mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 16:27:26 +08:00
Add test coverage for per-ruleset setup screens
This commit is contained in:
parent
1a26658ba4
commit
6e4efdd1b1
@ -4,8 +4,13 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
|
||||
@ -23,15 +28,31 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[Test]
|
||||
public void TestOsu() => runForRuleset(new OsuRuleset().RulesetInfo);
|
||||
|
||||
[Test]
|
||||
public void TestTaiko() => runForRuleset(new TaikoRuleset().RulesetInfo);
|
||||
|
||||
[Test]
|
||||
public void TestCatch() => runForRuleset(new CatchRuleset().RulesetInfo);
|
||||
|
||||
[Test]
|
||||
public void TestMania() => runForRuleset(new ManiaRuleset().RulesetInfo);
|
||||
|
||||
private void runForRuleset(RulesetInfo rulesetInfo)
|
||||
{
|
||||
AddStep("create screen", () =>
|
||||
{
|
||||
editorBeatmap.BeatmapInfo.Ruleset = rulesetInfo;
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
|
||||
Child = new SetupScreen
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user