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Remove duplicated dependency on AudioManager
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@ -44,7 +44,7 @@ namespace osu.Game.Screens.Menu
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private SampleChannel welcome;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load()
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{
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if (MenuVoice.Value && !MenuMusic.Value)
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welcome = audio.Samples.Get(@"welcome");
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