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Merge branch 'master' into fix-endless-tests

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Dan Balasescu 2019-06-04 11:07:50 +09:00 committed by GitHub
commit 6e79e374e2
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8 changed files with 228 additions and 52 deletions

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.Profile.Sections;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneShowMoreButton : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ShowMoreButton),
};
public TestSceneShowMoreButton()
{
ShowMoreButton button = null;
int fireCount = 0;
Add(button = new ShowMoreButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = () =>
{
fireCount++;
// ReSharper disable once AccessToModifiedClosure
// ReSharper disable once PossibleNullReferenceException
Scheduler.AddDelayed(() => button.IsLoading = false, 2000);
}
});
AddStep("click button", () => button.Click());
AddAssert("action fired once", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading);
AddStep("click button", () => button.Click());
AddAssert("action not fired", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading);
AddUntilStep("wait for loaded", () => !button.IsLoading);
AddStep("click button", () => button.Click());
AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading);
}
}
}

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@ -24,7 +24,8 @@ namespace osu.Game.Graphics.Containers
{ {
Enabled.ValueChanged += e => Enabled.ValueChanged += e =>
{ {
if (!e.NewValue) unhover(); if (!e.NewValue)
unhover();
}; };
} }
@ -49,7 +50,8 @@ namespace osu.Game.Graphics.Containers
private void unhover() private void unhover()
{ {
if (!isHovered) return; if (!isHovered)
return;
isHovered = false; isHovered = false;
EffectTargets.ForEach(d => d.FadeColour(IdleColour, FADE_DURATION, Easing.OutQuint)); EffectTargets.ForEach(d => d.FadeColour(IdleColour, FADE_DURATION, Easing.OutQuint));

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@ -29,13 +29,11 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
protected override void ShowMore() protected override void ShowMore()
{ {
base.ShowMore();
request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage); request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += sets => Schedule(() => request.Success += sets => Schedule(() =>
{ {
ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0); MoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide(); MoreButton.IsLoading = false;
if (!sets.Any() && VisiblePages == 1) if (!sets.Any() && VisiblePages == 1)
{ {

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@ -24,13 +24,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
protected override void ShowMore() protected override void ShowMore()
{ {
base.ShowMore();
request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage); request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += beatmaps => Schedule(() => request.Success += beatmaps => Schedule(() =>
{ {
ShowMoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0); MoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide(); MoreButton.IsLoading = false;
if (!beatmaps.Any() && VisiblePages == 1) if (!beatmaps.Any() && VisiblePages == 1)
{ {

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@ -7,20 +7,17 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections namespace osu.Game.Overlays.Profile.Sections
{ {
public class PaginatedContainer : FillFlowContainer public abstract class PaginatedContainer : FillFlowContainer
{ {
protected readonly FillFlowContainer ItemsContainer; protected readonly FillFlowContainer ItemsContainer;
protected readonly OsuHoverContainer ShowMoreButton; protected readonly ShowMoreButton MoreButton;
protected readonly LoadingAnimation ShowMoreLoading;
protected readonly OsuSpriteText MissingText; protected readonly OsuSpriteText MissingText;
protected int VisiblePages; protected int VisiblePages;
@ -32,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Sections
protected APIRequest RetrievalRequest; protected APIRequest RetrievalRequest;
protected RulesetStore Rulesets; protected RulesetStore Rulesets;
public PaginatedContainer(Bindable<User> user, string header, string missing) protected PaginatedContainer(Bindable<User> user, string header, string missing)
{ {
User.BindTo(user); User.BindTo(user);
@ -45,38 +42,27 @@ namespace osu.Game.Overlays.Profile.Sections
new OsuSpriteText new OsuSpriteText
{ {
Text = header, Text = header,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Regular, italics: true), Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
Margin = new MarginPadding { Top = 10, Bottom = 10 }, Margin = new MarginPadding { Top = 10, Bottom = 10 },
}, },
ItemsContainer = new FillFlowContainer ItemsContainer = new FillFlowContainer
{ {
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Bottom = 10 } Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
}, },
ShowMoreButton = new OsuHoverContainer MoreButton = new ShowMoreButton
{ {
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = 0, Alpha = 0,
Margin = new MarginPadding { Top = 10 },
Action = ShowMore, Action = ShowMore,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Text = "show more",
Padding = new MarginPadding { Vertical = 10, Horizontal = 15 },
}
},
ShowMoreLoading = new LoadingAnimation
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(14),
}, },
MissingText = new OsuSpriteText MissingText = new OsuSpriteText
{ {
Font = OsuFont.GetFont(size: 14), Font = OsuFont.GetFont(size: 15),
Text = missing, Text = missing,
Alpha = 0, Alpha = 0,
}, },
@ -97,16 +83,11 @@ namespace osu.Game.Overlays.Profile.Sections
{ {
VisiblePages = 0; VisiblePages = 0;
ItemsContainer.Clear(); ItemsContainer.Clear();
ShowMoreButton.Hide();
if (e.NewValue != null) if (e.NewValue != null)
ShowMore(); ShowMore();
} }
protected virtual void ShowMore() protected abstract void ShowMore();
{
ShowMoreLoading.Show();
ShowMoreButton.Hide();
}
} }
} }

