mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 21:02:54 +08:00
Merge branch 'master' into aimassist-mod
This commit is contained in:
commit
6b31e7e9db
1
.gitignore
vendored
1
.gitignore
vendored
@ -339,3 +339,4 @@ inspectcode
|
|||||||
|
|
||||||
# Fody (pulled in by Realm) - schema file
|
# Fody (pulled in by Realm) - schema file
|
||||||
FodyWeavers.xsd
|
FodyWeavers.xsd
|
||||||
|
**/FodyWeavers.xml
|
||||||
|
1
.idea/.idea.osu.Android/.idea/.name
Normal file
1
.idea/.idea.osu.Android/.idea/.name
Normal file
@ -0,0 +1 @@
|
|||||||
|
osu.Android
|
8
.idea/.idea.osu.Android/.idea/indexLayout.xml
Normal file
8
.idea/.idea.osu.Android/.idea/indexLayout.xml
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/misc.xml
Normal file
6
.idea/.idea.osu.Android/.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||||
|
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
Normal file
6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="RiderProjectSettingsUpdater">
|
||||||
|
<option name="vcsConfiguration" value="2" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/vcs.xml
Normal file
6
.idea/.idea.osu.Android/.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu/.idea/misc.xml
Normal file
6
.idea/.idea.osu/.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||||
|
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||||
|
</component>
|
||||||
|
</project>
|
@ -1,8 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
|
||||||
<component name="ProjectModuleManager">
|
|
||||||
<modules>
|
|
||||||
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
|
|
||||||
</modules>
|
|
||||||
</component>
|
|
||||||
</project>
|
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
<component name="RiderProjectSettingsUpdater">
|
<component name="RiderProjectSettingsUpdater">
|
||||||
<option name="vcsConfiguration" value="1" />
|
<option name="vcsConfiguration" value="2" />
|
||||||
</component>
|
</component>
|
||||||
</project>
|
</project>
|
@ -13,3 +13,5 @@ M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.H
|
|||||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
|
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
|
||||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
|
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
|
||||||
|
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
||||||
|
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||||
|
147
Gemfile.lock
147
Gemfile.lock
@ -1,53 +1,75 @@
|
|||||||
GEM
|
GEM
|
||||||
remote: https://rubygems.org/
|
remote: https://rubygems.org/
|
||||||
specs:
|
specs:
|
||||||
CFPropertyList (3.0.3)
|
CFPropertyList (3.0.5)
|
||||||
addressable (2.7.0)
|
rexml
|
||||||
|
addressable (2.8.0)
|
||||||
public_suffix (>= 2.0.2, < 5.0)
|
public_suffix (>= 2.0.2, < 5.0)
|
||||||
|
artifactory (3.0.15)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
aws-eventstream (1.1.0)
|
aws-eventstream (1.2.0)
|
||||||
aws-partitions (1.413.0)
|
aws-partitions (1.551.0)
|
||||||
aws-sdk-core (3.110.0)
|
aws-sdk-core (3.125.5)
|
||||||
aws-eventstream (~> 1, >= 1.0.2)
|
aws-eventstream (~> 1, >= 1.0.2)
|
||||||
aws-partitions (~> 1, >= 1.239.0)
|
aws-partitions (~> 1, >= 1.525.0)
|
||||||
aws-sigv4 (~> 1.1)
|
aws-sigv4 (~> 1.1)
|
||||||
jmespath (~> 1.0)
|
jmespath (~> 1.0)
|
||||||
aws-sdk-kms (1.40.0)
|
aws-sdk-kms (1.53.0)
|
||||||
aws-sdk-core (~> 3, >= 3.109.0)
|
aws-sdk-core (~> 3, >= 3.125.0)
|
||||||
aws-sigv4 (~> 1.1)
|
aws-sigv4 (~> 1.1)
|
||||||
aws-sdk-s3 (1.87.0)
|
aws-sdk-s3 (1.111.3)
|
||||||
aws-sdk-core (~> 3, >= 3.109.0)
|
aws-sdk-core (~> 3, >= 3.125.0)
|
||||||
aws-sdk-kms (~> 1)
|
aws-sdk-kms (~> 1)
|
||||||
aws-sigv4 (~> 1.1)
|
aws-sigv4 (~> 1.4)
|
||||||
aws-sigv4 (1.2.2)
|
aws-sigv4 (1.4.0)
|
||||||
aws-eventstream (~> 1, >= 1.0.2)
|
aws-eventstream (~> 1, >= 1.0.2)
|
||||||
babosa (1.0.4)
|
babosa (1.0.4)
|
||||||
claide (1.0.3)
|
claide (1.1.0)
|
||||||
colored (1.2)
|
colored (1.2)
|
||||||
colored2 (3.1.2)
|
colored2 (3.1.2)
|
||||||
commander-fastlane (4.4.6)
|
commander-fastlane (4.4.6)
|
||||||
highline (~> 1.7.2)
|
highline (~> 1.7.2)
|
||||||
declarative (0.0.20)
|
declarative (0.0.20)
|
||||||
declarative-option (0.1.0)
|
digest-crc (0.6.4)
|
||||||
digest-crc (0.6.3)
|
|
||||||
rake (>= 12.0.0, < 14.0.0)
|
rake (>= 12.0.0, < 14.0.0)
|
||||||
domain_name (0.5.20190701)
|
domain_name (0.5.20190701)
|
||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.6)
|
dotenv (2.7.6)
|
||||||
emoji_regex (3.2.1)
|
emoji_regex (3.2.3)
|
||||||
excon (0.78.1)
|
excon (0.90.0)
|
||||||
faraday (1.2.0)
|
faraday (1.9.3)
|
||||||
multipart-post (>= 1.2, < 3)
|
faraday-em_http (~> 1.0)
|
||||||
ruby2_keywords
|
faraday-em_synchrony (~> 1.0)
|
||||||
|
faraday-excon (~> 1.1)
|
||||||
|
faraday-httpclient (~> 1.0)
|
||||||
|
faraday-multipart (~> 1.0)
|
||||||
|
faraday-net_http (~> 1.0)
|
||||||
|
faraday-net_http_persistent (~> 1.0)
|
||||||
|
faraday-patron (~> 1.0)
|
||||||
|
faraday-rack (~> 1.0)
|
||||||
|
faraday-retry (~> 1.0)
|
||||||
|
ruby2_keywords (>= 0.0.4)
|
||||||
faraday-cookie_jar (0.0.7)
|
faraday-cookie_jar (0.0.7)
|
||||||
faraday (>= 0.8.0)
|
faraday (>= 0.8.0)
|
||||||
http-cookie (~> 1.0.0)
|
http-cookie (~> 1.0.0)
|
||||||
faraday_middleware (1.0.0)
|
faraday-em_http (1.0.0)
|
||||||
|
faraday-em_synchrony (1.0.0)
|
||||||
|
faraday-excon (1.1.0)
|
||||||
|
faraday-httpclient (1.0.1)
|
||||||
|
faraday-multipart (1.0.3)
|
||||||
|
multipart-post (>= 1.2, < 3)
|
||||||
|
faraday-net_http (1.0.1)
|
||||||
|
faraday-net_http_persistent (1.2.0)
|
||||||
|
faraday-patron (1.0.0)
|
||||||
|
faraday-rack (1.0.0)
|
||||||
|
faraday-retry (1.0.3)
|
||||||
|
faraday_middleware (1.2.0)
|
||||||
faraday (~> 1.0)
|
faraday (~> 1.0)
|
||||||
fastimage (2.2.1)
|
fastimage (2.2.6)
|
||||||
fastlane (2.170.0)
|
fastlane (2.181.0)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
|
artifactory (~> 3.0)
|
||||||
aws-sdk-s3 (~> 1.0)
|
aws-sdk-s3 (~> 1.0)
|
||||||
babosa (>= 1.0.3, < 2.0.0)
|
babosa (>= 1.0.3, < 2.0.0)
|
||||||
bundler (>= 1.12.0, < 3.0.0)
|
bundler (>= 1.12.0, < 3.0.0)
|
||||||
@ -68,6 +90,7 @@ GEM
|
|||||||
jwt (>= 2.1.0, < 3)
|
jwt (>= 2.1.0, < 3)
|
||||||
mini_magick (>= 4.9.4, < 5.0.0)
|
mini_magick (>= 4.9.4, < 5.0.0)
|
||||||
multipart-post (~> 2.0.0)
|
multipart-post (~> 2.0.0)
|
||||||
|
naturally (~> 2.2)
|
||||||
plist (>= 3.1.0, < 4.0.0)
|
plist (>= 3.1.0, < 4.0.0)
|
||||||
rubyzip (>= 2.0.0, < 3.0.0)
|
rubyzip (>= 2.0.0, < 3.0.0)
|
||||||
security (= 0.1.3)
|
security (= 0.1.3)
|
||||||
@ -94,65 +117,80 @@ GEM
|
|||||||
representable (~> 3.0)
|
representable (~> 3.0)
|
||||||
retriable (>= 2.0, < 4.0)
|
retriable (>= 2.0, < 4.0)
|
||||||
signet (~> 0.12)
|
signet (~> 0.12)
|
||||||
google-cloud-core (1.5.0)
|
google-apis-core (0.4.2)
|
||||||
|
addressable (~> 2.5, >= 2.5.1)
|
||||||
|
googleauth (>= 0.16.2, < 2.a)
|
||||||
|
httpclient (>= 2.8.1, < 3.a)
|
||||||
|
mini_mime (~> 1.0)
|
||||||
|
representable (~> 3.0)
|
||||||
|
retriable (>= 2.0, < 4.a)
|
||||||
|
rexml
|
||||||
|
webrick
|
||||||
|
google-apis-iamcredentials_v1 (0.10.0)
|
||||||
|
google-apis-core (>= 0.4, < 2.a)
|
||||||
|
google-apis-storage_v1 (0.11.0)
|
||||||
|
google-apis-core (>= 0.4, < 2.a)
|
||||||
|
google-cloud-core (1.6.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-errors (~> 1.0)
|
google-cloud-errors (~> 1.0)
|
||||||
google-cloud-env (1.4.0)
|
google-cloud-env (1.5.0)
|
||||||
faraday (>= 0.17.3, < 2.0)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
google-cloud-errors (1.0.1)
|
google-cloud-errors (1.2.0)
|
||||||
google-cloud-storage (1.29.2)
|
google-cloud-storage (1.36.0)
|
||||||
addressable (~> 2.5)
|
addressable (~> 2.8)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
google-api-client (~> 0.33)
|
google-apis-iamcredentials_v1 (~> 0.1)
|
||||||
google-cloud-core (~> 1.2)
|
google-apis-storage_v1 (~> 0.1)
|
||||||
googleauth (~> 0.9)
|
google-cloud-core (~> 1.6)
|
||||||
|
googleauth (>= 0.16.2, < 2.a)
|
||||||
