1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-19 09:12:54 +08:00

Add shadow over tooltip

This commit is contained in:
Salman Ahmed 2024-07-28 06:34:59 +03:00
parent 31787757ef
commit 6bdb1107c1

View File

@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Effects;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Scoring; using osu.Game.Scoring;
using osuTK; using osuTK;
using Box = osu.Framework.Graphics.Shapes.Box;
using Color4 = osuTK.Graphics.Color4;
namespace osu.Game.Overlays.Profile.Header.Components namespace osu.Game.Overlays.Profile.Header.Components
{ {
@ -39,6 +42,13 @@ namespace osu.Game.Overlays.Profile.Header.Components
CornerRadius = 20f; CornerRadius = 20f;
Masking = true; Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.5f),
Radius = 30f,
};
Children = new Drawable[] Children = new Drawable[]
{ {
background = new Box background = new Box