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mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:07:44 +08:00

Merge branch 'master' into profile.

This commit is contained in:
Huo Yaoyuan 2017-07-10 10:36:23 +08:00
commit 6f2b49dea8
86 changed files with 442 additions and 310 deletions

@ -1 +1 @@
Subproject commit bb8c723ad135a2935a499c45f23c45bd14f3daa4
Subproject commit 3c76bce45762765b7268f8036da681a788f756b9

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@ -0,0 +1,193 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Framework.Audio.Track;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Lists;
using System;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatSyncedContainer : TestCase
{
public override string Description => @"Tests beat synced containers.";
private readonly MusicController mc;
public TestCaseBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
Add(new BeatContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
Add(mc = new MusicController
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
mc.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
{
private const int flash_layer_heigth = 150;
private readonly InfoString timingPointCount;
private readonly InfoString currentTimingPoint;
private readonly InfoString beatCount;
private readonly InfoString currentBeat;
private readonly InfoString beatsPerMinute;
private readonly InfoString adjustedBeatLength;
private readonly Box flashLayer;
public BeatContainer()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Name = @"Info Layer",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = flash_layer_heigth },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(150),
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
timingPointCount = new InfoString(@"Timing points amount"),
currentTimingPoint = new InfoString(@"Current timing point"),
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
currentBeat = new InfoString(@"Current beat"),
beatsPerMinute = new InfoString(@"BPM"),
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
}
}
}
},
new Container
{
Name = @"Color indicator",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = flash_layer_heigth,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
flashLayer = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0,
}
}
}
};
Beatmap.ValueChanged += delegate
{
timingPointCount.Value = 0;
currentTimingPoint.Value = 0;
beatCount.Value = 0;
currentBeat.Value = 0;
beatsPerMinute.Value = 0;
adjustedBeatLength.Value = 0;
};
}
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
{
if (timingPoints[timingPoints.Count - 1] == current)
return current;
return timingPoints[timingPoints.IndexOf(current) + 1];
}
private int calculateBeatCount(TimingControlPoint current)
{
if (timingPoints[timingPoints.Count - 1] == current)
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
timingPointCount.Value = timingPoints.Count;
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
beatCount.Value = calculateBeatCount(timingPoint);
currentBeat.Value = beatIndex;
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
adjustedBeatLength.Value = timingPoint.BeatLength;
flashLayer.ClearTransforms();
flashLayer.FadeTo(1);
flashLayer.FadeTo(0, timingPoint.BeatLength);
}
}
private class InfoString : FillFlowContainer
{
private const int text_size = 20;
private const int margin = 7;
private readonly OsuSpriteText valueText;
public double Value
{
set { valueText.Text = $"{value:G}"; }
}
public InfoString(string header)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText() { TextSize = text_size });
Margin = new MarginPadding(margin);
}
}
}
}

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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Beatmap details in song select";
public override void Reset()
public TestCaseBeatmapDetailArea()
{
base.Reset();
Add(new BeatmapDetailArea
{
Anchor = Anchor.Centre,

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@ -13,12 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
private BeatmapDetails details;
private readonly BeatmapDetails details;
public override void Reset()
public TestCaseBeatmapDetails()
{
base.Reset();
Add(details = new BeatmapDetails
{
RelativeSizeAxes = Axes.Both,

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Beatmap options in song select";
public override void Reset()
public TestCaseBeatmapOptionsOverlay()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"breadcrumb > control";
public override void Reset()
public TestCaseBreadcrumbs()
{
base.Reset();
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
{

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Testing chat api and overlay";
public override void Reset()
public TestCaseChatDisplay()
{
base.Reset();
Add(new ChatOverlay
{
State = Visibility.Visible

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@ -21,11 +21,9 @@ namespace osu.Desktop.VisualTests.Tests
private const int start_time = 0;
private const int duration = 1000;
private MyContextMenuContainer container;
public override void Reset()
public TestCaseContextMenu()
{
base.Reset();
MyContextMenuContainer container;
Add(container = new MyContextMenuContainer
{