mini_mime (~> 1.0)
|
mini_mime (~> 1.0)
|
||||||
googleauth (0.14.0)
|
googleauth (0.17.1)
|
||||||
faraday (>= 0.17.3, < 2.0)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
jwt (>= 1.4, < 3.0)
|
jwt (>= 1.4, < 3.0)
|
||||||
memoist (~> 0.16)
|
memoist (~> 0.16)
|
||||||
multi_json (~> 1.11)
|
multi_json (~> 1.11)
|
||||||
os (>= 0.9, < 2.0)
|
os (>= 0.9, < 2.0)
|
||||||
signet (~> 0.14)
|
signet (~> 0.15)
|
||||||
highline (1.7.10)
|
highline (1.7.10)
|
||||||
http-cookie (1.0.3)
|
http-cookie (1.0.4)
|
||||||
domain_name (~> 0.5)
|
domain_name (~> 0.5)
|
||||||
httpclient (2.8.3)
|
httpclient (2.8.3)
|
||||||
jmespath (1.4.0)
|
jmespath (1.5.0)
|
||||||
json (2.5.1)
|
json (2.6.1)
|
||||||
jwt (2.2.2)
|
jwt (2.3.0)
|
||||||
memoist (0.16.2)
|
memoist (0.16.2)
|
||||||
mini_magick (4.11.0)
|
mini_magick (4.11.0)
|
||||||
mini_mime (1.0.2)
|
mini_mime (1.1.2)
|
||||||
mini_portile2 (2.4.0)
|
mini_portile2 (2.4.0)
|
||||||
multi_json (1.15.0)
|
multi_json (1.15.0)
|
||||||
multipart-post (2.0.0)
|
multipart-post (2.0.0)
|
||||||
nanaimo (0.3.0)
|
nanaimo (0.3.0)
|
||||||
naturally (2.2.0)
|
naturally (2.2.1)
|
||||||
nokogiri (1.10.10)
|
nokogiri (1.10.10)
|
||||||
mini_portile2 (~> 2.4.0)
|
mini_portile2 (~> 2.4.0)
|
||||||
os (1.1.1)
|
os (1.1.4)
|
||||||
plist (3.5.0)
|
plist (3.6.0)
|
||||||
public_suffix (4.0.6)
|
public_suffix (4.0.6)
|
||||||
rake (13.0.3)
|
rake (13.0.6)
|
||||||
representable (3.0.4)
|
representable (3.1.1)
|
||||||
declarative (< 0.1.0)
|
declarative (< 0.1.0)
|
||||||
declarative-option (< 0.2.0)
|
trailblazer-option (>= 0.1.1, < 0.2.0)
|
||||||
uber (< 0.2.0)
|
uber (< 0.2.0)
|
||||||
retriable (3.1.2)
|
retriable (3.1.2)
|
||||||
|
rexml (3.2.5)
|
||||||
rouge (2.0.7)
|
rouge (2.0.7)
|
||||||
ruby2_keywords (0.0.2)
|
ruby2_keywords (0.0.5)
|
||||||
rubyzip (2.3.0)
|
rubyzip (2.3.2)
|
||||||
security (0.1.3)
|
security (0.1.3)
|
||||||
signet (0.14.0)
|
signet (0.16.0)
|
||||||
addressable (~> 2.3)
|
addressable (~> 2.8)
|
||||||
faraday (>= 0.17.3, < 2.0)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
jwt (>= 1.5, < 3.0)
|
jwt (>= 1.5, < 3.0)
|
||||||
multi_json (~> 1.10)
|
multi_json (~> 1.10)
|
||||||
simctl (1.6.8)
|
simctl (1.6.8)
|
||||||
CFPropertyList
|
CFPropertyList
|
||||||
naturally
|
naturally
|
||||||
slack-notifier (2.3.2)
|
slack-notifier (2.4.0)
|
||||||
souyuz (0.9.1)
|
souyuz (0.9.1)
|
||||||
fastlane (>= 1.103.0)
|
fastlane (>= 1.103.0)
|
||||||
highline (~> 1.7)
|
highline (~> 1.7)
|
||||||
@ -160,6 +198,7 @@ GEM
|
|||||||
terminal-notifier (2.0.0)
|
terminal-notifier (2.0.0)
|
||||||
terminal-table (1.8.0)
|
terminal-table (1.8.0)
|
||||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||||
|
trailblazer-option (0.1.2)
|
||||||
tty-cursor (0.7.1)
|
tty-cursor (0.7.1)
|
||||||
tty-screen (0.8.1)
|
tty-screen (0.8.1)
|
||||||
tty-spinner (0.9.3)
|
tty-spinner (0.9.3)
|
||||||
@ -167,18 +206,20 @@ GEM
|
|||||||
uber (0.1.0)
|
uber (0.1.0)
|
||||||
unf (0.1.4)
|
unf (0.1.4)
|
||||||
unf_ext
|
unf_ext
|
||||||
unf_ext (0.0.7.7)
|
unf_ext (0.0.8)
|
||||||
unicode-display_width (1.7.0)
|
unicode-display_width (1.8.0)
|
||||||
|
webrick (1.7.0)
|
||||||
word_wrap (1.0.0)
|
word_wrap (1.0.0)
|
||||||
xcodeproj (1.19.0)
|
xcodeproj (1.21.0)
|
||||||
CFPropertyList (>= 2.3.3, < 4.0)
|
CFPropertyList (>= 2.3.3, < 4.0)
|
||||||
atomos (~> 0.1.3)
|
atomos (~> 0.1.3)
|
||||||
claide (>= 1.0.2, < 2.0)
|
claide (>= 1.0.2, < 2.0)
|
||||||
colored2 (~> 3.1)
|
colored2 (~> 3.1)
|
||||||
nanaimo (~> 0.3.0)
|
nanaimo (~> 0.3.0)
|
||||||
|
rexml (~> 3.2.4)
|
||||||
xcpretty (0.3.0)
|
xcpretty (0.3.0)
|
||||||
rouge (~> 2.0.7)
|
rouge (~> 2.0.7)
|
||||||
xcpretty-travis-formatter (1.0.0)
|
xcpretty-travis-formatter (1.0.1)
|
||||||
xcpretty (~> 0.2, >= 0.0.7)
|
xcpretty (~> 0.2, >= 0.0.7)
|
||||||
|
|
||||||
PLATFORMS
|
PLATFORMS
|
||||||
|
@ -31,7 +31,7 @@ If you are looking to install or test osu! without setting up a development envi
|
|||||||
|
|
||||||
**Latest build:**
|
**Latest build:**
|
||||||
|
|
||||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.15+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||||
|
|
||||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
|||||||
[STAThread]
|
[STAThread]
|
||||||
public static int Main(string[] args)
|
public static int Main(string[] args)
|
||||||
{
|
{
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
|
||||||
{
|
{
|
||||||
host.Run(new OsuTestBrowser());
|
host.Run(new OsuTestBrowser());
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(EmptyFreeformReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(EmptyFreeformReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
||||||
|
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
[STAThread]
|
[STAThread]
|
||||||
public static int Main(string[] args)
|
public static int Main(string[] args)
|
||||||
{
|
{
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
|
||||||
{
|
{
|
||||||
host.Run(new OsuTestBrowser());
|
host.Run(new OsuTestBrowser());
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Pippidon.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(PippidonReplayFrame frame) => true;
|
protected override bool IsImportant(PippidonReplayFrame frame) => true;
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
||||||
|
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
|||||||
[STAThread]
|
[STAThread]
|
||||||
public static int Main(string[] args)
|
public static int Main(string[] args)
|
||||||
{
|
{
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
|
||||||
{
|
{
|
||||||
host.Run(new OsuTestBrowser());
|
host.Run(new OsuTestBrowser());
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(EmptyScrollingReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(EmptyScrollingReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
inputs.Add(new ReplayState<EmptyScrollingAction>
|
inputs.Add(new ReplayState<EmptyScrollingAction>
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
[STAThread]
|
[STAThread]
|
||||||
public static int Main(string[] args)
|
public static int Main(string[] args)
|
||||||
{
|
{
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
|
||||||
{
|
{
|
||||||
host.Run(new OsuTestBrowser());
|
host.Run(new OsuTestBrowser());
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Pippidon.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(PippidonReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(PippidonReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
inputs.Add(new ReplayState<PippidonAction>
|
inputs.Add(new ReplayState<PippidonAction>
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
|
|||||||
private PippidonCharacter pippidon;
|
private PippidonCharacter pippidon;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -12,7 +12,7 @@ Install _fastlane_ using
|
|||||||
```
|
```
|
||||||
[sudo] gem install fastlane -NV
|
[sudo] gem install fastlane -NV
|
||||||
```
|
```
|
||||||
or alternatively using `brew cask install fastlane`
|
or alternatively using `brew install fastlane`
|
||||||
|
|
||||||
# Available Actions
|
# Available Actions
|
||||||
## Android
|
## Android
|
||||||
|
@ -51,11 +51,11 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1215.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1227.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.128.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
<PackageReference Include="Realm" Version="10.7.1" />
|
<PackageReference Include="Realm" Version="10.8.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -10,14 +10,11 @@ using System.Runtime.Versioning;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
using osu.Desktop.Security;
|
using osu.Desktop.Security;
|
||||||
using osu.Desktop.Overlays;
|
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Desktop.Updater;
|
using osu.Desktop.Updater;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Screens;
|
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Desktop.Windows;
|
