1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-13 17:13:06 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into comments_api

This commit is contained in:
Andrei Zavatski 2019-10-09 10:00:20 +03:00
commit 6deafc04bf
9 changed files with 251 additions and 164 deletions

View File

@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => updatePosition()); positionBindable.BindValueChanged(_ => updatePosition());
pathBindable.BindValueChanged(_ => updatePosition(), true); pathBindable.BindValueChanged(_ => updatePosition(), true);
// TODO: This has no drawable content. Support for skins should be added.
} }
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -16,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@ -34,6 +35,8 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets; private RulesetStore rulesets;
private MusicController music;
private WorkingBeatmap defaultBeatmap; private WorkingBeatmap defaultBeatmap;
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
@ -79,6 +82,11 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(music = new MusicController());
// required to get bindables attached
Add(music);
Beatmap.SetDefault(); Beatmap.SetDefault();
Dependencies.Cache(config = new OsuConfigManager(LocalStorage)); Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
@ -93,6 +101,57 @@ namespace osu.Game.Tests.Visual.SongSelect
manager?.Delete(manager.GetAllUsableBeatmapSets()); manager?.Delete(manager.GetAllUsableBeatmapSets());
}); });
[Test]
public void TestAudioResuming()
{
createSongSelect();
addRulesetImportStep(0);
addRulesetImportStep(0);
checkMusicPlaying(true);
AddStep("select first", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.First()));
checkMusicPlaying(true);
AddStep("manual pause", () => music.TogglePause());
checkMusicPlaying(false);
AddStep("select next difficulty", () => songSelect.Carousel.SelectNext(skipDifficulties: false));
checkMusicPlaying(false);
AddStep("select next set", () => songSelect.Carousel.SelectNext());
checkMusicPlaying(true);
}
[TestCase(false)]
[TestCase(true)]
public void TestAudioRemainsCorrectOnRulesetChange(bool rulesetsInSameBeatmap)
{
createSongSelect();
// start with non-osu! to avoid convert confusion
changeRuleset(1);
if (rulesetsInSameBeatmap)
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
});
else
{
addRulesetImportStep(1);
addRulesetImportStep(0);
}
checkMusicPlaying(true);
AddStep("manual pause", () => music.TogglePause());
checkMusicPlaying(false);
changeRuleset(0);
checkMusicPlaying(!rulesetsInSameBeatmap);
}
[Test] [Test]
public void TestDummy() public void TestDummy()
{ {
@ -128,12 +187,10 @@ namespace osu.Game.Tests.Visual.SongSelect
} }
[Test] [Test]
[Ignore("needs fixing")]
public void TestImportUnderDifferentRuleset() public void TestImportUnderDifferentRuleset()
{ {
createSongSelect(); createSongSelect();
changeRuleset(2); addRulesetImportStep(2);
addRulesetImportStep(0);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null); AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
} }
@ -224,6 +281,9 @@ namespace osu.Game.Tests.Visual.SongSelect
private static int importId; private static int importId;
private int getImportId() => ++importId; private int getImportId() => ++importId;
private void checkMusicPlaying(bool playing) =>
AddUntilStep($"music {(playing ? "" : "not ")}playing", () => music.IsPlaying == playing);
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods); private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods);
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id)); private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -23,8 +22,6 @@ namespace osu.Game.Screens.Edit.Compose
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(); private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
private HitObjectComposer composer;
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] BindableBeatDivisor beatDivisor) private void load([CanBeNull] BindableBeatDivisor beatDivisor)
{ {
@ -107,26 +104,32 @@ namespace osu.Game.Screens.Edit.Compose
return; return;
} }
composer = ruleset.CreateHitObjectComposer(); var composer = ruleset.CreateHitObjectComposer();
if (composer == null) Drawable content;
if (composer != null)
{ {
Logger.Log($"Ruleset {ruleset.Description} doesn't support hitobject composition."); var beatmapSkinProvider = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
// ExitRequested?.Invoke();
return; // the beatmapSkinProvider is used as the fallback source here to allow the ruleset-specific skin implementation
// full access to all skin sources.
var rulesetSkinProvider = new SkinProvidingContainer(ruleset.CreateLegacySkinProvider(beatmapSkinProvider));
// load the skinning hierarchy first.
// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
content = beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(ruleset.CreateHitObjectComposer()));
}
else
{
content = new ScreenWhiteBox.UnderConstructionMessage($"{ruleset.Description}'s composer");
} }
var beatmapSkinProvider = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin); LoadComponentAsync(content, _ =>
{
// the beatmapSkinProvider is used as the fallback source here to allow the ruleset-specific skin implementation composerContainer.Add(content);
// full access to all skin sources. content.FadeInFromZero(300, Easing.OutQuint);
var rulesetSkinProvider = new SkinProvidingContainer(ruleset.CreateLegacySkinProvider(beatmapSkinProvider)); });
// load the skinning hierarchy first.
// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
composerContainer.Add(
beatmapSkinProvider.WithChild(
rulesetSkinProvider.WithChild(composer)));
} }
} }
} }

