mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:07:44 +08:00
Merge branch 'master' into profile.
This commit is contained in:
commit
6f2b49dea8
@ -1 +1 @@
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Subproject commit bb8c723ad135a2935a499c45f23c45bd14f3daa4
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Subproject commit 3c76bce45762765b7268f8036da681a788f756b9
|
193
osu.Desktop.VisualTests/Tests/TestCaseBeatSyncedContainer.cs
Normal file
193
osu.Desktop.VisualTests/Tests/TestCaseBeatSyncedContainer.cs
Normal file
@ -0,0 +1,193 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Lists;
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatSyncedContainer : TestCase
|
||||
{
|
||||
public override string Description => @"Tests beat synced containers.";
|
||||
|
||||
private readonly MusicController mc;
|
||||
|
||||
public TestCaseBeatSyncedContainer()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
Clock.ProcessFrame();
|
||||
|
||||
Add(new BeatContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
mc.ToggleVisibility();
|
||||
}
|
||||
|
||||
private class BeatContainer : BeatSyncedContainer
|
||||
{
|
||||
private const int flash_layer_heigth = 150;
|
||||
|
||||
private readonly InfoString timingPointCount;
|
||||
private readonly InfoString currentTimingPoint;
|
||||
private readonly InfoString beatCount;
|
||||
private readonly InfoString currentBeat;
|
||||
private readonly InfoString beatsPerMinute;
|
||||
private readonly InfoString adjustedBeatLength;
|
||||
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public BeatContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Info Layer",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Bottom = flash_layer_heigth },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(150),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
timingPointCount = new InfoString(@"Timing points amount"),
|
||||
currentTimingPoint = new InfoString(@"Current timing point"),
|
||||
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
|
||||
currentBeat = new InfoString(@"Current beat"),
|
||||
beatsPerMinute = new InfoString(@"BPM"),
|
||||
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Color indicator",
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = flash_layer_heigth,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Beatmap.ValueChanged += delegate
|
||||
{
|
||||
timingPointCount.Value = 0;
|
||||
currentTimingPoint.Value = 0;
|
||||
beatCount.Value = 0;
|
||||
currentBeat.Value = 0;
|
||||
beatsPerMinute.Value = 0;
|
||||
adjustedBeatLength.Value = 0;
|
||||
};
|
||||
}
|
||||
|
||||
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
|
||||
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return current;
|
||||
|
||||
return timingPoints[timingPoints.IndexOf(current) + 1];
|
||||
}
|
||||
|
||||
private int calculateBeatCount(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
|
||||
|
||||
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
timingPointCount.Value = timingPoints.Count;
|
||||
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
|
||||
beatCount.Value = calculateBeatCount(timingPoint);
|
||||
currentBeat.Value = beatIndex;
|
||||
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
|
||||
adjustedBeatLength.Value = timingPoint.BeatLength;
|
||||
|
||||
flashLayer.ClearTransforms();
|
||||
flashLayer.FadeTo(1);
|
||||
flashLayer.FadeTo(0, timingPoint.BeatLength);
|
||||
}
|
||||
}
|
||||
|
||||
private class InfoString : FillFlowContainer
|
||||
{
|
||||
private const int text_size = 20;
|
||||
private const int margin = 7;
|
||||
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public double Value
|
||||
{
|
||||
set { valueText.Text = $"{value:G}"; }
|
||||
}
|
||||
|
||||
public InfoString(string header)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||
Add(valueText = new OsuSpriteText() { TextSize = text_size });
|
||||
Margin = new MarginPadding(margin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetailArea()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -13,12 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
private BeatmapDetails details;
|
||||
private readonly BeatmapDetails details;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetails()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapOptionsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"breadcrumb > control";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBreadcrumbs()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
BreadcrumbControl<BreadcrumbTab> c;
|
||||
Add(c = new BreadcrumbControl<BreadcrumbTab>
|
||||
{
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseChatDisplay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
|
@ -21,11 +21,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private const int start_time = 0;
|
||||
private const int duration = 1000;
|
||||
|
||||
private MyContextMenuContainer container;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseContextMenu()
|
||||
{
|
||||
base.Reset();
|
||||
MyContextMenuContainer container;
|
||||
|
||||
Add(container = new MyContextMenuContainer
|
||||
{
|
||||
|
@ -12,11 +12,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
private DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDialogOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
DialogOverlay overlay;
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
|
@ -16,9 +16,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private DirectOverlay direct;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(direct = new DirectOverlay());
|
||||
newBeatmaps();
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Select your favourite room";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
DrawableRoom first;
|
||||
DrawableRoom second;
|
||||
|
@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDrawings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
|
@ -34,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
|
@ -13,11 +13,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