using osu.Desktop.Windows;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
@ -27,13 +24,9 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
internal class OsuGameDesktop : OsuGame
|
internal class OsuGameDesktop : OsuGame
|
||||||
{
|
{
|
||||||
private readonly bool noVersionOverlay;
|
|
||||||
private VersionManager versionManager;
|
|
||||||
|
|
||||||
public OsuGameDesktop(string[] args = null)
|
public OsuGameDesktop(string[] args = null)
|
||||||
: base(args)
|
: base(args)
|
||||||
{
|
{
|
||||||
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override StableStorage GetStorageForStableInstall()
|
public override StableStorage GetStorageForStableInstall()
|
||||||
@ -114,9 +107,6 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
if (!noVersionOverlay)
|
|
||||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
|
|
||||||
|
|
||||||
LoadComponentAsync(new DiscordRichPresence(), Add);
|
LoadComponentAsync(new DiscordRichPresence(), Add);
|
||||||
|
|
||||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||||
@ -125,23 +115,6 @@ namespace osu.Desktop
|
|||||||
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
|
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
|
||||||
{
|
|
||||||
base.ScreenChanged(lastScreen, newScreen);
|
|
||||||
|
|
||||||
switch (newScreen)
|
|
||||||
{
|
|
||||||
case IntroScreen _:
|
|
||||||
case MainMenu _:
|
|
||||||
versionManager?.Show();
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
versionManager?.Hide();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void SetHost(GameHost host)
|
public override void SetHost(GameHost host)
|
||||||
{
|
{
|
||||||
base.SetHost(host);
|
base.SetHost(host);
|
||||||
|
@ -55,7 +55,7 @@ namespace osu.Desktop
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(gameName, true))
|
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
|
||||||
{
|
{
|
||||||
host.ExceptionThrown += handleException;
|
host.ExceptionThrown += handleException;
|
||||||
|
|
||||||
|
@ -73,7 +73,7 @@ namespace osu.Desktop.Security
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.Solid.ShieldAlt;
|
Icon = FontAwesome.Solid.ShieldAlt;
|
||||||
IconBackground.Colour = colours.YellowDark;
|
IconBackground.Colour = colours.YellowDark;
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// ReSharper disable IdentifierTypo
|
||||||
|
|
||||||
namespace osu.Desktop.Windows
|
namespace osu.Desktop.Windows
|
||||||
{
|
{
|
||||||
internal class WindowsKey
|
internal class WindowsKey
|
||||||
|
141
osu.Game.Benchmarks/BenchmarkRealmReads.cs
Normal file
141
osu.Game.Benchmarks/BenchmarkRealmReads.cs
Normal file
@ -0,0 +1,141 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading;
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public class BenchmarkRealmReads : BenchmarkTest
|
||||||
|
{
|
||||||
|
private TemporaryNativeStorage storage;
|
||||||
|
private RealmAccess realm;
|
||||||
|
private UpdateThread updateThread;
|
||||||
|
|
||||||
|
[Params(1, 100, 1000)]
|
||||||
|
public int ReadsPerFetch { get; set; }
|
||||||
|
|
||||||
|
public override void SetUp()
|
||||||
|
{
|
||||||
|
storage = new TemporaryNativeStorage("realm-benchmark");
|
||||||
|
storage.DeleteDirectory(string.Empty);
|
||||||
|
|
||||||
|
realm = new RealmAccess(storage, "client");
|
||||||
|
|
||||||
|
realm.Run(r =>
|
||||||
|
{
|
||||||
|
realm.Write(c => c.Add(TestResources.CreateTestBeatmapSetInfo(rulesets: new[] { new OsuRuleset().RulesetInfo })));
|
||||||
|
});
|
||||||
|
|
||||||
|
updateThread = new UpdateThread(() => { }, null);
|
||||||
|
updateThread.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void BenchmarkDirectPropertyRead()
|
||||||
|
{
|
||||||
|
realm.Run(r =>
|
||||||
|
{
|
||||||
|
var beatmapSet = r.All<BeatmapSetInfo>().First();
|
||||||
|
|
||||||
|
for (int i = 0; i < ReadsPerFetch; i++)
|
||||||
|
{
|
||||||
|
string _ = beatmapSet.Beatmaps.First().Hash;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void BenchmarkDirectPropertyReadUpdateThread()
|
||||||
|
{
|
||||||
|
var done = new ManualResetEventSlim();
|
||||||
|
|
||||||
|
updateThread.Scheduler.Add(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First();
|
||||||
|
|
||||||
|
for (int i = 0; i < ReadsPerFetch; i++)
|
||||||
|
{
|
||||||
|
string _ = beatmapSet.Beatmaps.First().Hash;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
done.Set();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
done.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void BenchmarkRealmLivePropertyRead()
|
||||||
|
{
|
||||||
|
realm.Run(r =>
|
||||||
|
{
|
||||||
|
var beatmapSet = r.All<BeatmapSetInfo>().First().ToLive(realm);
|
||||||
|
|
||||||
|
for (int i = 0; i < ReadsPerFetch; i++)
|
||||||
|
{
|
||||||
|
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void BenchmarkRealmLivePropertyReadUpdateThread()
|
||||||
|
{
|
||||||
|
var done = new ManualResetEventSlim();
|
||||||
|
|
||||||
|
updateThread.Scheduler.Add(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First().ToLive(realm);
|
||||||
|
|
||||||
|
for (int i = 0; i < ReadsPerFetch; i++)
|
||||||
|
{
|
||||||
|
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
done.Set();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
done.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void BenchmarkDetachedPropertyRead()
|
||||||
|
{
|
||||||
|
realm.Run(r =>
|
||||||
|
{
|
||||||
|
var beatmapSet = r.All<BeatmapSetInfo>().First().Detach();
|
||||||
|
|
||||||
|
for (int i = 0; i < ReadsPerFetch; i++)
|
||||||
|
{
|
||||||
|
string _ = beatmapSet.Beatmaps.First().Hash;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[GlobalCleanup]
|
||||||
|
public void Cleanup()
|
||||||
|
{
|
||||||
|
realm?.Dispose();
|
||||||
|
storage?.Dispose();
|
||||||
|
updateThread?.Exit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
[Timeout(10000)]
|
|
||||||
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
||||||
|
@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
|||||||
|
|
||||||
protected CatchSelectionBlueprintTestScene()
|
protected CatchSelectionBlueprintTestScene()
|
||||||
{
|
{
|
||||||
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
|
EditorBeatmap = new EditorBeatmap(new CatchBeatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
Ruleset = new CatchRuleset().RulesetInfo,
|
||||||
|
}
|
||||||
|
}) { Difficulty = { CircleSize = 0 } };
|
||||||
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
|
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
|
||||||
{
|
{
|
||||||
BeatLength = 100
|
BeatLength = 100
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
|
Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -35,12 +35,12 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
HitObjects = new List<HitObject> { new Fruit() },
|
HitObjects = new List<HitObject> { new Fruit() },
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty(),
|
Difficulty = new BeatmapDifficulty(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Artist = @"Unknown",
|
Artist = @"Unknown",
|
||||||
Title = @"You're breathtaking",
|
Title = @"You're breathtaking",
|
||||||
AuthorString = @"Everyone",
|
Author = { Username = @"Everyone" },
|
||||||
},
|
},
|
||||||
Ruleset = new CatchRuleset().RulesetInfo
|
Ruleset = new CatchRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
Ruleset = ruleset,
|
Ruleset = ruleset,
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
|
Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
|
Difficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
},
|
},
|
||||||
HitObjects = new List<HitObject>
|
HitObjects = new List<HitObject>
|
||||||
|
@ -52,16 +52,25 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool HandleFlip(Direction direction)
|
public override bool HandleFlip(Direction direction, bool flipOverOrigin)
|
||||||
{
|
{
|
||||||
|
if (SelectedItems.Count == 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// This could be implemented in the future if there's a requirement for it.
