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Adjust visual appearance of BarHitErrorMeter
for easier reading
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@ -13,7 +13,6 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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{
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{
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@ -21,14 +20,15 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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{
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{
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private const int arrow_move_duration = 400;
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private const int arrow_move_duration = 400;
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private const int judgement_line_width = 6;
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private const int judgement_line_width = 10;
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private const int judgement_line_height = 3;
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private const int centre_marker_size = 6;
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private const int bar_height = 200;
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private const int bar_height = 200;
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private const int bar_width = 2;
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private const int bar_width = 2;
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private const int spacing = 2;
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private const float chevron_size = 8;
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private const float chevron_size = 8;
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private SpriteIcon arrow;
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private SpriteIcon arrow;
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@ -50,54 +50,25 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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InternalChild = new FillFlowContainer
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var hitWindows = HitWindows.GetAllAvailableWindows().ToArray();
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InternalChild = new Container
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{
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{
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Height = bar_height,
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Height = bar_height,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(spacing, 0),
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Margin = new MarginPadding(2),
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Margin = new MarginPadding(2),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Width = chevron_size,
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RelativeSizeAxes = Axes.Y,
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Child = arrow = new SpriteIcon
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = 0.5f,
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Icon = FontAwesome.Solid.ChevronRight,
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Size = new Vector2(chevron_size),
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}
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},
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colourBars = new Container
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colourBars = new Container
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{
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{
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Width = bar_width,
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Name = "colour axis",
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RelativeSizeAxes = Axes.Y,
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X = chevron_size,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Width = judgement_line_width,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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colourBarsEarly = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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Height = 0.5f,
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Scale = new Vector2(1, -1),
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},
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colourBarsLate = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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Height = 0.5f,
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},
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iconEarly = new SpriteIcon
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iconEarly = new SpriteIcon
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{
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{
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Y = -10,
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Y = -10,
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@ -113,20 +84,72 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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Icon = FontAwesome.Solid.Bicycle,
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Icon = FontAwesome.Solid.Bicycle,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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},
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colourBarsEarly = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Width = bar_width,
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RelativeSizeAxes = Axes.Y,
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Height = 0.5f,
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Scale = new Vector2(1, -1),
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},
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colourBarsLate = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Width = bar_width,
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RelativeSizeAxes = Axes.Y,
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Height = 0.5f,
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},
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judgementsContainer = new Container
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{
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Name = "judgements",
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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Width = judgement_line_width,
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},
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new Circle
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{
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Name = "middle marker behind",
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Colour = GetColourForHitResult(hitWindows.Last().result),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(centre_marker_size),
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},
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new Circle
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{
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Name = "middle marker in front",
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Colour = GetColourForHitResult(hitWindows.Last().result).Darken(0.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(centre_marker_size),
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Scale = new Vector2(0.5f),
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},
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}
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}
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},
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},
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judgementsContainer = new Container
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new Container
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{
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{
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Name = "average chevron",
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Width = judgement_line_width,
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Width = chevron_size,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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Child = arrow = new SpriteIcon
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = 0.5f,
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Icon = FontAwesome.Solid.ChevronRight,
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Size = new Vector2(chevron_size),
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}
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},
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},
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}
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}
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};
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};
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createColourBars();
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createColourBars(hitWindows);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -149,10 +172,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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iconLate.Rotation = -Rotation;
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iconLate.Rotation = -Rotation;
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}
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}
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private void createColourBars()
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private void createColourBars((HitResult result, double length)[] windows)
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{
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{
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var windows = HitWindows.GetAllAvailableWindows().ToArray();
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// max to avoid div-by-zero.
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// max to avoid div-by-zero.
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maxHitWindow = Math.Max(1, windows.First().length);
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maxHitWindow = Math.Max(1, windows.First().length);
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@ -166,17 +187,11 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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colourBarsLate.Add(createColourBar(result, hitWindow, i == 0));
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colourBarsLate.Add(createColourBar(result, hitWindow, i == 0));
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}
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}
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// a little nub to mark the centre point.
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Drawable createColourBar(HitResult result, float height, bool requireGradient = false)
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var centre = createColourBar(windows.Last().result, 0.01f);
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centre.Anchor = centre.Origin = Anchor.CentreLeft;
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centre.Width = 2.5f;
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colourBars.Add(centre);
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Drawable createColourBar(HitResult result, float height, bool first = false)
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{
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{
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var colour = GetColourForHitResult(result);
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var colour = GetColourForHitResult(result);
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if (first)
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if (requireGradient)
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{
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{
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// the first bar needs gradient rendering.
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// the first bar needs gradient rendering.
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const float gradient_start = 0.8f;
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const float gradient_start = 0.8f;
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@ -243,7 +258,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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judgementsContainer.Add(new JudgementLine
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judgementsContainer.Add(new JudgementLine
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{
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{
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Y = getRelativeJudgementPosition(judgement.TimeOffset),
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Y = getRelativeJudgementPosition(judgement.TimeOffset),
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Origin = Anchor.CentreLeft,
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Colour = GetColourForHitResult(judgement.Type),
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});
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});
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arrow.MoveToY(
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arrow.MoveToY(
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@ -255,34 +270,40 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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internal class JudgementLine : CompositeDrawable
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internal class JudgementLine : CompositeDrawable
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{
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{
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private const int judgement_fade_duration = 5000;
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public JudgementLine()
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public JudgementLine()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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RelativePositionAxes = Axes.Y;
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RelativePositionAxes = Axes.Y;
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Height = 3;
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Height = judgement_line_height;
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InternalChild = new CircularContainer
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Anchor = Anchor.TopCentre;
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InternalChild = new Circle
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{
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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}
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};
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};
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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const int judgement_fade_in_duration = 100;
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const int judgement_fade_out_duration = 5000;
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base.LoadComplete();
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base.LoadComplete();
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Alpha = 0;
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Width = 0;
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Width = 0;
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this.ResizeWidthTo(1, 200, Easing.OutElasticHalf);
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this
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this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration).Expire();
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.FadeTo(0.8f, judgement_fade_in_duration, Easing.OutQuint)
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.ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint)
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.Then()
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.FadeOut(judgement_fade_out_duration, Easing.In)
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.ResizeWidthTo(0, judgement_fade_out_duration, Easing.In)
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.Expire();
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}
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}
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}
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}
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