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Apply NRT to test scene
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -19,7 +17,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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public partial class TestSceneBeatmapOffsetControl : OsuTestScene
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public partial class TestSceneBeatmapOffsetControl : OsuTestScene
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{
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{
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private BeatmapOffsetControl offsetControl;
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private BeatmapOffsetControl offsetControl = null!;
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[SetUpSteps]
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[SetUpSteps]
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public void SetUpSteps()
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public void SetUpSteps()
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