View File

@ -1,52 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit.Design namespace osu.Game.Screens.Edit.Design
{ {
public class DesignScreen : EditorScreen public class DesignScreen : EditorScreen
{ {
public DesignScreen() public DesignScreen()
{ {
Add(new Container Child = new ScreenWhiteBox.UnderConstructionMessage("Design mode");
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.35f
},
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f
},
new Container
{
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Child = new OsuSpriteText { Text = "Design screen" }
}
}
}
}
});
} }
} }
} }

View File

@ -26,6 +26,8 @@ using System.Collections.Generic;
using osu.Framework; using osu.Framework;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
@ -258,6 +260,10 @@ namespace osu.Game.Screens.Edit
switch (e.NewValue) switch (e.NewValue)
{ {
case EditorScreenMode.SongSetup:
currentScreen = new SetupScreen();
break;
case EditorScreenMode.Compose: case EditorScreenMode.Compose:
currentScreen = new ComposeScreen(); currentScreen = new ComposeScreen();
break; break;
@ -266,6 +272,10 @@ namespace osu.Game.Screens.Edit
currentScreen = new DesignScreen(); currentScreen = new DesignScreen();
break; break;
case EditorScreenMode.Timing:
currentScreen = new TimingScreen();
break;
default: default:
currentScreen = new EditorScreen(); currentScreen = new EditorScreen();
break; break;

View File

@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Edit.Setup
{
public class SetupScreen : EditorScreen
{
public SetupScreen()
{
Child = new ScreenWhiteBox.UnderConstructionMessage("Setup mode");
}
}
}

View File

@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Edit.Timing
{
public class TimingScreen : EditorScreen
{
public TimingScreen()
{
Child = new ScreenWhiteBox.UnderConstructionMessage("Timing mode");
}
}
}

