diff --git a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs b/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs index 2d9cec4cc0..68e135e5a4 100644 --- a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs @@ -52,8 +52,8 @@ namespace osu.Game.Screens.Select.Leaderboards scores = value; placeholderContainer.FadeOut(fade_duration); + scrollFlow?.FadeOut(fade_duration).Expire(); - scrollContainer.Clear(true); // scores stick around in scrollFlow in VisualTests without this for some reason scrollFlow = null; loading.Hide();