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Move humanizing to the model name instead

This commit is contained in:
iiSaLMaN 2019-09-21 20:04:12 +03:00
parent 3be03a26c9
commit 6bb0f3eb41

View File

@ -111,7 +111,7 @@ namespace osu.Game.Database
protected async Task Import(ProgressNotification notification, params string[] paths)
{
notification.Progress = 0;
notification.Text = $"{HumanisedModelName.Pluralize(paths.Length == 1)} import is initialising...".Humanize();
notification.Text = $"{HumanisedModelName.Humanize().Pluralize(paths.Length == 1)} import is initialising...";
int current = 0;
@ -147,7 +147,7 @@ namespace osu.Game.Database
if (imported.Count == 0)
{
notification.Text = $"{HumanisedModelName.Pluralize(paths.Length == 1)} import failed!".Humanize();
notification.Text = $"{HumanisedModelName.Humanize().Pluralize(paths.Length == 1)} import failed!";
notification.State = ProgressNotificationState.Cancelled;
}
else