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Remove unnecessary property

This commit is contained in:
Dean Herbert 2021-05-13 22:25:11 +09:00
parent c57a2f43fa
commit 6c12cae105

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@ -23,11 +23,6 @@ namespace osu.Game.Skinning.Editor
private Drawable drawable => (Drawable)Item;
/// <summary>
/// Whether the blueprint should be shown even when the <see cref="SelectionBlueprint{T}.Item"/> is not alive.
/// </summary>
protected virtual bool AlwaysShowWhenSelected => true;
protected override bool ShouldBeAlive => drawable.IsAlive && Item.IsPresent;
[Resolved]