatmap ? null : beatmap?.BeatmapInfo;
|
Details.Beatmap = value?.BeatmapInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public BeatmapDetailArea()
|
public readonly BeatmapDetails Details;
|
||||||
|
|
||||||
|
protected Bindable<BeatmapDetailAreaTabItem> CurrentTab
|
||||||
|
{
|
||||||
|
get => tabControl.Current;
|
||||||
|
set => tabControl.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly Container content;
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
|
private readonly BeatmapDetailAreaTabControl tabControl;
|
||||||
|
|
||||||
|
protected BeatmapDetailArea()
|
||||||
{
|
{
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
@ -40,51 +47,62 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Top = BeatmapDetailAreaTabControl.HEIGHT },
|
Padding = new MarginPadding { Top = BeatmapDetailAreaTabControl.HEIGHT },
|
||||||
},
|
Child = Details = new BeatmapDetails
|
||||||
new BeatmapDetailAreaTabControl
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
OnFilter = (tab, mods) =>
|
|
||||||
{
|
|
||||||
Leaderboard.FilterMods = mods;
|
|
||||||
|
|
||||||
switch (tab)
|
|
||||||
{
|
|
||||||
case BeatmapDetailTab.Details:
|
|
||||||
Details.Show();
|
|
||||||
Leaderboard.Hide();
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
Details.Hide();
|
|
||||||
Leaderboard.Scope = (BeatmapLeaderboardScope)tab - 1;
|
|
||||||
Leaderboard.Show();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
|
||||||
{
|
|
||||||
Details = new BeatmapDetails
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Margin = new MarginPadding { Top = details_padding },
|
Margin = new MarginPadding { Top = details_padding },
|
||||||
},
|
|
||||||
Leaderboard = new BeatmapLeaderboard
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
tabControl = new BeatmapDetailAreaTabControl
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
TabItems = CreateTabItems(),
|
||||||
|
OnFilter = OnTabChanged,
|
||||||
|
},
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Refreshes the currently-displayed details.
|
||||||
|
/// </summary>
|
||||||
|
public virtual void Refresh()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
Details.Height = Math.Min(DrawHeight - details_padding * 3 - BeatmapDetailAreaTabControl.HEIGHT, 450);
|
Details.Height = Math.Min(DrawHeight - details_padding * 3 - BeatmapDetailAreaTabControl.HEIGHT, 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when a new tab is selected.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="tab">The tab that was selected.</param>
|
||||||
|
/// <param name="selectedMods">Whether the currently-selected mods should be considered.</param>
|
||||||
|
protected virtual void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
|
||||||
|
{
|
||||||
|
switch (tab)
|
||||||
|
{
|
||||||
|
case BeatmapDetailAreaDetailTabItem _:
|
||||||
|
Details.Show();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
Details.Hide();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the tabs to be displayed.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The tabs.</returns>
|
||||||
|
protected virtual BeatmapDetailAreaTabItem[] CreateTabItems() => new BeatmapDetailAreaTabItem[]
|
||||||
|
{
|
||||||
|
new BeatmapDetailAreaDetailTabItem(),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
10
osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs
Normal file
10
osu.Game/Screens/Select/BeatmapDetailAreaDetailTabItem.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class BeatmapDetailAreaDetailTabItem : BeatmapDetailAreaTabItem
|
||||||
|
{
|
||||||
|
public override string Name => "Details";
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class BeatmapDetailAreaLeaderboardTabItem<TScope> : BeatmapDetailAreaTabItem
|
||||||
|
where TScope : Enum
|
||||||
|
{
|
||||||
|
public override string Name => Scope.ToString();
|
||||||
|
|
||||||
|
public override bool FilterableByMods => true;
|
||||||
|
|
||||||
|
public readonly TScope Scope;
|
||||||
|
|
||||||
|
public BeatmapDetailAreaLeaderboardTabItem(TScope scope)
|
||||||
|
{
|
||||||
|
Scope = scope;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -18,14 +19,25 @@ namespace osu.Game.Screens.Select
|
|||||||
public class BeatmapDetailAreaTabControl : Container
|
public class BeatmapDetailAreaTabControl : Container
|
||||||
{
|
{
|
||||||
public const float HEIGHT = 24;
|
public const float HEIGHT = 24;
|
||||||
|
|
||||||
|
public Bindable<BeatmapDetailAreaTabItem> Current
|
||||||
|
{
|
||||||
|
get => tabs.Current;
|
||||||
|
set => tabs.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action<BeatmapDetailAreaTabItem, bool> OnFilter; //passed the selected tab and if mods is checked
|
||||||
|
|
||||||
|
public IReadOnlyList<BeatmapDetailAreaTabItem> TabItems
|
||||||
|
{
|
||||||
|
get => tabs.Items;
|
||||||
|
set => tabs.Items = value;
|
||||||
|
}
|
||||||
|
|
||||||
private readonly OsuTabControlCheckbox modsCheckbox;
|
private readonly OsuTabControlCheckbox modsCheckbox;
|
||||||
private readonly OsuTabControl<BeatmapDetailTab> tabs;
|
private readonly OsuTabControl<BeatmapDetailAreaTabItem> tabs;
|
||||||
private readonly Container tabsContainer;
|
private readonly Container tabsContainer;
|
||||||
|