|
||||||
|
if (direction == Direction.Vertical)
|
||||||
|
return false;
|
||||||
|
|
||||||
var selectionRange = CatchHitObjectUtils.GetPositionRange(SelectedItems);
|
var selectionRange = CatchHitObjectUtils.GetPositionRange(SelectedItems);
|
||||||
|
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
|
|
||||||
EditorBeatmap.PerformOnSelection(h =>
|
EditorBeatmap.PerformOnSelection(h =>
|
||||||
{
|
{
|
||||||
if (h is CatchHitObject catchObject)
|
if (h is CatchHitObject catchObject)
|
||||||
changed |= handleFlip(selectionRange, catchObject);
|
changed |= handleFlip(selectionRange, catchObject, flipOverOrigin);
|
||||||
});
|
});
|
||||||
|
|
||||||
return changed;
|
return changed;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -116,7 +125,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
return Math.Clamp(deltaX, lowerBound, upperBound);
|
return Math.Clamp(deltaX, lowerBound, upperBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool handleFlip(PositionRange selectionRange, CatchHitObject hitObject)
|
private bool handleFlip(PositionRange selectionRange, CatchHitObject hitObject, bool flipOverOrigin)
|
||||||
{
|
{
|
||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
@ -124,7 +133,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
return false;
|
return false;
|
||||||
|
|
||||||
case JuiceStream juiceStream:
|
case JuiceStream juiceStream:
|
||||||
juiceStream.OriginalX = selectionRange.GetFlippedPosition(juiceStream.OriginalX);
|
juiceStream.OriginalX = getFlippedPosition(juiceStream.OriginalX);
|
||||||
|
|
||||||
foreach (var point in juiceStream.Path.ControlPoints)
|
foreach (var point in juiceStream.Path.ControlPoints)
|
||||||
point.Position *= new Vector2(-1, 1);
|
point.Position *= new Vector2(-1, 1);
|
||||||
@ -133,9 +142,11 @@ namespace osu.Game.Rulesets.Catch.Edit
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
hitObject.OriginalX = selectionRange.GetFlippedPosition(hitObject.OriginalX);
|
hitObject.OriginalX = getFlippedPosition(hitObject.OriginalX);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float getFlippedPosition(float original) => flipOverOrigin ? CatchPlayfield.WIDTH - original : selectionRange.GetFlippedPosition(original);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -15,9 +16,26 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.12;
|
public override double ScoreMultiplier => 1.12;
|
||||||
|
|
||||||
private const float default_flashlight_size = 350;
|
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
||||||
|
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
|
||||||
|
{
|
||||||
|
MinValue = 0.5f,
|
||||||
|
MaxValue = 1.5f,
|
||||||
|
Default = 1f,
|
||||||
|
Value = 1f,
|
||||||
|
Precision = 0.1f
|
||||||
|
};
|
||||||
|
|
||||||
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
|
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
||||||
|
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
||||||
|
{
|
||||||
|
Default = true,
|
||||||
|
Value = true
|
||||||
|
};
|
||||||
|
|
||||||
|
public override float DefaultFlashlightSize => 350;
|
||||||
|
|
||||||
|
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||||
|
|
||||||
private CatchPlayfield playfield;
|
private CatchPlayfield playfield;
|
||||||
|
|
||||||
@ -31,10 +49,11 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
private readonly CatchPlayfield playfield;
|
private readonly CatchPlayfield playfield;
|
||||||
|
|
||||||
public CatchFlashlight(CatchPlayfield playfield)
|
public CatchFlashlight(CatchModFlashlight modFlashlight, CatchPlayfield playfield)
|
||||||
|
: base(modFlashlight)
|
||||||
{
|
{
|
||||||
this.playfield = playfield;
|
this.playfield = playfield;
|
||||||
FlashlightSize = new Vector2(0, getSizeFor(0));
|
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
@ -44,19 +63,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private float getSizeFor(int combo)
|
|
||||||
{
|
|
||||||
if (combo > 200)
|
|
||||||
return default_flashlight_size * 0.8f;
|
|
||||||
else if (combo > 100)
|
|
||||||
return default_flashlight_size * 0.9f;
|
|
||||||
else
|
|
||||||
return default_flashlight_size;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||||
{
|
{
|
||||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string FragmentShader => "CircularFlashlight";
|
protected override string FragmentShader => "CircularFlashlight";
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
float position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
float position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
||||||
|
|
||||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
|
|
||||||
case CatchSkinComponents.CatchComboCounter:
|
case CatchSkinComponents.CatchComboCounter:
|
||||||
if (providesComboCounter)
|
if (providesComboCounter)
|
||||||
return new LegacyCatchComboCounter(Skin);
|
return new LegacyCatchComboCounter();
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
|
|
||||||
private readonly LegacyRollingCounter explosion;
|
private readonly LegacyRollingCounter explosion;
|
||||||
|
|
||||||
public LegacyCatchComboCounter(ISkin skin)
|
public LegacyCatchComboCounter()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
|
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
|
||||||
|
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition()));
|
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
Ruleset = new ManiaRuleset().RulesetInfo
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
private readonly ManiaBeatSnapGrid beatSnapGrid;
|
private readonly ManiaBeatSnapGrid beatSnapGrid;
|
||||||
|
|
||||||
|
@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
{
|
{
|
||||||
AddStep("setup compose screen", () =>
|
AddStep("setup compose screen", () =>
|
||||||
{
|
{
|
||||||
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
|
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
||||||
};
|
});
|
||||||
|
|
||||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||||
|
|
||||||
|
@ -203,10 +203,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
|
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
|
||||||
},
|
}),
|
||||||
Composer = new ManiaHitObjectComposer(new ManiaRuleset())
|
Composer = new ManiaHitObjectComposer(new ManiaRuleset())
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Rulesets.Mania.Tests
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
[Timeout(10000)]
|
|
||||||
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
|
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
|
||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
||||||
|
103
osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs
Normal file
103
osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHoldOff.cs
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||||
|
{
|
||||||
|
public class TestSceneManiaModHoldOff : ModTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMapHasNoHoldNotes()
|
||||||
|
{
|
||||||
|
var testBeatmap = createModdedBeatmap();
|
||||||
|
Assert.False(testBeatmap.HitObjects.OfType<HoldNote>().Any());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCorrectNoteValues()
|
||||||
|
{
|
||||||
|
var testBeatmap = createRawBeatmap();
|
||||||
|
var noteValues = new List<double>(testBeatmap.HitObjects.OfType<HoldNote>().Count());
|
||||||
|
|
||||||
|
foreach (HoldNote h in testBeatmap.HitObjects.OfType<HoldNote>())
|
||||||
|
{
|
||||||
|
noteValues.Add(ManiaModHoldOff.GetNoteDurationInBeatLength(h, testBeatmap));
|
||||||
|
}
|
||||||
|
|
||||||
|
noteValues.Sort();
|
||||||
|
Assert.AreEqual(noteValues, new List<double> { 0.125, 0.250, 0.500, 1.000, 2.000 });
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCorrectObjectCount()
|
||||||
|
{
|
||||||
|
// Ensure that the mod produces the expected number of objects when applied.
|
||||||
|
|
||||||
|
var rawBeatmap = createRawBeatmap();
|
||||||
|
var testBeatmap = createModdedBeatmap();
|
||||||
|
|
||||||
|
// Calculate expected number of objects
|
||||||
|
int expectedObjectCount = 0;
|
||||||
|
|
||||||
|
foreach (ManiaHitObject h in rawBeatmap.HitObjects)
|
||||||
|
{
|
||||||
|
// Both notes and hold notes account for at least one object
|
||||||
|
expectedObjectCount++;
|
||||||
|
|
||||||
|
if (h.GetType() == typeof(HoldNote))
|
||||||
|
{
|
||||||
|
double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap);
|
||||||
|
|
||||||
|
if (noteValue >= ManiaModHoldOff.END_NOTE_ALLOW_THRESHOLD)
|
||||||
|
{
|
||||||
|
// Should generate an end note if it's longer than the minimum note value
|
||||||
|
expectedObjectCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Assert.That(testBeatmap.HitObjects.Count == expectedObjectCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ManiaBeatmap createModdedBeatmap()
|
||||||
|
{
|
||||||
|
var beatmap = createRawBeatmap();
|
||||||
|
var holdOffMod = new ManiaModHoldOff();
|
||||||
|
|
||||||
|
foreach (var hitObject in beatmap.HitObjects)
|
||||||
|
hitObject.ApplyDefaults(beatmap.ControlPointInfo, new BeatmapDifficulty());
|
||||||
|
|
||||||
|
holdOffMod.ApplyToBeatmap(beatmap);
|
||||||
|
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ManiaBeatmap createRawBeatmap()
|
||||||
|
{
|
||||||
|
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 });
|
||||||
|
beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60
|
||||||
|
|
||||||
|
// Add test hit objects
|
||||||
|
beatmap.HitObjects.Add(new Note { StartTime = 4000 });
|
||||||
|
beatmap.HitObjects.Add(new Note { StartTime = 4500 });
|
||||||
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 0, EndTime = 125 }); // 1/8 note
|
||||||
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 0, EndTime = 250 }); // 1/4 note
|
||||||
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 0, EndTime = 500 }); // 1/2 note
|
||||||
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 0, EndTime = 1000 }); // 1/1 note
|
||||||
|
beatmap.HitObjects.Add(new HoldNote { StartTime = 0, EndTime = 2000 }); // 2/1 note
|
||||||
|
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,11 +4,14 @@ Version: 2.5
|
|||||||
[Mania]
|
[Mania]
|
||||||
Keys: 4
|
Keys: 4
|
||||||
ColumnLineWidth: 3,1,3,1,1
|
ColumnLineWidth: 3,1,3,1,1
|
||||||
Hit0: mania/hit0
|
// some skins found in the wild had configuration keys where the @2x suffix was included in the values.
|
||||||
Hit50: mania/hit50
|
// the expected compatibility behaviour is that the presence of the @2x suffix shouldn't change anything
|
||||||
Hit100: mania/hit100
|
// if @2x assets are present.
|
||||||
Hit200: mania/hit200
|
Hit0: mania/hit0@2x
|
||||||
Hit300: mania/hit300
|
Hit50: mania/hit50@2x
|
||||||
Hit300g: mania/hit300g
|
Hit100: mania/hit100@2x
|
||||||
|
Hit200: mania/hit200@2x
|
||||||
|
Hit300: mania/hit300@2x
|
||||||
|
Hit300g: mania/hit300g@2x
|
||||||
StageLeft: mania/stage-left
|
StageLeft: mania/stage-left
|
||||||
StageRight: mania/stage-right
|
StageRight: mania/stage-right
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Child = new ColumnHitObjectArea(0, new HitObjectContainer())
|
Child = new ColumnHitObjectArea(new HitObjectContainer())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Child = new ColumnHitObjectArea(1, new HitObjectContainer())
|
Child = new ColumnHitObjectArea(new HitObjectContainer())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
|
@ -5,8 +5,10 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
|
using osu.Game.Rulesets.Mania.Skinning.Legacy;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -23,15 +25,24 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
if (hitWindows.IsHitResultAllowed(result))
|
if (hitWindows.IsHitResultAllowed(result))
|
||||||
{
|
{
|
||||||
AddStep("Show " + result.GetDescription(), () => SetContents(_ =>
|
AddStep("Show " + result.GetDescription(), () =>
|
||||||
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
|
{
|
||||||
{
|
SetContents(_ =>
|
||||||
Type = result
|
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
|
||||||
}, null)
|
{
|
||||||
{
|
Type = result
|
||||||
Anchor = Anchor.Centre,
|
}, null)
|
||||||
Origin = Anchor.Centre,
|
{
|
||||||
}));
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
});
|
||||||
|
|
||||||
|
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
|
||||||
|
// (see `LegacyManiaJudgementPiece.load()`).
|
||||||
|
// this prevents the judgements showing somewhere below or above the bounding box of the judgement.
|
||||||
|
foreach (var legacyPiece in this.ChildrenOfType<LegacyManiaJudgementPiece>())
|
||||||
|
legacyPiece.Y = 0;
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
},
|
},
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
SliderTickRate = 4,
|
SliderTickRate = 4,
|
||||||
OverallDifficulty = 10,
|
OverallDifficulty = 10,
|
||||||
@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
},
|
},
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
|
Difficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
|
||||||
Ruleset = new ManiaRuleset().RulesetInfo
|
Ruleset = new ManiaRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
},
|
},
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
|
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
|
||||||
Ruleset = new ManiaRuleset().RulesetInfo
|
Ruleset = new ManiaRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
|
|
||||||
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
|
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
|
||||||
{
|
{
|
||||||
double roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize);
|
double roundedCircleSize = Math.Round(beatmapInfo.Difficulty.CircleSize);
|
||||||
return (int)Math.Max(1, roundedCircleSize);
|
return (int)Math.Max(1, roundedCircleSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IScrollingInfo scrollingInfo)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public bool Matches(BeatmapInfo beatmapInfo)
|
public bool Matches(BeatmapInfo beatmapInfo)
|
||||||
{
|
{
|
||||||
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
|
return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
|
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
|
||||||
|
@ -2,11 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
|
[Cached] // Used for touch input, see ColumnTouchInputArea.
