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Rename OnlinePlayScreen.LoungeSubScreen
to Lounge
This commit is contained in:
parent
6bd51b32b4
commit
6d97f89399
@ -93,7 +93,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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public void Join(Room room, string? password)
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public void Join(Room room, string? password)
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{
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{
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LoungeSubScreen.Join(room, password);
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Lounge.Join(room, password);
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}
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}
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.OnlinePlay
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// while leases may be taken out by a subscreen.
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// while leases may be taken out by a subscreen.
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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protected LoungeSubScreen LoungeSubScreen;
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protected LoungeSubScreen Lounge;
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private MultiplayerWaveContainer waves;
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private MultiplayerWaveContainer waves;
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private ScreenStack screenStack;
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private ScreenStack screenStack;
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@ -90,7 +90,7 @@ namespace osu.Game.Screens.OnlinePlay
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screenStack.ScreenPushed += screenPushed;
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screenStack.ScreenPushed += screenPushed;
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screenStack.ScreenExited += screenExited;
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screenStack.ScreenExited += screenExited;
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screenStack.Push(LoungeSubScreen = CreateLounge());
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screenStack.Push(Lounge = CreateLounge());
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apiState.BindTo(API.State);
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apiState.BindTo(API.State);
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apiState.BindValueChanged(onlineStateChanged, true);
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apiState.BindValueChanged(onlineStateChanged, true);
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@ -121,10 +121,10 @@ namespace osu.Game.Screens.OnlinePlay
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Mods.SetDefault();
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Mods.SetDefault();
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if (LoungeSubScreen.IsCurrentScreen())
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if (Lounge.IsCurrentScreen())
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LoungeSubScreen.OnEntering(e);
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Lounge.OnEntering(e);
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else
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else
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LoungeSubScreen.MakeCurrent();
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Lounge.MakeCurrent();
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}
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}
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public override void OnResuming(ScreenTransitionEvent e)
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public override void OnResuming(ScreenTransitionEvent e)
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@ -159,7 +159,7 @@ namespace osu.Game.Screens.OnlinePlay
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public override bool OnExiting(ScreenExitEvent e)
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public override bool OnExiting(ScreenExitEvent e)
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{
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{
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while (screenStack.CurrentScreen != null && screenStack.CurrentScreen is not Lounge.LoungeSubScreen)
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while (screenStack.CurrentScreen != null && screenStack.CurrentScreen is not LoungeSubScreen)
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{
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{
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var subScreen = (Screen)screenStack.CurrentScreen;
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var subScreen = (Screen)screenStack.CurrentScreen;
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if (subScreen.IsLoaded && subScreen.OnExiting(e))
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if (subScreen.IsLoaded && subScreen.OnExiting(e))
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