diff --git a/osu.Game/Rulesets/Mods/ModUsage.cs b/osu.Game/Rulesets/Mods/ModUsage.cs
index 746387a062..04d99149dd 100644
--- a/osu.Game/Rulesets/Mods/ModUsage.cs
+++ b/osu.Game/Rulesets/Mods/ModUsage.cs
@@ -4,23 +4,23 @@
namespace osu.Game.Rulesets.Mods
{
///
- /// The usage of this mod to determine whether it's playable in such context.
+ /// The context in which a is playable.
///
public enum ModUsage
{
///
- /// Used for a per-user gameplay session.
+ /// This mod can be used for a per-user gameplay session.
///
User,
///
- /// Used in multiplayer but must be applied to all users.
+ /// This mod can be used in multiplayer but must be applied to all users.
/// This is generally the case for mods which affect the length of gameplay.
///
MultiplayerRoomWide,
///
- /// Used in multiplayer either at a room or per-player level (i.e. "free mod").
+ /// This mod can be used in multiplayer either at a room or per-player level (i.e. "free mod").
///
MultiplayerPerPlayer,
}