|
||||||
public class ManiaInputManager : RulesetInputManager<ManiaAction>
|
public class ManiaInputManager : RulesetInputManager<ManiaAction>
|
||||||
{
|
{
|
||||||
public ManiaInputManager(RulesetInfo ruleset, int variant)
|
public ManiaInputManager(RulesetInfo ruleset, int variant)
|
||||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||||
|
|
||||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new DrainingHealthProcessor(drainStartTime, 0.5);
|
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime, 0.5);
|
||||||
|
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
@ -243,7 +243,8 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ManiaModDifficultyAdjust(),
|
new ManiaModDifficultyAdjust(),
|
||||||
new ManiaModClassic(),
|
new ManiaModClassic(),
|
||||||
new ManiaModInvert(),
|
new ManiaModInvert(),
|
||||||
new ManiaModConstantSpeed()
|
new ManiaModConstantSpeed(),
|
||||||
|
new ManiaModHoldOff()
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Layout;
|
using osu.Framework.Layout;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -16,17 +17,35 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
|
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
|
||||||
|
|
||||||
private const float default_flashlight_size = 180;
|
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
||||||
|
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
|
||||||
|
{
|
||||||
|
MinValue = 0.5f,
|
||||||
|
MaxValue = 3f,
|
||||||
|
Default = 1f,
|
||||||
|
Value = 1f,
|
||||||
|
Precision = 0.1f
|
||||||
|
};
|
||||||
|
|
||||||
public override Flashlight CreateFlashlight() => new ManiaFlashlight();
|
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
||||||
|
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
||||||
|
{
|
||||||
|
Default = false,
|
||||||
|
Value = false
|
||||||
|
};
|
||||||
|
|
||||||
|
public override float DefaultFlashlightSize => 50;
|
||||||
|
|
||||||
|
protected override Flashlight CreateFlashlight() => new ManiaFlashlight(this);
|
||||||
|
|
||||||
private class ManiaFlashlight : Flashlight
|
private class ManiaFlashlight : Flashlight
|
||||||
{
|
{
|
||||||
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
|
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
|
||||||
|
|
||||||
public ManiaFlashlight()
|
public ManiaFlashlight(ManiaModFlashlight modFlashlight)
|
||||||
|
: base(modFlashlight)
|
||||||
{
|
{
|
||||||
FlashlightSize = new Vector2(0, default_flashlight_size);
|
FlashlightSize = new Vector2(DrawWidth, GetSizeFor(0));
|
||||||
|
|
||||||
AddLayout(flashlightProperties);
|
AddLayout(flashlightProperties);
|
||||||
}
|
}
|
||||||
@ -46,6 +65,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
|
|
||||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||||
{
|
{
|
||||||
|
this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string FragmentShader => "RectangularFlashlight";
|
protected override string FragmentShader => "RectangularFlashlight";
|
||||||
|
72
osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs
Normal file
72
osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModHoldOff : Mod, IApplicableAfterBeatmapConversion
|
||||||
|
{
|
||||||
|
public override string Name => "Hold Off";
|
||||||
|
|
||||||
|
public override string Acronym => "HO";
|
||||||
|
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override string Description => @"Replaces all hold notes with normal notes.";
|
||||||
|
|
||||||
|
public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
|
||||||
|
|
||||||
|
public override ModType Type => ModType.Conversion;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ManiaModInvert) };
|
||||||
|
|
||||||
|
public const double END_NOTE_ALLOW_THRESHOLD = 0.5;
|
||||||
|
|
||||||
|
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||||
|
{
|
||||||
|
var maniaBeatmap = (ManiaBeatmap)beatmap;
|
||||||
|
|
||||||
|
var newObjects = new List<ManiaHitObject>();
|
||||||
|
|
||||||
|
foreach (var h in beatmap.HitObjects.OfType<HoldNote>())
|
||||||
|
{
|
||||||
|
// Add a note for the beginning of the hold note
|
||||||
|
newObjects.Add(new Note
|
||||||
|
{
|
||||||
|
Column = h.Column,
|
||||||
|
StartTime = h.StartTime,
|
||||||
|
Samples = h.GetNodeSamples(0)
|
||||||
|
});
|
||||||
|
|
||||||
|
// Don't add an end note if the duration is shorter than the threshold
|
||||||
|
double noteValue = GetNoteDurationInBeatLength(h, maniaBeatmap); // 1/1, 1/2, 1/4, etc.
|
||||||
|
|
||||||
|
if (noteValue >= END_NOTE_ALLOW_THRESHOLD)
|
||||||
|
{
|
||||||
|
newObjects.Add(new Note
|
||||||
|
{
|
||||||
|
Column = h.Column,
|
||||||
|
StartTime = h.EndTime,
|
||||||
|
Samples = h.GetNodeSamples((h.NodeSamples?.Count - 1) ?? 1)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
maniaBeatmap.HitObjects = maniaBeatmap.HitObjects.OfType<Note>().Concat(newObjects).OrderBy(h => h.StartTime).ToList();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double GetNoteDurationInBeatLength(HoldNote holdNote, ManiaBeatmap beatmap)
|
||||||
|
{
|
||||||
|
double beatLength = beatmap.ControlPointInfo.TimingPointAt(holdNote.StartTime).BeatLength;
|
||||||
|
return holdNote.Duration / beatLength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -26,6 +26,8 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
|
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ManiaModHoldOff) };
|
||||||
|
|
||||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
var maniaBeatmap = (ManiaBeatmap)beatmap;
|
var maniaBeatmap = (ManiaBeatmap)beatmap;
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(ManiaReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(ManiaReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
inputs.Add(new ReplayState<ManiaAction> { PressedActions = CurrentFrame?.Actions ?? new List<ManiaAction>() });
|
inputs.Add(new ReplayState<ManiaAction> { PressedActions = CurrentFrame?.Actions ?? new List<ManiaAction>() });
|
||||||
}
|
}
|
||||||
|
23
osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs
Normal file
23
osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Scoring
|
||||||
|
{
|
||||||
|
public class ManiaHealthProcessor : DrainingHealthProcessor
|
||||||
|
{
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public ManiaHealthProcessor(double drainStartTime, double drainLenience = 0)
|
||||||
|
: base(drainStartTime, drainLenience)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override HitResult GetSimulatedHitResult(Judgement judgement)
|
||||||
|
{
|
||||||
|
// Users are not expected to attain perfect judgements for all notes due to the tighter hit window.
|
||||||
|
return judgement.MaxResult == HitResult.Perfect ? HitResult.Great : judgement.MaxResult;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -62,13 +62,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
sampleTriggerSource = new GameplaySampleTriggerSource(HitObjectContainer),
|
sampleTriggerSource = new GameplaySampleTriggerSource(HitObjectContainer),
|
||||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
||||||
background.CreateProxy(),
|
background.CreateProxy(),
|
||||||
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
HitObjectArea = new ColumnHitObjectArea(HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
||||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
background,
|
background,
|
||||||
TopLevelContainer = new Container { RelativeSizeAxes = Axes.Both }
|
TopLevelContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
|
new ColumnTouchInputArea(this)
|
||||||
};
|
};
|
||||||
|
|
||||||
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
||||||
@ -139,5 +140,50 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
||||||
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
||||||
=> DrawRectangle.Inflate(new Vector2(Stage.COLUMN_SPACING / 2, 0)).Contains(ToLocalSpace(screenSpacePos));
|
=> DrawRectangle.Inflate(new Vector2(Stage.COLUMN_SPACING / 2, 0)).Contains(ToLocalSpace(screenSpacePos));
|
||||||
|
|
||||||
|
public class ColumnTouchInputArea : Drawable
|
||||||
|
{
|
||||||
|
private readonly Column column;
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private ManiaInputManager maniaInputManager { get; set; }
|
||||||
|
|
||||||
|
private KeyBindingContainer<ManiaAction> keyBindingContainer;
|
||||||
|
|
||||||
|
public ColumnTouchInputArea(Column column)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
this.column = column;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
keyBindingContainer = maniaInputManager?.KeyBindingContainer;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
keyBindingContainer?.TriggerPressed(column.Action.Value);
|
||||||
|
return base.OnMouseDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
|
{
|
||||||
|
keyBindingContainer?.TriggerReleased(column.Action.Value);
|
||||||
|
base.OnMouseUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnTouchDown(TouchDownEvent e)
|
||||||
|
{
|
||||||
|
keyBindingContainer?.TriggerPressed(column.Action.Value);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTouchUp(TouchUpEvent e)
|
||||||
|
{
|
||||||
|
keyBindingContainer?.TriggerReleased(column.Action.Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
|
|
||||||
private readonly Drawable hitTarget;
|
private readonly Drawable hitTarget;
|
||||||
|
|
||||||
public ColumnHitObjectArea(int columnIndex, HitObjectContainer hitObjectContainer)
|
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
||||||
: base(hitObjectContainer)
|
: base(hitObjectContainer)
|
||||||
{
|
{
|
||||||
AddRangeInternal(new[]
|
AddRangeInternal(new[]
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
AlwaysPresent = true
|
AlwaysPresent = true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
|||||||
var beatmap = new Beatmap<HitObject>
|
var beatmap = new Beatmap<HitObject>
|
||||||
{
|
{
|
||||||
HitObjects = hitObjects,
|
HitObjects = hitObjects,
|
||||||
BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(beatmapDifficulty) }
|
BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(beatmapDifficulty) }
|
||||||
};
|
};
|
||||||
|
|
||||||
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
|
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
|
||||||
|
@ -40,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
|
|
||||||
public TestSceneOsuDistanceSnapGrid()
|
public TestSceneOsuDistanceSnapGrid()
|
||||||
{
|
{
|
||||||
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
editorBeatmap = new EditorBeatmap(new OsuBeatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
|
225
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
Normal file
225
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
Normal file
@ -0,0 +1,225 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Game.Screens.Edit;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||||
|
{
|
||||||
|
public class TestSceneSliderSnapping : EditorTestScene
|
||||||
|
{
|
||||||
|
private const double beat_length = 1000;
|
||||||
|
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||||
|
{
|
||||||
|
var controlPointInfo = new ControlPointInfo();
|
||||||
|
controlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
|
||||||
|
return new TestBeatmap(ruleset, false)
|
||||||
|
{
|
||||||
|
ControlPointInfo = controlPointInfo
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private Slider slider;
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
|
||||||
|
AddStep("add unsnapped slider", () => EditorBeatmap.Add(slider = new Slider
|
||||||
|
{
|
||||||
|
StartTime = 0,
|
||||||
|
Position = OsuPlayfield.BASE_SIZE / 5,
|
||||||
|
Path = new SliderPath
|
||||||
|
{
|
||||||
|
ControlPoints =
|
||||||
|
{
|
||||||
|
new PathControlPoint(Vector2.Zero),
|
||||||
|
new PathControlPoint(OsuPlayfield.BASE_SIZE * 2 / 5),
|
||||||
|
new PathControlPoint(OsuPlayfield.BASE_SIZE * 3 / 5)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
AddStep("set beat divisor to 1/1", () =>
|
||||||
|
{
|
||||||
|
var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
|
||||||
|
beatDivisor.Value = 1;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMovingUnsnappedSliderNodesSnaps()
|
||||||
|
{
|
||||||
|
PathControlPointPiece sliderEnd = null;
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("select slider end", () =>
|
||||||
|
{
|
||||||
|
sliderEnd = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints.Last());
|
||||||
|
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre);
|
||||||
|
});
|
||||||
|
AddStep("move slider end", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre - new Vector2(0, 20));
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
});
|
||||||
|
assertSliderSnapped(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAddingControlPointToUnsnappedSliderNodesSnaps()
|
||||||
|
{
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("move mouse to new point location", () =>
|
||||||
|
{
|
||||||
|
var firstPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[0]);
|
||||||
|
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