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@ -12,11 +12,9 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Display dialogs";
private DialogOverlay overlay;
public override void Reset()
public TestCaseDialogOverlay()
{
base.Reset();
DialogOverlay overlay;
Add(overlay = new DialogOverlay());

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@ -16,9 +16,9 @@ namespace osu.Desktop.VisualTests.Tests
private DirectOverlay direct;
private RulesetDatabase rulesets;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(direct = new DirectOverlay());
newBeatmaps();

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@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Select your favourite room";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
DrawableRoom first;
DrawableRoom second;

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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "Tournament drawings";
public override void Reset()
public TestCaseDrawings()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),

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@ -34,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
List<HitObject> objects = new List<HitObject>();

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@ -13,11 +13,9 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "graph";
private BarGraph graph;
public override void Reset()
public TestCaseGraph()
{
base.Reset();
BarGraph graph;
Children = new[]
{

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@ -29,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
var rateAdjustClock = new StopwatchClock(true);
framedClock = new FramedClock(rateAdjustClock);
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
playbackSpeed.TriggerChange();
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private HitObjectType mode = HitObjectType.Slider;
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
private Container approachContainer;
private readonly Container playfieldContainer;
private readonly Container approachContainer;
private void load(HitObjectType mode)
private void loadHitobjects(HitObjectType mode)
{
this.mode = mode;
@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
}
}
public override void Reset()
{
base.Reset();
playbackSpeed.TriggerChange();
AddStep(@"circles", () => load(HitObjectType.Circle));
AddStep(@"slider", () => load(HitObjectType.Slider));
AddStep(@"spinner", () => load(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; load(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private int depth;
private void add(DrawableOsuHitObject h)

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@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests key counter";
public override void Reset()
public TestCaseKeyCounter()
{
base.Reset();
KeyCounterCollection kc = new KeyCounterCollection
{
Origin = Anchor.Centre,

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@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"From song select";
private Leaderboard leaderboard;
private readonly Leaderboard leaderboard;
private void newScores()
{
@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
leaderboard.Scores = scores;
}
public override void Reset()
public TestCaseLeaderboard()
{
base.Reset();
Add(leaderboard = new Leaderboard
{
Origin = Anchor.Centre,

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
public TestCaseManiaHitObjects()
{
base.Reset();
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,

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@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
protected override double TimePerAction => 200;
public override void Reset()
public TestCaseManiaPlayfield()
{
base.Reset();
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
{
Clear();

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Main menu button system";
public override void Reset()
public TestCaseMenuButtonSystem()
{
base.Reset();
Add(new Box
{
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),

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@ -12,15 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests pause and fail overlays";
private PauseContainer.PauseOverlay pauseOverlay;
private FailOverlay failOverlay;
private int retryCount;
public override void Reset()
public TestCaseMenuOverlays()
{
base.Reset();
FailOverlay failOverlay;
PauseContainer.PauseOverlay pauseOverlay;
retryCount = 0;
var retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
@ -34,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
OnQuit = () => Logger.Log(@"Quit"),
});
AddStep(@"Pause", delegate {
AddStep(@"Pause", delegate
{
if (failOverlay.State == Visibility.Visible)
{
failOverlay.Hide();
}
pauseOverlay.Show();
});
AddStep("Fail", delegate {
AddStep("Fail", delegate
{
if (pauseOverlay.State == Visibility.Visible)
{
pauseOverlay.Hide();

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@ -27,9 +27,9 @@ namespace osu.Desktop.VisualTests.Tests
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(modSelect = new ModSelectOverlay
{

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@ -13,18 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests music controller ui.";
private MusicController mc;
public TestCaseMusicController()
{
Clock = new FramedClock();
}
public override void Reset()
{
base.Reset();
Clock.ProcessFrame();
mc = new MusicController
var mc = new MusicController
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre

