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Fix DrawableSliderTail
potentially forcing miss on head too early
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@ -138,6 +138,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (lastTick?.Judged == false)
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if (lastTick?.Judged == false)
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return;
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return;
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if (timeOffset < SliderEventGenerator.TAIL_LENIENCY)
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return;
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// Attempt to preserve correct ordering of judgements as best we can by forcing
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// Attempt to preserve correct ordering of judgements as best we can by forcing
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// an un-judged head to be missed when the user has clearly skipped it.
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// an un-judged head to be missed when the user has clearly skipped it.
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if (Tracking && !DrawableSlider.HeadCircle.Judged)
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if (Tracking && !DrawableSlider.HeadCircle.Judged)
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@ -145,7 +148,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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// The player needs to have engaged in tracking at any point after the tail leniency cutoff.
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// The player needs to have engaged in tracking at any point after the tail leniency cutoff.
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// An actual tick miss should only occur if reaching the tick itself.
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// An actual tick miss should only occur if reaching the tick itself.
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if (timeOffset >= SliderEventGenerator.TAIL_LENIENCY && Tracking)
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if (Tracking)
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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else if (timeOffset > 0)
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else if (timeOffset > 0)
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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