|
||||||
|
InputManager.MoveMouseTo((firstPiece.ScreenSpaceDrawQuad.Centre + secondPiece.ScreenSpaceDrawQuad.Centre) / 2);
|
||||||
|
});
|
||||||
|
AddStep("move slider end", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
assertSliderSnapped(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRemovingControlPointFromUnsnappedSliderNodesSnaps()
|
||||||
|
{
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("move mouse to second control point", () =>
|
||||||
|
{
|
||||||
|
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
|
||||||
|
InputManager.MoveMouseTo(secondPiece);
|
||||||
|
});
|
||||||
|
AddStep("quick delete", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ShiftLeft);
|
||||||
|
InputManager.PressButton(MouseButton.Right);
|
||||||
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
|
});
|
||||||
|
assertSliderSnapped(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestResizingUnsnappedSliderSnaps()
|
||||||
|
{
|
||||||
|
SelectionBoxScaleHandle handle = null;
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("move mouse to scale handle", () =>
|
||||||
|
{
|
||||||
|
handle = this.ChildrenOfType<SelectionBoxScaleHandle>().First();
|
||||||
|
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
|
||||||
|
});
|
||||||
|
AddStep("scale slider", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(20, 20));
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
});
|
||||||
|
assertSliderSnapped(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRotatingUnsnappedSliderDoesNotSnap()
|
||||||
|
{
|
||||||
|
SelectionBoxRotationHandle handle = null;
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("move mouse to rotate handle", () =>
|
||||||
|
{
|
||||||
|
handle = this.ChildrenOfType<SelectionBoxRotationHandle>().First();
|
||||||
|
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
|
||||||
|
});
|
||||||
|
AddStep("scale slider", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(0, 20));
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
});
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFlippingSliderDoesNotSnap()
|
||||||
|
{
|
||||||
|
OsuSelectionHandler selectionHandler = null;
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("flip slider horizontally", () =>
|
||||||
|
{
|
||||||
|
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
|
||||||
|
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipHorizontally));
|
||||||
|
});
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("flip slider vertically", () =>
|
||||||
|
{
|
||||||
|
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
|
||||||
|
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipVertically));
|
||||||
|
});
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestReversingSliderDoesNotSnap()
|
||||||
|
{
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
|
||||||
|
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
AddStep("reverse slider", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Key(Key.G);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
assertSliderSnapped(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertSliderSnapped(bool snapped)
|
||||||
|
=> AddAssert($"slider is {(snapped ? "" : "not ")}snapped", () =>
|
||||||
|
{
|
||||||
|
double durationInBeatLengths = slider.Duration / beat_length;
|
||||||
|
double fractionalPart = durationInBeatLengths - (int)durationInBeatLengths;
|
||||||
|
return Precision.AlmostEquals(fractionalPart, 0) == snapped;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,98 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Screens.Edit;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osu.Game.Screens.Edit.Timing;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||||
|
{
|
||||||
|
public class TestSceneSliderVelocityAdjust : OsuGameTestScene
|
||||||
|
{
|
||||||
|
private Screens.Edit.Editor editor => Game.ScreenStack.CurrentScreen as Screens.Edit.Editor;
|
||||||
|
|
||||||
|
private EditorBeatmap editorBeatmap => editor.ChildrenOfType<EditorBeatmap>().FirstOrDefault();
|
||||||
|
|
||||||
|
private EditorClock editorClock => editor.ChildrenOfType<EditorClock>().FirstOrDefault();
|
||||||
|
|
||||||
|
private Slider slider => editorBeatmap.HitObjects.OfType<Slider>().FirstOrDefault();
|
||||||
|
|
||||||
|
private TimelineHitObjectBlueprint blueprint => editor.ChildrenOfType<TimelineHitObjectBlueprint>().FirstOrDefault();
|
||||||
|
|
||||||
|
private DifficultyPointPiece difficultyPointPiece => blueprint.ChildrenOfType<DifficultyPointPiece>().First();
|
||||||
|
|
||||||
|
private IndeterminateSliderWithTextBoxInput<double> velocityTextBox => Game.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().First().ChildrenOfType<IndeterminateSliderWithTextBoxInput<double>>().First();
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||||
|
|
||||||
|
private bool editorComponentsReady => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true
|
||||||
|
&& editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true
|
||||||
|
&& editor?.ChildrenOfType<Playfield>().FirstOrDefault()?.IsLoaded == true;
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public void TestVelocityChangeSavesCorrectly(bool adjustVelocity)
|
||||||
|
{
|
||||||
|
double? velocity = null;
|
||||||
|
|
||||||
|
AddStep("enter editor", () => Game.ScreenStack.Push(new EditorLoader()));
|
||||||
|
AddUntilStep("wait for editor load", () => editorComponentsReady);
|
||||||
|
|
||||||
|
AddStep("seek to first control point", () => editorClock.Seek(editorBeatmap.ControlPointInfo.TimingPoints.First().Time));
|
||||||
|
AddStep("enter slider placement mode", () => InputManager.Key(Key.Number3));
|
||||||
|
|
||||||
|
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.Centre));
|
||||||
|
AddStep("start placement", () => InputManager.Click(MouseButton.Left));
|
||||||
|
|
||||||
|
AddStep("move mouse to bottom right", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
|
||||||
|
AddStep("end placement", () => InputManager.Click(MouseButton.Right));
|
||||||
|
|
||||||
|
AddStep("exit placement mode", () => InputManager.Key(Key.Number1));
|
||||||
|
|
||||||
|
AddAssert("slider placed", () => slider != null);
|
||||||
|
|
||||||
|
AddStep("select slider", () => editorBeatmap.SelectedHitObjects.Add(slider));
|
||||||
|
|
||||||
|
AddAssert("ensure one slider placed", () => slider != null);
|
||||||
|
|
||||||
|
AddStep("store velocity", () => velocity = slider.Velocity);
|
||||||
|
|
||||||
|
if (adjustVelocity)
|
||||||
|
{
|
||||||
|
AddStep("open velocity adjust panel", () => difficultyPointPiece.TriggerClick());
|
||||||
|
AddStep("change velocity", () => velocityTextBox.Current.Value = 2);
|
||||||
|
|
||||||
|
AddAssert("velocity adjusted", () =>
|
||||||
|
{
|
||||||
|
Debug.Assert(velocity != null);
|
||||||
|
return Precision.AlmostEquals(velocity.Value * 2, slider.Velocity);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("store velocity", () => velocity = slider.Velocity);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddStep("save", () => InputManager.Keys(PlatformAction.Save));
|
||||||
|
AddStep("exit", () => InputManager.Key(Key.Escape));
|
||||||
|
|
||||||
|
AddStep("enter editor (again)", () => Game.ScreenStack.Push(new EditorLoader()));
|
||||||
|
AddUntilStep("wait for editor load", () => editorComponentsReady);
|
||||||
|
|
||||||
|
AddStep("seek to slider", () => editorClock.Seek(slider.StartTime));
|
||||||
|
AddAssert("slider has correct velocity", () => slider.Velocity == velocity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 8
|
CircleSize = 8
|
||||||
}
|
}
|
||||||
|
@ -145,6 +145,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
|||||||
|
|
||||||
private bool isBreak() => Player.IsBreakTime.Value;
|
private bool isBreak() => Player.IsBreakTime.Value;
|
||||||
|
|
||||||
private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha);
|
private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha, 0.1f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
[Timeout(10000)]
|
|
||||||
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||||
|
@ -118,7 +118,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
public Drawable GetDrawableComponent(ISkinComponent component) => null;
|
public Drawable GetDrawableComponent(ISkinComponent component) => null;
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||||
public ISample GetSample(ISampleInfo sampleInfo) => null;
|
public ISample GetSample(ISampleInfo sampleInfo) => null;
|
||||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => null;
|
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
{
|
{
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
|
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
|
Difficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
|
||||||
Ruleset = ruleset
|
Ruleset = ruleset
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -358,7 +358,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
},
|
},
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
|
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
|
||||||
Ruleset = new OsuRuleset().RulesetInfo
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
HitObjects = hitObjects,
|
HitObjects = hitObjects,
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
|
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
|
||||||
Ruleset = new OsuRuleset().RulesetInfo
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
private int countMeh;
|
private int countMeh;
|
||||||
private int countMiss;
|
private int countMiss;
|
||||||
|
|
||||||
private int effectiveMissCount;
|
private double effectiveMissCount;
|
||||||
|
|
||||||
public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
|
public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
|
||||||
: base(ruleset, attributes, score)
|
: base(ruleset, attributes, score)
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
if (mods.Any(m => m is OsuModNoFail))
|
if (mods.Any(m => m is OsuModNoFail))
|
||||||
multiplier *= Math.Max(0.90, 1.0 - 0.02 * effectiveMissCount);
|
multiplier *= Math.Max(0.90, 1.0 - 0.02 * effectiveMissCount);
|
||||||
|
|
||||||
if (mods.Any(m => m is OsuModSpunOut))
|
if (mods.Any(m => m is OsuModSpunOut) && totalHits > 0)
|
||||||
multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
|
multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
|
||||||
|
|
||||||
if (mods.Any(h => h is OsuModRelax))
|
if (mods.Any(h => h is OsuModRelax))
|
||||||
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
||||||
if (effectiveMissCount > 0)
|
if (effectiveMissCount > 0)
|
||||||
aimValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), effectiveMissCount);
|
aimValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), effectiveMissCount);
|
||||||
|
|
||||||
aimValue *= getComboScalingFactor();
|
aimValue *= getComboScalingFactor();
|
||||||
|
|
||||||
@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
||||||
if (effectiveMissCount > 0)
|
if (effectiveMissCount > 0)
|
||||||
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
|
speedValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
|
||||||
|
|
||||||
speedValue *= getComboScalingFactor();
|
speedValue *= getComboScalingFactor();
|
||||||
|
|
||||||
@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
|
||||||
if (effectiveMissCount > 0)
|
if (effectiveMissCount > 0)
|
||||||
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
|
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
|
||||||
|
|
||||||
flashlightValue *= getComboScalingFactor();
|
flashlightValue *= getComboScalingFactor();
|
||||||
|
|
||||||
@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
return flashlightValue;
|
return flashlightValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private int calculateEffectiveMissCount()
|
private double calculateEffectiveMissCount()
|
||||||
{
|
{
|
||||||
// Guess the number of misses + slider breaks from combo
|
// Guess the number of misses + slider breaks from combo
|
||||||
double comboBasedMissCount = 0.0;
|
double comboBasedMissCount = 0.0;
|
||||||
@ -256,10 +256,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
|
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clamp misscount since it's derived from combo and can be higher than total hits and that breaks some calculations
|
// Clamp miss count since it's derived from combo and can be higher than total hits and that breaks some calculations
|
||||||
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
|
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
|
||||||
|
|
||||||
return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount));
|
return Math.Max(countMiss, comboBasedMissCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);
|
private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);
|
||||||
|
@ -283,6 +283,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Snap the path to the current beat divisor before checking length validity.