View File

@ -20,38 +20,17 @@ namespace osu.Game.Screens
{ {
public class ScreenWhiteBox : OsuScreen public class ScreenWhiteBox : OsuScreen
{ {
private readonly UnderConstructionMessage message;
private const double transition_time = 1000; private const double transition_time = 1000;
protected virtual IEnumerable<Type> PossibleChildren => null; protected virtual IEnumerable<Type> PossibleChildren => null;
private readonly FillFlowContainer textContainer;
private readonly Container boxContainer;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2"); protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
Alpha = 0;
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
boxContainer.ScaleTo(0.2f);
boxContainer.RotateTo(-20);
using (BeginDelayedSequence(300, true))
{
boxContainer.ScaleTo(1, transition_time, Easing.OutElastic);
boxContainer.RotateTo(0, transition_time / 2, Easing.OutQuint);
textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
this.FadeIn(transition_time, Easing.OutExpo);
}
}
public override bool OnExiting(IScreen next) public override bool OnExiting(IScreen next)
{ {
textContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo); message.TextContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo);
this.FadeOut(transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo);
return base.OnExiting(next); return base.OnExiting(next);
@ -61,7 +40,7 @@ namespace osu.Game.Screens
{ {
base.OnSuspending(next); base.OnSuspending(next);
textContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo); message.TextContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo);
this.FadeOut(transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo);
} }
@ -69,7 +48,7 @@ namespace osu.Game.Screens
{ {
base.OnResuming(last); base.OnResuming(last);
textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo); message.TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
this.FadeIn(transition_time, Easing.OutExpo); this.FadeIn(transition_time, Easing.OutExpo);
} }
@ -79,65 +58,7 @@ namespace osu.Game.Screens
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
boxContainer = new Container message = new UnderConstructionMessage(GetType().Name),
{
Size = new Vector2(0.3f),
RelativeSizeAxes = Axes.Both,
CornerRadius = 20,
Masking = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = getColourFor(GetType()),
Alpha = 0.2f,
Blending = BlendingParameters.Additive,
},
textContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Solid.UniversalAccess,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(50),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = GetType().Name,
Colour = getColourFor(GetType()).Lighten(0.8f),
Font = OsuFont.GetFont(size: 50),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "is not yet ready for use!",
Font = OsuFont.GetFont(size: 20),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "please check back a bit later.",
Font = OsuFont.GetFont(size: 14),
},
}
},
}
},
childModeButtons = new FillFlowContainer childModeButtons = new FillFlowContainer
{ {
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
@ -155,24 +76,24 @@ namespace osu.Game.Screens
childModeButtons.Add(new ChildModeButton childModeButtons.Add(new ChildModeButton
{ {
Text = $@"{t.Name}", Text = $@"{t.Name}",
BackgroundColour = getColourFor(t), BackgroundColour = getColourFor(t.Name),
HoverColour = getColourFor(t).Lighten(0.2f), HoverColour = getColourFor(t.Name).Lighten(0.2f),
Action = delegate { this.Push(Activator.CreateInstance(t) as Screen); } Action = delegate { this.Push(Activator.CreateInstance(t) as Screen); }
}); });
} }
} }
} }
private Color4 getColourFor(Type type) private static Color4 getColourFor(object type)
{ {
int hash = type.Name.GetHashCode(); int hash = type.GetHashCode();
byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
return new Color4(r, g, b, 255); return new Color4(r, g, b, 255);
} }
public class ChildModeButton : TwoLayerButton private class ChildModeButton : TwoLayerButton
{ {
public ChildModeButton() public ChildModeButton()
{ {
@ -181,5 +102,104 @@ namespace osu.Game.Screens
Origin = Anchor.BottomRight; Origin = Anchor.BottomRight;
} }
} }
public class UnderConstructionMessage : CompositeDrawable
{
public FillFlowContainer TextContainer { get; }
private readonly Container boxContainer;
public UnderConstructionMessage(string name)
{
RelativeSizeAxes = Axes.Both;
Size = new Vector2(0.3f);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
var colour = getColourFor(name);
InternalChildren = new Drawable[]
{
boxContainer = new Container
{
CornerRadius = 20,
Masking = true,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colour,
Alpha = 0.2f,
Blending = BlendingParameters.Additive,
},
TextContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Solid.UniversalAccess,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(50),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = name,
Colour = colour.Lighten(0.8f),
Font = OsuFont.GetFont(size: 36),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "is not yet ready for use!",
Font = OsuFont.GetFont(size: 20),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "please check back a bit later.",
Font = OsuFont.GetFont(size: 14),
},
}
},
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
TextContainer.Position = new Vector2(DrawSize.X / 16, 0);
boxContainer.Hide();
boxContainer.ScaleTo(0.2f);
boxContainer.RotateTo(-20);
using (BeginDelayedSequence(300, true))
{
boxContainer.ScaleTo(1, transition_time, Easing.OutElastic);
boxContainer.RotateTo(0, transition_time / 2, Easing.OutQuint);
TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
boxContainer.FadeIn(transition_time, Easing.OutExpo);
}
}
}
} }
} }

View File

@ -412,9 +412,6 @@ namespace osu.Game.Screens.Select
WorkingBeatmap previous = Beatmap.Value; WorkingBeatmap previous = Beatmap.Value;
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, previous); Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, previous);
if (this.IsCurrentScreen() && Beatmap.Value?.Track != previous?.Track)
ensurePlayingSelected(true);
if (beatmap != null) if (beatmap != null)
{ {
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID) if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
@ -424,6 +421,9 @@ namespace osu.Game.Screens.Select
} }
} }
if (this.IsCurrentScreen())
ensurePlayingSelected();
UpdateBeatmap(Beatmap.Value); UpdateBeatmap(Beatmap.Value);
} }
} }
@ -581,19 +581,24 @@ namespace osu.Game.Screens.Select
beatmap.Track.Looping = true; beatmap.Track.Looping = true;
} }
private void ensurePlayingSelected(bool restart = false) private readonly WeakReference<Track> lastTrack = new WeakReference<Track>(null);
/// <summary>
/// Ensures some music is playing for the current track.
/// Will resume playback from a manual user pause if the track has changed.
/// </summary>
private void ensurePlayingSelected()
{ {
Track track = Beatmap.Value.Track; Track track = Beatmap.Value.Track;
if (!track.IsRunning) bool isNewTrack = !lastTrack.TryGetTarget(out var last) || last != track;
{
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
if (restart) track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
track.Restart();
else if (!track.IsRunning && (music?.IsUserPaused != true || isNewTrack))
track.Start(); track.Restart();
}
lastTrack.SetTarget(track);
} }
private void onBeatmapSetAdded(BeatmapSetInfo s) => Carousel.UpdateBeatmapSet(s); private void onBeatmapSetAdded(BeatmapSetInfo s) => Carousel.UpdateBeatmapSet(s);