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Merge pull request #16434 from peppy/fix-being-playing-test-failures

Fix test failures due to double `BeginPlaying` calls
This commit is contained in:
Dan Balasescu 2022-01-13 02:43:42 +09:00 committed by GitHub
commit 6b7896ec69
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@ -36,7 +36,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Background namespace osu.Game.Tests.Visual.Background
{ {
[TestFixture] [TestFixture]
public class TestSceneUserDimBackgrounds : OsuManualInputManagerTestScene public class TestSceneUserDimBackgrounds : ScreenTestScene
{ {
private DummySongSelect songSelect; private DummySongSelect songSelect;
private TestPlayerLoader playerLoader; private TestPlayerLoader playerLoader;
@ -56,14 +56,12 @@ namespace osu.Game.Tests.Visual.Background
Beatmap.SetDefault(); Beatmap.SetDefault();
} }
[SetUp] public override void SetUpSteps()
public virtual void SetUp() => Schedule(() =>
{ {
var stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }; base.SetUpSteps();
Child = stack;
stack.Push(songSelect = new DummySongSelect()); AddStep("push song select", () => Stack.Push(songSelect = new DummySongSelect()));
}); }
/// <summary> /// <summary>
/// User settings should always be ignored on song select screen. /// User settings should always be ignored on song select screen.