|
||||||
|
slider.SnapTo(snapProvider);
|
||||||
|
|
||||||
if (!slider.Path.HasValidLength)
|
if (!slider.Path.HasValidLength)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
|
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
|
||||||
@ -290,6 +293,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
slider.Position = oldPosition;
|
slider.Position = oldPosition;
|
||||||
slider.StartTime = oldStartTime;
|
slider.StartTime = oldStartTime;
|
||||||
|
// Snap the path length again to undo the invalid length.
|
||||||
|
slider.SnapTo(snapProvider);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
controlPoints.BindTo(HitObject.Path.ControlPoints);
|
controlPoints.BindTo(HitObject.Path.ControlPoints);
|
||||||
|
|
||||||
pathVersion.BindTo(HitObject.Path.Version);
|
pathVersion.BindTo(HitObject.Path.Version);
|
||||||
pathVersion.BindValueChanged(_ => updatePath());
|
pathVersion.BindValueChanged(_ => editorBeatmap?.Update(HitObject));
|
||||||
|
|
||||||
BodyPiece.UpdateFrom(HitObject);
|
BodyPiece.UpdateFrom(HitObject);
|
||||||
}
|
}
|
||||||
@ -208,6 +208,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
// Move the control points from the insertion index onwards to make room for the insertion
|
// Move the control points from the insertion index onwards to make room for the insertion
|
||||||
controlPoints.Insert(insertionIndex, pathControlPoint);
|
controlPoints.Insert(insertionIndex, pathControlPoint);
|
||||||
|
|
||||||
|
HitObject.SnapTo(composer);
|
||||||
|
|
||||||
return pathControlPoint;
|
return pathControlPoint;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -227,7 +229,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
controlPoints.Remove(c);
|
controlPoints.Remove(c);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If there are 0 or 1 remaining control points, the slider is in a degenerate (single point) form and should be deleted
|
// Snap the slider to the current beat divisor before checking length validity.
|
||||||
|
HitObject.SnapTo(composer);
|
||||||
|
|
||||||
|
// If there are 0 or 1 remaining control points, or the slider has an invalid length, it is in a degenerate form and should be deleted
|
||||||
if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength)
|
if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength)
|
||||||
{
|
{
|
||||||
placementHandler?.Delete(HitObject);
|
placementHandler?.Delete(HitObject);
|
||||||
@ -242,12 +247,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
HitObject.Position += first;
|
HitObject.Position += first;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updatePath()
|
|
||||||
{
|
|
||||||
HitObject.Path.ExpectedDistance.Value = composer?.GetSnappedDistanceFromDistance(HitObject, (float)HitObject.Path.CalculatedDistance) ?? (float)HitObject.Path.CalculatedDistance;
|
|
||||||
editorBeatmap?.Update(HitObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void convertToStream()
|
private void convertToStream()
|
||||||
{
|
{
|
||||||
if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
|
if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
|
||||||
|
@ -1,15 +1,20 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -17,6 +22,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
public class OsuSelectionHandler : EditorSelectionHandler
|
public class OsuSelectionHandler : EditorSelectionHandler
|
||||||
{
|
{
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private IPositionSnapProvider? positionSnapProvider { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// During a transform, the initial origin is stored so it can be used throughout the operation.
|
/// During a transform, the initial origin is stored so it can be used throughout the operation.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -26,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
/// During a transform, the initial path types of a single selected slider are stored so they
|
/// During a transform, the initial path types of a single selected slider are stored so they
|
||||||
/// can be maintained throughout the operation.
|
/// can be maintained throughout the operation.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private List<PathType?> referencePathTypes;
|
private List<PathType?>? referencePathTypes;
|
||||||
|
|
||||||
protected override void OnSelectionChanged()
|
protected override void OnSelectionChanged()
|
||||||
{
|
{
|
||||||
@ -84,18 +92,28 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool HandleFlip(Direction direction)
|
public override bool HandleFlip(Direction direction, bool flipOverOrigin)
|
||||||
{
|
{
|
||||||
var hitObjects = selectedMovableObjects;
|
var hitObjects = selectedMovableObjects;
|
||||||
|
|
||||||
var selectedObjectsQuad = getSurroundingQuad(hitObjects);
|
var flipQuad = flipOverOrigin ? new Quad(0, 0, OsuPlayfield.BASE_SIZE.X, OsuPlayfield.BASE_SIZE.Y) : getSurroundingQuad(hitObjects);
|
||||||
|
|
||||||
|
bool didFlip = false;
|
||||||
|
|
||||||
foreach (var h in hitObjects)
|
foreach (var h in hitObjects)
|
||||||
{
|
{
|
||||||
h.Position = GetFlippedPosition(direction, selectedObjectsQuad, h.Position);
|
var flippedPosition = GetFlippedPosition(direction, flipQuad, h.Position);
|
||||||
|
|
||||||
|
if (!Precision.AlmostEquals(flippedPosition, h.Position))
|
||||||
|
{
|
||||||
|
h.Position = flippedPosition;
|
||||||
|
didFlip = true;
|
||||||
|
}
|
||||||
|
|
||||||
if (h is Slider slider)
|
if (h is Slider slider)
|
||||||
{
|
{
|
||||||
|
didFlip = true;
|
||||||
|
|
||||||
foreach (var point in slider.Path.ControlPoints)
|
foreach (var point in slider.Path.ControlPoints)
|
||||||
{
|
{
|
||||||
point.Position = new Vector2(
|
point.Position = new Vector2(
|
||||||
@ -106,7 +124,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return didFlip;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool HandleScale(Vector2 scale, Anchor reference)
|
public override bool HandleScale(Vector2 scale, Anchor reference)
|
||||||
@ -186,6 +204,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
for (int i = 0; i < slider.Path.ControlPoints.Count; ++i)
|
for (int i = 0; i < slider.Path.ControlPoints.Count; ++i)
|
||||||
slider.Path.ControlPoints[i].Type = referencePathTypes[i];
|
slider.Path.ControlPoints[i].Type = referencePathTypes[i];
|
||||||
|
|
||||||
|
// Snap the slider's length to the current beat divisor
|
||||||
|
// to calculate the final resulting duration / bounding box before the final checks.
|
||||||
|
slider.SnapTo(positionSnapProvider);
|
||||||
|
|
||||||
//if sliderhead or sliderend end up outside playfield, revert scaling.
|
//if sliderhead or sliderend end up outside playfield, revert scaling.