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
@ -9,6 +8,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
@ -31,8 +31,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
protected override void ShowMore() protected override void ShowMore()
{ {
base.ShowMore();
request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage); request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += scores => Schedule(() => request.Success += scores => Schedule(() =>
{ {
@ -41,8 +39,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
if (!scores.Any() && VisiblePages == 1) if (!scores.Any() && VisiblePages == 1)
{ {
ShowMoreButton.Hide(); MoreButton.Hide();
ShowMoreLoading.Hide(); MoreButton.IsLoading = false;
MissingText.Show(); MissingText.Show();
return; return;
} }
@ -63,8 +61,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
LoadComponentsAsync(drawableScores, s => LoadComponentsAsync(drawableScores, s =>
{ {
MissingText.Hide(); MissingText.Hide();
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0); MoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide(); MoreButton.IsLoading = false;
ItemsContainer.AddRange(s); ItemsContainer.AddRange(s);
}); });

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@ -22,13 +22,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
protected override void ShowMore() protected override void ShowMore()
{ {
base.ShowMore();
request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage); request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += activities => Schedule(() => request.Success += activities => Schedule(() =>
{ {
ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0); MoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide(); MoreButton.IsLoading = false;
if (!activities.Any() && VisiblePages == 1) if (!activities.Any() && VisiblePages == 1)
{ {

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@ -0,0 +1,146 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using System.Collections.Generic;
namespace osu.Game.Overlays.Profile.Sections
{
public class ShowMoreButton : OsuHoverContainer
{
private const float fade_duration = 200;
private readonly Box background;
private readonly LoadingAnimation loading;
private readonly FillFlowContainer content;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private bool isLoading;
public bool IsLoading
{
get => isLoading;
set
{
if (isLoading == value)
return;
isLoading = value;
Enabled.Value = !isLoading;
if (value)
{
loading.FadeIn(fade_duration, Easing.OutQuint);
content.FadeOut(fade_duration, Easing.OutQuint);
}
else
{
loading.FadeOut(fade_duration, Easing.OutQuint);
content.FadeIn(fade_duration, Easing.OutQuint);
}
}
}
public ShowMoreButton()
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new CircularContainer
{
Masking = true,
Size = new Vector2(140, 30),
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ChevronIcon(),
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = "show more".ToUpper(),
},
new ChevronIcon(),
}
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(12)
},
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
IdleColour = colors.GreySeafoamDark;
HoverColour = colors.GreySeafoam;
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
try
{
return base.OnClick(e);
}
finally
{
// run afterwards as this will disable this button.
IsLoading = true;
}
}
private class ChevronIcon : SpriteIcon
{
private const int bottom_margin = 2;
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Margin = new MarginPadding { Bottom = bottom_margin };
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
Colour = colors.Yellow;
}
}
}
}