private BarGraph graph;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseGraph()
|
||||
{
|
||||
base.Reset();
|
||||
BarGraph graph;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
|
@ -29,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
private readonly Container playfieldContainer;
|
||||
private readonly Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
private void loadHitobjects(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => load(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => load(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
|
@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
private Leaderboard leaderboard;
|
||||
private readonly Leaderboard leaderboard;
|
||||
|
||||
private void newScores()
|
||||
{
|
||||
@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseLeaderboard()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(leaderboard = new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
{
|
||||
public override void Reset()
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuButtonSystem()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
|
@ -12,15 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
private PauseContainer.PauseOverlay pauseOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuOverlays()
|
||||
{
|
||||
base.Reset();
|
||||
FailOverlay failOverlay;
|
||||
PauseContainer.PauseOverlay pauseOverlay;
|
||||
|
||||
retryCount = 0;
|
||||
var retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
@ -34,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
|
||||
AddStep(@"Pause", delegate {
|
||||
AddStep(@"Pause", delegate
|
||||
{
|
||||
if (failOverlay.State == Visibility.Visible)
|
||||
{
|
||||
failOverlay.Hide();
|
||||
}
|
||||
pauseOverlay.Show();
|
||||
});
|
||||
AddStep("Fail", delegate {
|
||||
AddStep("Fail", delegate
|
||||
{
|
||||
if (pauseOverlay.State == Visibility.Visible)
|
||||
{
|
||||
pauseOverlay.Hide();
|
||||
|
@ -27,9 +27,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
|
@ -13,18 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private MusicController mc;
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
Clock.ProcessFrame();
|
||||
mc = new MusicController
|
||||
var mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
|
@ -16,12 +16,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
private readonly NotificationManager manager;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseNotificationManager()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
|
@ -13,20 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
||||
private BeatmapDatabase db;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
private readonly BeatmapDatabase db;
|
||||
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
private readonly RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
public TestCasePlaySongSelect()
|
||||
{
|
||||
base.Reset();
|
||||
PlaySongSelect songSelect;
|
||||
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -21,30 +20,20 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
@ -77,8 +66,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
|
@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
private ExampleContainer container;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseReplaySettingsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
ExampleContainer container;
|
||||
|
||||
Add(new ReplaySettingsOverlay()
|
||||
Add(new ReplaySettingsOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -28,9 +28,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
@ -39,8 +39,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
base.Reset();
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
|
@ -17,9 +17,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
var room = new Room
|
||||
{
|
||||
|
@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScoreCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
|
@ -21,16 +21,15 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
|
||||
|
||||
private SpeedAdjustmentCollection adjustmentCollection;
|
||||
private readonly BindableDouble timeRangeBindable;
|
||||
private readonly OsuSpriteText bottomLabel;
|
||||
private readonly SpriteText topTime;
|
||||
private readonly SpriteText bottomTime;
|
||||
|
||||
private BindableDouble timeRangeBindable;
|
||||
private OsuSpriteText timeRangeText;
|
||||
private OsuSpriteText bottomLabel;
|
||||
private SpriteText topTime, bottomTime;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScrollingHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSpriteText timeRangeText;
|
||||
SpeedAdjustmentCollection adjustmentCollection;
|
||||
|
||||
timeRangeBindable = new BindableDouble(2000)
|
||||
{
|
||||
|
@ -10,13 +10,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private SettingsOverlay settings;
|
||||
private readonly SettingsOverlay settings;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSettings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
|
@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSocial()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
||||
Users = new[]
|
||||
|
@ -15,15 +15,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
private readonly SongProgress progress;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
private StopwatchClock clock;
|
||||
private readonly StopwatchClock clock;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSongProgress()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
|
@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTabControl()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
|
@ -26,13 +26,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private TaikoPlayfield playfield;
|
||||
private Container playfieldContainer;
|
||||
private readonly TaikoPlayfield playfield;
|
||||
private readonly Container playfieldContainer;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoPlayfield()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
|
@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTwoLayerButton()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
