From 6d728d27fc7d150c313ec442b810772f174995cf Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 31 Jul 2020 17:58:48 +0900 Subject: [PATCH] Cleanup/consolidate indexing request --- .../Multi/Ranking/TimeshiftResultsScreen.cs | 52 +++++++++++-------- 1 file changed, 30 insertions(+), 22 deletions(-) diff --git a/osu.Game/Screens/Multi/Ranking/TimeshiftResultsScreen.cs b/osu.Game/Screens/Multi/Ranking/TimeshiftResultsScreen.cs index 648bee385c..0ef4953e83 100644 --- a/osu.Game/Screens/Multi/Ranking/TimeshiftResultsScreen.cs +++ b/osu.Game/Screens/Multi/Ranking/TimeshiftResultsScreen.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -75,21 +76,8 @@ namespace osu.Game.Screens.Multi.Ranking performSuccessCallback(scoresCallback, allScores); }; - userScoreReq.Failure += _ => - { - // Fallback to a normal index. - var indexReq = new IndexPlaylistScoresRequest(roomId, playlistItem.ID); - - indexReq.Success += r => - { - performSuccessCallback(scoresCallback, r.Scores); - lowerScores = r; - }; - - indexReq.Failure += __ => loadingLayer.Hide(); - - api.Queue(indexReq); - }; + // On failure, fallback to a normal index. + userScoreReq.Failure += _ => api.Queue(createIndexRequest(scoresCallback)); return userScoreReq; } @@ -103,16 +91,30 @@ namespace osu.Game.Screens.Multi.Ranking if (pivot?.Cursor == null) return null; - var indexReq = new IndexPlaylistScoresRequest(roomId, playlistItem.ID, pivot.Cursor, pivot.Params); + return createIndexRequest(scoresCallback, pivot); + } + + /// + /// Creates a with an optional score pivot. + /// + /// Does not queue the request. + /// The callback to perform with the resulting scores. + /// An optional score pivot to retrieve scores around. Can be null to retrieve scores from the highest score. + /// The indexing . + private APIRequest createIndexRequest(Action> scoresCallback, [CanBeNull] MultiplayerScores pivot = null) + { + var indexReq = pivot != null + ? new IndexPlaylistScoresRequest(roomId, playlistItem.ID, pivot.Cursor, pivot.Params) + : new IndexPlaylistScoresRequest(roomId, playlistItem.ID); indexReq.Success += r => { - if (direction == -1) - higherScores = r; - else + if (pivot == lowerScores) lowerScores = r; + else + higherScores = r; - performSuccessCallback(scoresCallback, r.Scores); + performSuccessCallback(scoresCallback, r.Scores, pivot); }; indexReq.Failure += _ => loadingLayer.Hide(); @@ -120,7 +122,13 @@ namespace osu.Game.Screens.Multi.Ranking return indexReq; } - private void performSuccessCallback(Action> callback, List scores) + /// + /// Transforms returned into s, ensure the is put into a sane state, and invokes a given success callback. + /// + /// The callback to invoke with the final s. + /// The s that were retrieved from s. + /// An optional pivot around which the scores were retrieved. + private void performSuccessCallback([NotNull] Action> callback, [NotNull] List scores, [CanBeNull] MultiplayerScores pivot = null) { var scoreInfos = new List(scores.Select(s => s.CreateScoreInfo(playlistItem))); @@ -136,7 +144,7 @@ namespace osu.Game.Screens.Multi.Ranking } // Invoke callback to add the scores. Exclude the user's current score which was added previously. - callback?.Invoke(scoreInfos.Where(s => s.ID != Score?.OnlineScoreID)); + callback.Invoke(scoreInfos.Where(s => s.ID != Score?.OnlineScoreID)); loadingLayer.Hide(); }