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Minor fixes

This commit is contained in:
frankhjwx 2018-05-21 13:35:02 +08:00
parent 2e5bc4323a
commit 6d71f7f220

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@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
/// The weighting of each strain value decays to this number * it's previous value
/// </summary>
private const double decay_weight = 0.94;
protected double CalculateDifficulty()
{
// The strain step needs to be adjusted for the algorithm to be considered equal with speed changing mods