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Fix exiting results screen returning to player.

This commit is contained in:
Dean Herbert 2016-12-08 20:03:18 +09:00
parent c53743ca7d
commit 6cfb174f02

View File

@ -132,6 +132,7 @@ namespace osu.Game.Screens.Play
Delay(1000);
Schedule(delegate
{
ValidForResume = false;
Push(new Results
{
Score = scoreProcessor.GetScore()