diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs index 09c87a2010..e364a3c27d 100644 --- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs +++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs @@ -183,6 +183,9 @@ namespace osu.Game.Tournament.Components private partial class TournamentUpdateableOnlineBeatmapSetCover : UpdateableOnlineBeatmapSetCover { + // no need to wait for Load because beatmap cover information does not change. + protected override double LoadDelay => 0; + // Use DelayedLoadWrapper to avoid beatmap cover unload in map pool. // see https://github.com/ppy/osu/discussions/24337 protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func createContentFunc, double timeBeforeLoad)