diff --git a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs index c2db79b9ef..048ba6556b 100644 --- a/osu.Game/Skinning/Editor/SkinSelectionHandler.cs +++ b/osu.Game/Skinning/Editor/SkinSelectionHandler.cs @@ -287,15 +287,15 @@ namespace osu.Game.Skinning.Editor var result = default(Anchor); - static Anchor getTieredComponent(float component, Anchor tier0, Anchor tier1, Anchor tier2) + static Anchor getTieredComponent(float component, Anchor anchor0, Anchor anchor1, Anchor anchor2) { if (component >= 2 / 3f) - return tier2; + return anchor2; if (component >= 1 / 3f) - return tier1; + return anchor1; - return tier0; + return anchor0; } result |= getTieredComponent(absolutePosition.X / factor.X, Anchor.x0, Anchor.x1, Anchor.x2);