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Merge pull request #760 from peppy/message-fetch-fix
Fix initial requests of channel mesages not being performed
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commit
6cbaf1ba05
@ -245,7 +245,7 @@ namespace osu.Game.Overlays
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addChannel(channels.Find(c => c.Name == @"#lobby"));
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});
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messageRequest = Scheduler.AddDelayed(() => fetchNewMessages(), 1000, true);
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messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
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};
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api.Queue(req);
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@ -289,17 +289,34 @@ namespace osu.Game.Overlays
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channelTabs.AddItem(channel);
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// we need to get a good number of messages initially for each channel we care about.
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fetchNewMessages(channel);
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fetchInitialMessages(channel);
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if (CurrentChannel == null)
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CurrentChannel = channel;
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}
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private void fetchNewMessages(Channel specificChannel = null)
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private void fetchInitialMessages(Channel channel)
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{
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var req = new GetMessagesRequest(new List<Channel> { channel }, null);
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req.Success += delegate (List<Message> messages)
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{
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channel.AddNewMessages(messages.ToArray());
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Debug.Write("success!");
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};
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req.Failure += delegate
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{
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Debug.Write("failure!");
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};
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api.Queue(req);
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}
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private void fetchNewMessages()
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{
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if (fetchReq != null) return;
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fetchReq = new GetMessagesRequest(specificChannel != null ? new List<Channel> { specificChannel } : careChannels, lastMessageId);
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fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
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fetchReq.Success += delegate (List<Message> messages)
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{
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var ids = messages.Where(m => m.TargetType == TargetType.Channel).Select(m => m.TargetId).Distinct();
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