mirror of
https://github.com/ppy/osu.git
synced 2025-01-30 11:52:55 +08:00
Merge pull request #17579 from CenTdemeern1/clock-button
Make the toolbar clock feel more like a button
This commit is contained in:
commit
6b9f5812a5
@ -3,27 +3,35 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
public class ToolbarClock : CompositeDrawable
|
public class ToolbarClock : OsuClickableContainer
|
||||||
{
|
{
|
||||||
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
|
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
|
||||||
|
|
||||||
|
private Box hoverBackground;
|
||||||
|
private Box flashBackground;
|
||||||
|
|
||||||
private DigitalClockDisplay digital;
|
private DigitalClockDisplay digital;
|
||||||
private AnalogClockDisplay analog;
|
private AnalogClockDisplay analog;
|
||||||
|
|
||||||
public ToolbarClock()
|
public ToolbarClock()
|
||||||
|
: base(HoverSampleSet.Toolbar)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
AutoSizeAxes = Axes.X;
|
AutoSizeAxes = Axes.X;
|
||||||
|
|
||||||
Padding = new MarginPadding(10);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -31,23 +39,41 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
|
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
|
||||||
|
|
||||||
InternalChild = new FillFlowContainer
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
hoverBackground = new Box
|
||||||
AutoSizeAxes = Axes.X,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(5),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
analog = new AnalogClockDisplay
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.Gray(80).Opacity(180),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
flashBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Colour = Color4.White.Opacity(100),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
analog = new AnalogClockDisplay
|
||||||
Origin = Anchor.CentreLeft,
|
{
|
||||||
},
|
Anchor = Anchor.CentreLeft,
|
||||||
digital = new DigitalClockDisplay
|
Origin = Anchor.CentreLeft,
|
||||||
{
|
},
|
||||||
Anchor = Anchor.CentreLeft,
|
digital = new DigitalClockDisplay
|
||||||
Origin = Anchor.CentreLeft,
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -72,8 +98,25 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
|
flashBackground.FadeOutFromOne(800, Easing.OutQuint);
|
||||||
|
|
||||||
cycleDisplayMode();
|
cycleDisplayMode();
|
||||||
return true;
|
|
||||||
|
return base.OnClick(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
hoverBackground.FadeIn(200);
|
||||||
|
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
hoverBackground.FadeOut(200);
|
||||||
|
|
||||||
|
base.OnHoverLost(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void cycleDisplayMode()
|
private void cycleDisplayMode()
|
||||||
|
Loading…
Reference in New Issue
Block a user