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@ -16,12 +16,10 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"I handle notifications";
private NotificationManager manager;
private readonly NotificationManager manager;
public override void Reset()
public TestCaseNotificationManager()
{
base.Reset();
progressingNotifications.Clear();
Content.Add(manager = new NotificationManager

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@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
public override string Description => @"Make it easier to see setting changes";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new OnScreenDisplay());

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@ -13,20 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCasePlaySongSelect : TestCase
{
private BeatmapDatabase db;
private TestStorage storage;
private PlaySongSelect songSelect;
private readonly BeatmapDatabase db;
public override string Description => @"with fake data";
private RulesetDatabase rulesets;
private readonly RulesetDatabase rulesets;
public override void Reset()
public TestCasePlaySongSelect()
{
base.Reset();
PlaySongSelect songSelect;
if (db == null)
{
storage = new TestStorage(@"TestCasePlaySongSelect");
var storage = new TestStorage(@"TestCasePlaySongSelect");
var backingDatabase = storage.GetDatabase(@"client");

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -21,30 +20,20 @@ namespace osu.Desktop.VisualTests.Tests
internal class TestCasePlayer : TestCase
{
protected Player Player;
private BeatmapDatabase db;
private RulesetDatabase rulesets;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
this.db = db;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
WorkingBeatmap beatmap = null;
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null)
{
var objects = new List<HitObject>();
int time = 1500;
@ -77,8 +66,7 @@ namespace osu.Desktop.VisualTests.Tests
}
};
beatmap = new TestWorkingBeatmap(b);
}
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
Add(new Box
{

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@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Settings visible in replay/auto";
private ExampleContainer container;
public override void Reset()
public TestCaseReplaySettingsOverlay()
{
base.Reset();
ExampleContainer container;
Add(new ReplaySettingsOverlay()
Add(new ReplaySettingsOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,

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@ -28,9 +28,9 @@ namespace osu.Desktop.VisualTests.Tests
private WorkingBeatmap beatmap;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
if (beatmap == null)
{
@ -39,8 +39,6 @@ namespace osu.Desktop.VisualTests.Tests
beatmap = db.GetWorkingBeatmap(beatmapInfo);
}
base.Reset();
Add(new Results(new Score
{
TotalScore = 2845370,

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@ -17,9 +17,9 @@ namespace osu.Desktop.VisualTests.Tests
private RulesetDatabase rulesets;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
var room = new Room
{

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@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests multiple counters";
public override void Reset()
public TestCaseScoreCounter()
{
base.Reset();
int numerator = 0, denominator = 0;
ScoreCounter score = new ScoreCounter(7)

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@ -21,16 +21,15 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
private SpeedAdjustmentCollection adjustmentCollection;
private readonly BindableDouble timeRangeBindable;
private readonly OsuSpriteText bottomLabel;
private readonly SpriteText topTime;
private readonly SpriteText bottomTime;
private BindableDouble timeRangeBindable;
private OsuSpriteText timeRangeText;
private OsuSpriteText bottomLabel;
private SpriteText topTime, bottomTime;
public override void Reset()
public TestCaseScrollingHitObjects()
{
base.Reset();
OsuSpriteText timeRangeText;
SpeedAdjustmentCollection adjustmentCollection;
timeRangeBindable = new BindableDouble(2000)
{

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@ -10,13 +10,16 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests the settings overlay";
private SettingsOverlay settings;
private readonly SettingsOverlay settings;
public override void Reset()
public TestCaseSettings()
{
base.Reset();
Children = new[] { settings = new SettingsOverlay() };
}
protected override void LoadComplete()
{
base.LoadComplete();
settings.ToggleVisibility();
}
}

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@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Skip skip skippediskip";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"social browser overlay";
public override void Reset()
public TestCaseSocial()
{
base.Reset();
SocialOverlay s = new SocialOverlay
{
Users = new[]