}
|
||||
}
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseUserPanel()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
Add(new FillFlowContainer
|
||||
|
@ -187,6 +187,7 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseContextMenu.cs" />
|
||||
|
@ -11,6 +11,7 @@ using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
@ -22,18 +23,22 @@ namespace osu.Desktop
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
versionManager = new VersionManager
|
||||
{
|
||||
Depth = int.MinValue,
|
||||
State = Visibility.Hidden
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(versionManager);
|
||||
LoadComponentAsync(versionManager, Add);
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
Add(versionManager);
|
||||
if (!versionManager.IsPresent && s is Intro)
|
||||
versionManager.State = Visibility.Visible;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -93,12 +93,6 @@ namespace osu.Desktop.Overlays
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
base.Update();
|
||||
|
||||
if (Time.Current < slider.EndTime)
|
||||
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
Tracking = canCurrentlyTrack && lastState != null && ReceiveMouseInputAt(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
}
|
||||
|
||||
public void UpdateProgress(double progress, int repeat)
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
|
@ -93,6 +93,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
new BeatmapBackgroundSprite(working)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
|
||||
Add(Sprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.DarkGray,
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
|
@ -10,9 +10,5 @@ namespace osu.Game.Graphics.Cursor
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
|
||||
|
||||
public OsuContextMenuContainer(CursorContainer cursor) : base(cursor)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuTooltipContainer : TooltipContainer
|
||||
{
|
||||
protected override Tooltip CreateTooltip() => new OsuTooltip();
|
||||
protected override ITooltip CreateTooltip() => new OsuTooltip();
|
||||
|
||||
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
|
||||
{
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public readonly TextAwesome Chevron;
|
||||
|
||||
//don't allow clicking between transitions and don't make the chevron clickable
|
||||
public override bool Contains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool HandleInput => State == Visibility.Visible;
|
||||
|
||||
private Visibility state;
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(Framework.Input.InputState state)
|
||||
{
|
||||
|
@ -23,8 +23,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || Dropdown?.Contains(screenSpacePos) == true;
|
||||
|
||||
private static bool isEnumType => typeof(T).IsEnum;
|
||||
|
||||
public OsuTabControl()
|
||||
|
@ -169,7 +169,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
|
@ -37,9 +37,9 @@ namespace osu.Game
|
||||
|
||||
public APIAccess API;
|
||||
|
||||
protected override Container<Drawable> Content => ratioContainer;
|
||||
private Container content;
|
||||
|
||||
private RatioAdjust ratioContainer;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected MenuCursor Cursor;
|
||||
|
||||
@ -146,22 +146,20 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
base.Content.Add(ratioContainer = new RatioAdjust
|
||||
base.Content.Add(new RatioAdjust
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Cursor = new MenuCursor(),
|
||||
new OsuContextMenuContainer(Cursor) { Depth = -2 },
|
||||
new OsuTooltipContainer(Cursor) { Depth = -1 },
|
||||
}
|
||||
new OsuTooltipContainer(Cursor)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// TODO: This is temporary until we reimplement the local FPS display.
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public ChatOverlay()
|
||||
{
|
||||
@ -194,7 +194,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
{
|
||||
if (!channelTabs.Hovering)
|
||||
if (!channelTabs.IsHovered)
|
||||
return base.OnDragStart(state);
|
||||
|
||||
startDragChatHeight = chatHeight.Value;
|
||||
|
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
|
||||
}) { RelativeSizeAxes = Axes.Both };
|
||||
|
@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
|
||||
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public void SelectNext()
|
||||
{
|
||||
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
|
||||
(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
|
||||
Action?.Invoke(SelectedMod);
|
||||
}
|
||||
|
||||
|
@ -398,6 +398,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
sprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(150),
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -29,8 +28,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
protected abstract T DefaultTab { get; }
|
||||
protected virtual Drawable CreateSupplementaryControls() => null;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
|
||||
|
||||
protected SearchableListFilterControl()
|
||||
{
|
||||
if (!typeof(T).IsEnum)
|
||||
|
@ -113,8 +113,11 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (!activeMode.EnsureValid())
|
||||
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));
|
||||
if (!activeMode.IsValid)
|
||||
{
|
||||
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint);
|
||||
activeMode.Validate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -80,14 +80,9 @@ namespace osu.Game.Rulesets.Timing
|
||||
base.InvalidateFromChild(invalidation);
|
||||
}
|
||||
|
||||
private Cached<double> durationBacking = new Cached<double>();
|
||||
/// <summary>
|
||||
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
|
||||
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
|
||||
/// </summary>
|
||||
public double Duration => durationBacking.EnsureValid()
|
||||
? durationBacking.Value
|
||||
: durationBacking.Refresh(() =>
|
||||
private Cached<double> durationBacking;
|
||||
|
||||
private double computeDuration()
|
||||
{
|
||||
if (!Children.Any())
|
||||
return 0;
|
||||
@ -117,7 +112,13 @@ namespace osu.Game.Rulesets.Timing