|
||||||
public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked
|
|
||||||
|
|
||||||
private Bindable<BeatmapDetailTab> selectedTab;
|
|
||||||
|
|
||||||
public BeatmapDetailAreaTabControl()
|
public BeatmapDetailAreaTabControl()
|
||||||
{
|
{
|
||||||
Height = HEIGHT;
|
Height = HEIGHT;
|
||||||
@ -43,7 +55,7 @@ namespace osu.Game.Screens.Select
|
|||||||
tabsContainer = new Container
|
tabsContainer = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = tabs = new OsuTabControl<BeatmapDetailTab>
|
Child = tabs = new OsuTabControl<BeatmapDetailAreaTabItem>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
@ -68,29 +80,22 @@ namespace osu.Game.Screens.Select
|
|||||||
private void load(OsuColour colour, OsuConfigManager config)
|
private void load(OsuColour colour, OsuConfigManager config)
|
||||||
{
|
{
|
||||||
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
||||||
|
|
||||||
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
|
|
||||||
|
|
||||||
tabs.Current.BindTo(selectedTab);
|
|
||||||
tabs.Current.TriggerChange();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void invokeOnFilter()
|
private void invokeOnFilter()
|
||||||
{
|
{
|
||||||
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
|
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
|
||||||
|
|
||||||
modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint);
|
if (tabs.Current.Value.FilterableByMods)
|
||||||
|
|
||||||
tabsContainer.Padding = new MarginPadding { Right = tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 100 };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum BeatmapDetailTab
|
|
||||||
{
|
{
|
||||||
Details,
|
modsCheckbox.FadeTo(1, 200, Easing.OutQuint);
|
||||||
Local,
|
tabsContainer.Padding = new MarginPadding { Right = 100 };
|
||||||
Country,
|
}
|
||||||
Global,
|
else
|
||||||
Friends
|
{
|
||||||
|
modsCheckbox.FadeTo(0, 200, Easing.OutQuint);
|
||||||
|
tabsContainer.Padding = new MarginPadding();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
35
osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs
Normal file
35
osu.Game/Screens/Select/BeatmapDetailAreaTabItem.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public abstract class BeatmapDetailAreaTabItem : IEquatable<BeatmapDetailAreaTabItem>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The name of this tab, to be displayed in the tab control.
|
||||||
|
/// </summary>
|
||||||
|
public abstract string Name { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the contents of this tab can be filtered by the user's currently-selected mods.
|
||||||
|
/// </summary>
|
||||||
|
public virtual bool FilterableByMods => false;
|
||||||
|
|
||||||
|
public override string ToString() => Name;
|
||||||
|
|
||||||
|
public bool Equals(BeatmapDetailAreaTabItem other)
|
||||||
|
{
|
||||||
|
if (ReferenceEquals(null, other)) return false;
|
||||||
|
if (ReferenceEquals(this, other)) return true;
|
||||||
|
|
||||||
|
return Name == other.Name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int GetHashCode()
|
||||||
|
{
|
||||||
|
return Name != null ? Name.GetHashCode() : 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -34,6 +34,8 @@ namespace osu.Game.Screens.Select
|
|||||||
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
|
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea(); // Todo: Temporary
|
||||||
|
|
||||||
protected override bool OnStart()
|
protected override bool OnStart()
|
||||||
{
|
{
|
||||||
var item = new PlaylistItem
|
var item = new PlaylistItem
|
||||||
|
143
osu.Game/Screens/Select/PlayBeatmapDetailArea.cs
Normal file
143
osu.Game/Screens/Select/PlayBeatmapDetailArea.cs
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select
|
||||||
|
{
|
||||||
|
public class PlayBeatmapDetailArea : BeatmapDetailArea
|
||||||
|
{
|
||||||
|
public readonly BeatmapLeaderboard Leaderboard;
|
||||||
|
|
||||||
|
public override WorkingBeatmap Beatmap
|
||||||
|
{
|
||||||
|
get => base.Beatmap;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
base.Beatmap = value;
|
||||||
|
|
||||||
|
Leaderboard.Beatmap = value is DummyWorkingBeatmap ? null : value?.BeatmapInfo;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Bindable<TabType> selectedTab;
|
||||||
|
|
||||||
|
public PlayBeatmapDetailArea()
|
||||||
|
{
|
||||||
|
Add(Leaderboard = new BeatmapLeaderboard { RelativeSizeAxes = Axes.Both });
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
selectedTab = config.GetBindable<TabType>(OsuSetting.BeatmapDetailTab);
|
||||||
|
selectedTab.BindValueChanged(tab => CurrentTab.Value = getTabItemFromTabType(tab.NewValue), true);
|
||||||
|
CurrentTab.BindValueChanged(tab => selectedTab.Value = getTabTypeFromTabItem(tab.NewValue));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Refresh()
|
||||||
|
{
|
||||||
|
base.Refresh();
|
||||||
|
|
||||||
|
Leaderboard.RefreshScores();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTabChanged(BeatmapDetailAreaTabItem tab, bool selectedMods)
|
||||||
|
{
|
||||||
|
base.OnTabChanged(tab, selectedMods);
|
||||||
|
|
||||||
|
Leaderboard.FilterMods = selectedMods;
|
||||||
|
|
||||||
|
switch (tab)
|
||||||
|
{
|
||||||
|
