diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 5351bd746d..59c512c469 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -35,8 +35,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty difficultyHitObjects.Clear(); float circleSize = Beatmap.BeatmapInfo.BaseDifficulty.CircleSize; - float catcherWidth = (1.0f - 0.7f * (circleSize - 5) / 5) * 0.62064f * 172; - //float catcherWidth = (float)(305.0f / 1.6f * ((102.4f * (1.0f - 0.7 * (circleSize - 5.0f)) / 5.0f) / 128.0f * 0.7f)); + float catcherWidth = (1.0f - 0.7f * (circleSize - 5) / 5) * 0.62064f * CatcherArea.CATCHER_SIZE; float catcherWidthHalf = catcherWidth / 2; catcherWidthHalf *= 0.8f;