mirror of
https://github.com/ppy/osu.git
synced 2025-03-15 01:27:20 +08:00
Fix update thread realm context never being Refresh()
ed
This commit is contained in:
parent
384a0664c2
commit
6e4cd91b7b
@ -377,6 +377,13 @@ namespace osu.Game
|
|||||||
FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None;
|
FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
realmFactory.Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user