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Add shadow over tooltip
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31787757ef
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@ -2,18 +2,21 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osuTK;
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using osuTK;
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using Box = osu.Framework.Graphics.Shapes.Box;
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using Color4 = osuTK.Graphics.Color4;
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namespace osu.Game.Overlays.Profile.Header.Components
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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{
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@ -39,6 +42,13 @@ namespace osu.Game.Overlays.Profile.Header.Components
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CornerRadius = 20f;
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CornerRadius = 20f;
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Masking = true;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.5f),
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Radius = 30f,
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};
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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background = new Box
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background = new Box
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