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@ -15,15 +15,13 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"With fake data";
private SongProgress progress;
private SongProgressGraph graph;
private readonly SongProgress progress;
private readonly SongProgressGraph graph;
private StopwatchClock clock;
private readonly StopwatchClock clock;
public override void Reset()
public TestCaseSongProgress()
{
base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress

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@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Filter for song select";
public override void Reset()
public TestCaseTabControl()
{
base.Reset();
OsuSpriteText text;
OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode>

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@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
private bool kiai;
public override void Reset()
public TestCaseTaikoHitObjects()
{
base.Reset();
AddToggleStep("Kiai", b =>
{
kiai = !kiai;

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@ -26,13 +26,11 @@ namespace osu.Desktop.VisualTests.Tests
protected override double TimePerAction => default_duration * 2;
private readonly Random rng = new Random(1337);
private TaikoPlayfield playfield;
private Container playfieldContainer;
private readonly TaikoPlayfield playfield;
private readonly Container playfieldContainer;
public override void Reset()
public TestCaseTaikoPlayfield()
{
base.Reset();
AddStep("Hit!", addHitJudgement);
AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false));

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@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests display of icons";
public override void Reset()
public TestCaseTextAwesome()
{
base.Reset();
FillFlowContainer flow;
Add(flow = new FillFlowContainer

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@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Mostly back button";
public override void Reset()
public TestCaseTwoLayerButton()
{
base.Reset();
Add(new BackButton());
}
}

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Panels for displaying a user's status";
public override void Reset()
public TestCaseUserPanel()
{
base.Reset();
UserPanel flyte;
UserPanel peppy;
Add(new FillFlowContainer

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@ -187,6 +187,7 @@
<ItemGroup>
<Compile Include="AutomatedVisualTestGame.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
<Compile Include="Tests\TestCaseContextMenu.cs" />

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@ -11,6 +11,7 @@ using System.Reflection;
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Menu;
namespace osu.Desktop
@ -22,18 +23,22 @@ namespace osu.Desktop
public OsuGameDesktop(string[] args = null)
: base(args)
{
versionManager = new VersionManager { Depth = int.MinValue };
versionManager = new VersionManager
{
Depth = int.MinValue,
State = Visibility.Hidden
};
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(versionManager);
LoadComponentAsync(versionManager, Add);
ScreenChanged += s =>
{
if (!versionManager.IsAlive && s is Intro)
Add(versionManager);
if (!versionManager.IsPresent && s is Intro)
versionManager.State = Visibility.Visible;
};
}

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@ -93,12 +93,6 @@ namespace osu.Desktop.Overlays
checkForUpdateAsync();
}
protected override void LoadComplete()
{
base.LoadComplete();
State = Visibility.Visible;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

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@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
base.Update();
if (Time.Current < slider.EndTime)
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
Tracking = canCurrentlyTrack && lastState != null && ReceiveMouseInputAt(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
}
public void UpdateProgress(double progress, int repeat)

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@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
};
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private bool tracking;
public bool Tracking

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@ -93,6 +93,7 @@ namespace osu.Game.Beatmaps.Drawables
{
new BeatmapBackgroundSprite(working)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,

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@ -26,6 +26,7 @@ namespace osu.Game.Graphics.Backgrounds
Add(Sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.DarkGray,

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@ -74,7 +74,7 @@ namespace osu.Game.Graphics.Cursor
}
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)

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@ -10,9 +10,5 @@ namespace osu.Game.Graphics.Cursor
public class OsuContextMenuContainer : ContextMenuContainer
{
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
public OsuContextMenuContainer(CursorContainer cursor) : base(cursor)
{
}
}
}

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@ -15,7 +15,7 @@ namespace osu.Game.Graphics.Cursor
{
public class OsuTooltipContainer : TooltipContainer
{
protected override Tooltip CreateTooltip() => new OsuTooltip();
protected override ITooltip CreateTooltip() => new OsuTooltip();
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
{

