From 6e1a1bb5622722db03776d5da88dca2d4a3c8c79 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 30 May 2025 16:32:07 +0900 Subject: [PATCH] Inflate padding to left of difficulty icon to make more visually even --- osu.Game/Screens/SelectV2/PanelBeatmap.cs | 2 +- osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/SelectV2/PanelBeatmap.cs b/osu.Game/Screens/SelectV2/PanelBeatmap.cs index a4a1a1e4cd..728f391a46 100644 --- a/osu.Game/Screens/SelectV2/PanelBeatmap.cs +++ b/osu.Game/Screens/SelectV2/PanelBeatmap.cs @@ -93,7 +93,7 @@ namespace osu.Game.Screens.SelectV2 Icon = difficultyIcon = new ConstrainedIconContainer { Size = new Vector2(9f), - Margin = new MarginPadding { Horizontal = 1.5f }, + Margin = new MarginPadding { Left = 2.5f, Right = 1.5f }, Colour = colourProvider.Background5, }; diff --git a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs index 266666e3b5..680e3828ab 100644 --- a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs +++ b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs @@ -100,7 +100,7 @@ namespace osu.Game.Screens.SelectV2 Icon = difficultyIcon = new ConstrainedIconContainer { Size = new Vector2(12), - Margin = new MarginPadding { Horizontal = 3f }, + Margin = new MarginPadding { Left = 4f, Right = 3f }, Colour = colourProvider.Background5, };