|
||||
baseDuration *= 1 + maxAbsoluteSize / ourAbsoluteSize;
|
||||
|
||||
return baseDuration;
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
|
||||
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
|
||||
/// </summary>
|
||||
public double Duration => durationBacking.IsValid ? durationBacking : (durationBacking.Value = computeDuration());
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
|
@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
// Check if the beatmap can be converted
|
||||
if (!converter.CanConvert(beatmap.Beatmap))
|
||||
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
|
||||
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can not be converted for the current ruleset (converter: {converter}).");
|
||||
|
||||
// Convert the beatmap
|
||||
Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset);
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Screens.Menu
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
|
||||
{
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Screens.Menu
|
||||
set { colourAndTriangles.Alpha = value ? 1 : 0; }
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public bool Ripple
|
||||
{
|
||||
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (beatIndex < 0) return;
|
||||
|
||||
if (Hovering)
|
||||
if (IsHovered)
|
||||
{
|
||||
using (BeginDelayedSequence(early_activation))
|
||||
Schedule(() => sampleBeat.Play());
|
||||
|
@ -438,6 +438,7 @@ namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
|
@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public override bool HandleInput => true;
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play
|
||||
Button = button;
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private static string getStringRepresentation(MouseButton button)
|
||||
{
|
||||
|
@ -227,6 +227,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Texture = beatmap?.Background,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -156,7 +156,7 @@ namespace osu.Game.Screens.Play
|
||||
if (lastState == Visibility.Hidden)
|
||||
FadeIn(500, EasingTypes.OutExpo);
|
||||
|
||||
if (!Hovering)
|
||||
if (!IsHovered)
|
||||
using (BeginDelayedSequence(1000))
|
||||
scheduledHide = Schedule(() => State = Visibility.Hidden);
|
||||
break;
|
||||
|
@ -19,6 +19,10 @@ namespace osu.Game.Screens.Play
|
||||
objects = value;
|
||||
|
||||
const int granularity = 200;
|
||||
Values = new int[granularity];
|
||||
|
||||
if (!objects.Any())
|
||||
return;
|
||||
|
||||
var firstHit = objects.First().StartTime;
|
||||
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
|
||||
@ -28,8 +32,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
var interval = (lastHit - firstHit + 1) / granularity;
|
||||
|
||||
var values = new int[granularity];
|
||||
|
||||
foreach (var h in objects)
|
||||
{
|
||||
IHasEndTime end = h as IHasEndTime;
|
||||
@ -37,10 +39,8 @@ namespace osu.Game.Screens.Play
|
||||
int startRange = (int)((h.StartTime - firstHit) / interval);
|
||||
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
|
||||
for (int i = startRange; i <= endRange; i++)
|
||||
values[i]++;
|
||||
Values[i]++;
|
||||
}
|
||||
|
||||
Values = values;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,7 +77,12 @@ namespace osu.Game.Screens.Play
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout.Refresh(recreateGraph);
|
||||
|
||||
if (!layout.IsValid)
|
||||
{
|
||||
recreateGraph();
|
||||
layout.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -163,6 +163,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
Texture = Beatmap?.Background,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -343,6 +343,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
cover = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -152,6 +152,7 @@ namespace osu.Game.Screens.Select
|
||||
// Zoomed-in and cropped beatmap background
|
||||
new BeatmapBackgroundSprite(beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private readonly SearchTextBox searchTextBox;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || groupTabs.Contains(screenSpacePos) || sortTabs.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || groupTabs.ReceiveMouseInputAt(screenSpacePos) || sortTabs.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public FilterControl()
|
||||
{
|
||||
|
@ -124,7 +124,7 @@ namespace osu.Game.Screens.Select
|
||||
updateModeLight();
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || StartButton.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || StartButton.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
|
||||
|
@ -31,6 +31,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
rankSprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fit
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Select.Options
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public BeatmapOptionsButton()
|
||||
{
|
||||
|
@ -281,10 +281,13 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (database != null)
|
||||
{
|
||||
database.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
}
|
||||
|
||||
initialAddSetsTask.Cancel();
|
||||
initialAddSetsTask?.Cancel();
|
||||
}
|
||||
|
||||
private void changeBackground(WorkingBeatmap beatmap)
|
||||
|
@ -82,6 +82,7 @@ namespace osu.Game.Screens.Tournament
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Texture = textures.Get(@"Backgrounds/Drawings/background.png")
|
||||
},
|
||||
|
@ -151,9 +151,9 @@ namespace osu.Game.Screens.Tournament
|
||||
{
|
||||
flagSprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
||||
FillMode = FillMode.Fit
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -31,6 +31,7 @@ namespace osu.Game.Users
|
||||
|
||||
Add(new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Texture = texture,
|
||||
FillMode = FillMode.Fit,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -46,6 +46,7 @@ namespace osu.Game.Users
|
||||
{
|
||||
new AsyncLoadWrapper(new UserCoverBackground(user)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
|
Loading…
Reference in New Issue
Block a user