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@ -38,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
public readonly TextAwesome Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
public override bool Contains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;

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@ -91,7 +91,7 @@ namespace osu.Game.Graphics.UserInterface
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnClick(Framework.Input.InputState state)
{

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@ -23,8 +23,6 @@ namespace osu.Game.Graphics.UserInterface
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || Dropdown?.Contains(screenSpacePos) == true;
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()

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@ -169,7 +169,7 @@ namespace osu.Game.Graphics.UserInterface
}
}
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnHover(InputState state)
{

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@ -37,9 +37,9 @@ namespace osu.Game
public APIAccess API;
protected override Container<Drawable> Content => ratioContainer;
private Container content;
private RatioAdjust ratioContainer;
protected override Container<Drawable> Content => content;
protected MenuCursor Cursor;
@ -146,22 +146,20 @@ namespace osu.Game
{
base.LoadComplete();
base.Content.Add(ratioContainer = new RatioAdjust
base.Content.Add(new RatioAdjust
{
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue,
Children = new Drawable[]
{
Cursor = new MenuCursor(),
new OsuContextMenuContainer(Cursor) { Depth = -2 },
new OsuTooltipContainer(Cursor) { Depth = -1 },
}
new OsuTooltipContainer(Cursor)
{
RelativeSizeAxes = Axes.Both,
Child = content = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
},
}
}
});
// TODO: This is temporary until we reimplement the local FPS display.

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@ -60,7 +60,7 @@ namespace osu.Game.Overlays
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
public override bool Contains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
public ChatOverlay()
{
@ -194,7 +194,7 @@ namespace osu.Game.Overlays
protected override bool OnDragStart(InputState state)
{
if (!channelTabs.Hovering)
if (!channelTabs.IsHovered)
return base.OnDragStart(state);
startDragChatHeight = chatHeight.Value;

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@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Direct
{
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both };

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@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
public void SelectNext()
{
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}

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@ -398,6 +398,7 @@ namespace osu.Game.Overlays
{
sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(150),
FillMode = FillMode.Fill,
},

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@ -29,8 +28,6 @@ namespace osu.Game.Overlays.SearchableList
protected abstract T DefaultTab { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
protected SearchableListFilterControl()
{
if (!typeof(T).IsEnum)

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@ -113,8 +113,11 @@ namespace osu.Game.Overlays.Toolbar
{
base.UpdateAfterChildren();
if (!activeMode.EnsureValid())
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));
if (!activeMode.IsValid)
{
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint);
activeMode.Validate();
}
}
}
}

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@ -80,14 +80,9 @@ namespace osu.Game.Rulesets.Timing
base.InvalidateFromChild(invalidation);
}
private Cached<double> durationBacking = new Cached<double>();
/// <summary>
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
/// </summary>
public double Duration => durationBacking.EnsureValid()
? durationBacking.Value
: durationBacking.Refresh(() =>
private Cached<double> durationBacking;
private double computeDuration()
{
if (!Children.Any())
return 0;
@ -117,7 +112,13 @@ namespace osu.Game.Rulesets.Timing
baseDuration *= 1 + maxAbsoluteSize / ourAbsoluteSize;
return baseDuration;
});
}
/// <summary>
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
/// </summary>
public double Duration => durationBacking.IsValid ? durationBacking : (durationBacking.Value = computeDuration());
protected override void Update()
{

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@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.UI
// Check if the beatmap can be converted
if (!converter.CanConvert(beatmap.Beatmap))
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can not be converted for the current ruleset (converter: {converter}).");
// Convert the beatmap
Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset);

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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Menu
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
{

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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Menu
set { colourAndTriangles.Alpha = value ? 1 : 0; }
}
public override bool Contains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
public bool Ripple
{
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return;
if (Hovering)
if (IsHovered)
{
using (BeginDelayedSequence(early_activation))
Schedule(() => sampleBeat.Play());