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboard:
|
||||||
|
Leaderboard.Scope = leaderboard.Scope;
|
||||||
|
Leaderboard.Show();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
Leaderboard.Hide();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailAreaTabItem[] CreateTabItems() => base.CreateTabItems().Concat(new BeatmapDetailAreaTabItem[]
|
||||||
|
{
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global),
|
||||||
|
new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend),
|
||||||
|
}).ToArray();
|
||||||
|
|
||||||
|
private BeatmapDetailAreaTabItem getTabItemFromTabType(TabType type)
|
||||||
|
{
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case TabType.Details:
|
||||||
|
return new BeatmapDetailAreaDetailTabItem();
|
||||||
|
|
||||||
|
case TabType.Local:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local);
|
||||||
|
|
||||||
|
case TabType.Country:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Country);
|
||||||
|
|
||||||
|
case TabType.Global:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global);
|
||||||
|
|
||||||
|
case TabType.Friends:
|
||||||
|
return new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Friend);
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(type));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private TabType getTabTypeFromTabItem(BeatmapDetailAreaTabItem item)
|
||||||
|
{
|
||||||
|
switch (item)
|
||||||
|
{
|
||||||
|
case BeatmapDetailAreaDetailTabItem _:
|
||||||
|
return TabType.Details;
|
||||||
|
|
||||||
|
case BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope> leaderboardTab:
|
||||||
|
switch (leaderboardTab.Scope)
|
||||||
|
{
|
||||||
|
case BeatmapLeaderboardScope.Local:
|
||||||
|
return TabType.Local;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Country:
|
||||||
|
return TabType.Country;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Global:
|
||||||
|
return TabType.Global;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Friend:
|
||||||
|
return TabType.Friends;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(item));
|
||||||
|
}
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(item));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum TabType
|
||||||
|
{
|
||||||
|
Details,
|
||||||
|
Local,
|
||||||
|
Country,
|
||||||
|
Global,
|
||||||
|
Friends
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -29,8 +29,12 @@ namespace osu.Game.Screens.Select
|
|||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
Edit();
|
Edit();
|
||||||
}, Key.Number4);
|
}, Key.Number4);
|
||||||
|
|
||||||
|
((PlayBeatmapDetailArea)BeatmapDetails).Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
||||||
|
|
||||||
public override void OnResuming(IScreen last)
|
public override void OnResuming(IScreen last)
|
||||||
{
|
{
|
||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
|
@ -23,7 +23,6 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -207,11 +206,11 @@ namespace osu.Game.Screens.Select
|
|||||||
Left = left_area_padding,
|
Left = left_area_padding,
|
||||||
Right = left_area_padding * 2,
|
Right = left_area_padding * 2,
|
||||||
},
|
},
|
||||||
Child = BeatmapDetails = new BeatmapDetailArea
|
Child = BeatmapDetails = CreateBeatmapDetailArea().With(d =>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
d.RelativeSizeAxes = Axes.Both;
|
||||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
d.Padding = new MarginPadding { Top = 10, Right = 5 };
|
||||||
},
|
})
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -262,8 +261,6 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
|
||||||
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
||||||
@ -319,6 +316,11 @@ namespace osu.Game.Screens.Select
|
|||||||
return dependencies;
|
return dependencies;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the beatmap details to be displayed underneath the wedge.
|
||||||
|
/// </summary>
|
||||||
|
protected abstract BeatmapDetailArea CreateBeatmapDetailArea();
|
||||||
|
|
||||||
public void Edit(BeatmapInfo beatmap = null)
|
public void Edit(BeatmapInfo beatmap = null)
|
||||||
{
|
{
|
||||||
if (!AllowEditing)
|
if (!AllowEditing)
|
||||||
@ -533,7 +535,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
Carousel.AllowSelection = true;
|
Carousel.AllowSelection = true;
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.RefreshScores();
|
BeatmapDetails.Refresh();
|
||||||
|
|
||||||
Beatmap.Value.Track.Looping = true;
|
Beatmap.Value.Track.Looping = true;
|
||||||
music?.ResetTrackAdjustments();
|
music?.ResetTrackAdjustments();
|
||||||
@ -716,7 +718,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () =>
|
dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () =>
|
||||||
// schedule done here rather than inside the dialog as the dialog may fade out and never callback.
|
// schedule done here rather than inside the dialog as the dialog may fade out and never callback.
|
||||||
Schedule(() => BeatmapDetails.Leaderboard.RefreshScores())));
|
Schedule(() => BeatmapDetails.Refresh())));
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool OnPressed(GlobalAction action)
|
public virtual bool OnPressed(GlobalAction action)
|
||||||
|
Loading…
Reference in New Issue
Block a user