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@ -438,6 +438,7 @@ namespace osu.Game.Screens.Multiplayer
{
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,

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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play
this.target = target;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool HandleInput => true;

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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play
Button = button;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private static string getStringRepresentation(MouseButton button)
{

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@ -227,6 +227,7 @@ namespace osu.Game.Screens.Play
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = beatmap?.Background,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,

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@ -156,7 +156,7 @@ namespace osu.Game.Screens.Play
if (lastState == Visibility.Hidden)
FadeIn(500, EasingTypes.OutExpo);
if (!Hovering)
if (!IsHovered)
using (BeginDelayedSequence(1000))
scheduledHide = Schedule(() => State = Visibility.Hidden);
break;

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@ -19,6 +19,10 @@ namespace osu.Game.Screens.Play
objects = value;
const int granularity = 200;
Values = new int[granularity];
if (!objects.Any())
return;
var firstHit = objects.First().StartTime;
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
@ -28,8 +32,6 @@ namespace osu.Game.Screens.Play
var interval = (lastHit - firstHit + 1) / granularity;
var values = new int[granularity];
foreach (var h in objects)
{
IHasEndTime end = h as IHasEndTime;
@ -37,10 +39,8 @@ namespace osu.Game.Screens.Play
int startRange = (int)((h.StartTime - firstHit) / interval);
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
for (int i = startRange; i <= endRange; i++)
values[i]++;
Values[i]++;
}
Values = values;
}
}
}

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@ -77,7 +77,12 @@ namespace osu.Game.Screens.Play
protected override void Update()
{
base.Update();
layout.Refresh(recreateGraph);
if (!layout.IsValid)
{
recreateGraph();
layout.Validate();
}
}
/// <summary>

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@ -163,6 +163,7 @@ namespace osu.Game.Screens.Ranking
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
Texture = Beatmap?.Background,
Anchor = Anchor.Centre,

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@ -343,6 +343,7 @@ namespace osu.Game.Screens.Ranking
{
cover = new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -152,6 +152,7 @@ namespace osu.Game.Screens.Select
// Zoomed-in and cropped beatmap background
new BeatmapBackgroundSprite(beatmap)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,

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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
private readonly SearchTextBox searchTextBox;
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || groupTabs.Contains(screenSpacePos) || sortTabs.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || groupTabs.ReceiveMouseInputAt(screenSpacePos) || sortTabs.ReceiveMouseInputAt(screenSpacePos);
public FilterControl()
{

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@ -124,7 +124,7 @@ namespace osu.Game.Screens.Select
updateModeLight();
}
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || StartButton.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || StartButton.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;

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@ -31,6 +31,7 @@ namespace osu.Game.Screens.Select.Leaderboards
{
rankSprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fit

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@ -84,7 +84,7 @@ namespace osu.Game.Screens.Select.Options
return false;
}
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
public BeatmapOptionsButton()
{

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@ -281,10 +281,13 @@ namespace osu.Game.Screens.Select
{
base.Dispose(isDisposing);
if (database != null)
{
database.BeatmapSetAdded -= onBeatmapSetAdded;
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
}
initialAddSetsTask.Cancel();
initialAddSetsTask?.Cancel();
}
private void changeBackground(WorkingBeatmap beatmap)

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@ -82,6 +82,7 @@ namespace osu.Game.Screens.Tournament
},
new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Texture = textures.Get(@"Backgrounds/Drawings/background.png")
},

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@ -151,9 +151,9 @@ namespace osu.Game.Screens.Tournament
{
flagSprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit
},
new OsuSpriteText

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@ -31,6 +31,7 @@ namespace osu.Game.Users
Add(new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = texture,
FillMode = FillMode.Fit,
Anchor = Anchor.Centre,

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@ -46,6 +46,7 @@ namespace osu.Game.Users
{
new AsyncLoadWrapper(new UserCoverBackground(user)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,