|
||||||
Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider });
|
Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider });
|
||||||
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
|
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
|
||||||
@ -195,6 +217,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
foreach (var point in slider.Path.ControlPoints)
|
foreach (var point in slider.Path.ControlPoints)
|
||||||
point.Position = oldControlPoints.Dequeue();
|
point.Position = oldControlPoints.Dequeue();
|
||||||
|
|
||||||
|
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
|
||||||
|
slider.SnapTo(positionSnapProvider);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)
|
private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)
|
||||||
|
@ -12,7 +12,6 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
@ -21,27 +20,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.12;
|
public override double ScoreMultiplier => 1.12;
|
||||||
|
|
||||||
private const float default_flashlight_size = 180;
|
|
||||||
|
|
||||||
private const double default_follow_delay = 120;
|
private const double default_follow_delay = 120;
|
||||||
|
|
||||||
private OsuFlashlight flashlight;
|
|
||||||
|
|
||||||
public override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight();
|
|
||||||
|
|
||||||
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
|
|
||||||
{
|
|
||||||
if (drawable is DrawableSlider s)
|
|
||||||
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
|
||||||
{
|
|
||||||
base.ApplyToDrawableRuleset(drawableRuleset);
|
|
||||||
|
|
||||||
flashlight.FollowDelay = FollowDelay.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[SettingSource("Follow delay", "Milliseconds until the flashlight reaches the cursor")]
|
[SettingSource("Follow delay", "Milliseconds until the flashlight reaches the cursor")]
|
||||||
public BindableNumber<double> FollowDelay { get; } = new BindableDouble(default_follow_delay)
|
public BindableNumber<double> FollowDelay { get; } = new BindableDouble(default_follow_delay)
|
||||||
{
|
{
|
||||||
@ -50,13 +30,45 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
Precision = default_follow_delay,
|
Precision = default_follow_delay,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
||||||
|
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
|
||||||
|
{
|
||||||
|
MinValue = 0.5f,
|
||||||
|
MaxValue = 2f,
|
||||||
|
Default = 1f,
|
||||||
|
Value = 1f,
|
||||||
|
Precision = 0.1f
|
||||||
|
};
|
||||||
|
|
||||||
|
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
||||||
|
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
||||||
|
{
|
||||||
|
Default = true,
|
||||||
|
Value = true
|
||||||
|
};
|
||||||
|
|
||||||
|
public override float DefaultFlashlightSize => 180;
|
||||||
|
|
||||||
|
private OsuFlashlight flashlight;
|
||||||
|
|
||||||
|
protected override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight(this);
|
||||||
|
|
||||||
|
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
|
||||||
|
{
|
||||||
|
if (drawable is DrawableSlider s)
|
||||||
|
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
|
||||||
|
}
|
||||||
|
|
||||||
private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition
|
private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition
|
||||||
{
|
{
|
||||||
public double FollowDelay { private get; set; }
|
private readonly double followDelay;
|
||||||
|
|
||||||
public OsuFlashlight()
|
public OsuFlashlight(OsuModFlashlight modFlashlight)
|
||||||
|
: base(modFlashlight)
|
||||||
{
|
{
|
||||||
FlashlightSize = new Vector2(0, getSizeFor(0));
|
followDelay = modFlashlight.FollowDelay.Value;
|
||||||
|
|
||||||
|
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
|
public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
|
||||||
@ -71,24 +83,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
var destination = e.MousePosition;
|
var destination = e.MousePosition;
|
||||||
|
|
||||||
FlashlightPosition = Interpolation.ValueAt(
|
FlashlightPosition = Interpolation.ValueAt(
|
||||||
Math.Min(Math.Abs(Clock.ElapsedFrameTime), FollowDelay), position, destination, 0, FollowDelay, Easing.Out);
|
Math.Min(Math.Abs(Clock.ElapsedFrameTime), followDelay), position, destination, 0, followDelay, Easing.Out);
|
||||||
|
|
||||||
return base.OnMouseMove(e);
|
return base.OnMouseMove(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
private float getSizeFor(int combo)
|
|
||||||
{
|
|
||||||
if (combo > 200)
|
|
||||||
return default_flashlight_size * 0.8f;
|
|
||||||
else if (combo > 100)
|
|
||||||
return default_flashlight_size * 0.9f;
|
|
||||||
else
|
|
||||||
return default_flashlight_size;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||||
{
|
{
|
||||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string FragmentShader => "CircularFlashlight";
|
protected override string FragmentShader => "CircularFlashlight";
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
@ -65,8 +65,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
|
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
|
||||||
|
|
||||||
AddNested(i < SpinsRequired
|
AddNested(i < SpinsRequired
|
||||||
? new SpinnerTick { StartTime = startTime }
|
? new SpinnerTick { StartTime = startTime, Position = Position }
|
||||||
: new SpinnerBonusTick { StartTime = startTime });
|
: new SpinnerBonusTick { StartTime = startTime, Position = Position });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
|
|
||||||
protected override bool IsImportant(OsuReplayFrame frame) => frame.Actions.Any();
|
protected override bool IsImportant(OsuReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
public override void CollectPendingInputs(List<IInput> inputs)
|
protected override void CollectReplayInputs(List<IInput> inputs)
|
||||||
{
|
{
|
||||||
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
var position = Interpolation.ValueAt(CurrentTime, StartFrame.Position, EndFrame.Position, StartFrame.Time, EndFrame.Time);
|
||||||
|
|
||||||
|
@ -3,15 +3,13 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||||
{
|
{
|
||||||
public class SpinnerBackgroundLayer : SpinnerFill
|
public class SpinnerBackgroundLayer : SpinnerFill
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
|
private void load()
|
||||||
{
|
{
|
||||||
Disc.Alpha = 0;
|
Disc.Alpha = 0;
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
private GameplayState gameplayState { get; set; }
|
private GameplayState gameplayState { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, OsuColour colours)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
var texture = skin.GetTexture("star2");
|
var texture = skin.GetTexture("star2");
|
||||||
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
|
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
|
||||||
|
@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
CursorExpand,
|
CursorExpand,
|
||||||
CursorRotate,
|
CursorRotate,
|
||||||
HitCircleOverlayAboveNumber,
|
HitCircleOverlayAboveNumber,
|
||||||
|
|
||||||
|
// ReSharper disable once IdentifierTypo
|
||||||
HitCircleOverlayAboveNumer, // Some old skins will have this typo
|
HitCircleOverlayAboveNumer, // Some old skins will have this typo
|
||||||
SpinnerFrequencyModulate,
|
SpinnerFrequencyModulate,
|
||||||
SpinnerNoBlink
|
SpinnerNoBlink
|
||||||
|
@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
|
|||||||
|
|
||||||
pointGrid.Content = points;
|
pointGrid.Content = points;
|
||||||
|
|
||||||
if (score.HitEvents == null || score.HitEvents.Count == 0)
|
if (score.HitEvents.Count == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Todo: This should probably not be done like this.
|
// Todo: This should probably not be done like this.
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
private OsuConfigManager config { get; set; }
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
|
private void load(OsuRulesetConfigManager rulesetConfig)
|
||||||
{
|
{
|
||||||
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
|
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
|
||||||
}
|
}
|
||||||
|
@ -32,12 +32,12 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty(),
|
Difficulty = new BeatmapDifficulty(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Artist = @"Unknown",
|
Artist = @"Unknown",
|
||||||
Title = @"Sample Beatmap",
|
Title = @"Sample Beatmap",
|
||||||
AuthorString = @"peppy",
|
Author = { Username = @"peppy" },
|
||||||
},
|
},
|
||||||
Ruleset = new TaikoRuleset().RulesetInfo
|
Ruleset = new TaikoRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
|
@ -1,91 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.Linq;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Framework.Input;
|
|
||||||
using osu.Framework.Testing;
|
|
||||||
using osu.Framework.Utils;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Taiko.Beatmaps;
|
|
||||||
using osu.Game.Screens.Edit;
|
|
||||||
using osu.Game.Screens.Edit.Setup;
|
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
using osu.Game.Screens.Select;
|
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK.Input;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
|
||||||
{
|
|
||||||
public class TestSceneEditorSaving : OsuGameTestScene
|
|
||||||
{
|
|
||||||
private Screens.Edit.Editor editor => Game.ChildrenOfType<Screens.Edit.Editor>().FirstOrDefault();
|
|
||||||
|
|
||||||
private EditorBeatmap editorBeatmap => (EditorBeatmap)editor.Dependencies.Get(typeof(EditorBeatmap));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select.
|
|
||||||
/// Emphasis is placed on <see cref="BeatmapDifficulty.SliderMultiplier"/>, since taiko has special handling for it to keep compatibility with stable.
|
|
||||||
/// </summary>
|
|
||||||
[Test]
|
|
||||||
public void TestNewBeatmapSaveThenLoad()
|
|
||||||
{
|
|
||||||
AddStep("set default beatmap", () => Game.Beatmap.SetDefault());
|
|
||||||
AddStep("set taiko ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
|
|
||||||
|
|
||||||
PushAndConfirm(() => new EditorLoader());
|
|
||||||
|
|
||||||
AddUntilStep("wait for editor load", () => editor?.IsLoaded == true);
|
|
||||||
|
|
||||||
AddUntilStep("wait for metadata screen load", () => editor.ChildrenOfType<MetadataSection>().FirstOrDefault()?.IsLoaded == true);
|
|
||||||
|
|
||||||
// We intentionally switch away from the metadata screen, else there is a feedback loop with the textbox handling which causes metadata changes below to get overwritten.
|
|
||||||
|
|
||||||
AddStep("Enter compose mode", () => InputManager.Key(Key.F1));
|
|
||||||
AddUntilStep("Wait for compose mode load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true);
|
|
||||||
|
|
||||||
AddStep("Set slider multiplier", () => editorBeatmap.Difficulty.SliderMultiplier = 2);
|
|
||||||
AddStep("Set artist and title", () =>
|
|
||||||
{
|
|
||||||
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
|
|
||||||
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
|
|
||||||
});
|
|
||||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
|
|
||||||
|
|
||||||
checkMutations();
|
|
||||||
|
|
||||||
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
|
|
||||||
|
|
||||||
checkMutations();
|
|
||||||
|
|
||||||
AddStep("Exit", () => InputManager.Key(Key.Escape));
|
|
||||||
|
|
||||||
AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
|
||||||
|
|
||||||
PushAndConfirm(() => new PlaySongSelect());
|
|
||||||
|
|
||||||
AddUntilStep("Wait for beatmap selected", () => !Game.Beatmap.IsDefault);
|
|
||||||
AddStep("Open options", () => InputManager.Key(Key.F3));
|
|
||||||
AddStep("Enter editor", () => InputManager.Key(Key.Number5));
|
|
||||||
|
|
||||||
AddUntilStep("Wait for editor load", () => editor != null);
|
|
||||||
|
|
||||||
checkMutations();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void checkMutations()
|
|
||||||
{
|
|
||||||
AddAssert("Beatmap has correct slider multiplier", () =>
|
|
||||||
{
|
|
||||||
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
|
|
||||||
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
|
|
||||||
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
|
|
||||||
taikoDifficulty.CopyFrom(editorBeatmap.Difficulty);
|
|
||||||
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
|
|
||||||
});
|
|
||||||
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
|
|
||||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -0,0 +1,38 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Taiko.Beatmaps;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||||
|
{
|
||||||
|
public class TestSceneTaikoEditorSaving : EditorSavingTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateRuleset() => new TaikoRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestTaikoSliderMultiplier()
|
||||||
|
{
|
||||||
|
AddStep("Set slider multiplier", () => EditorBeatmap.Difficulty.SliderMultiplier = 2);
|
||||||
|
|
||||||
|
SaveEditor();
|
||||||
|
|
||||||
|
AddAssert("Beatmap has correct slider multiplier", assertTaikoSliderMulitplier);
|
||||||
|
|
||||||
|
ReloadEditorToSameBeatmap();
|
||||||
|
|
||||||
|
AddAssert("Beatmap still has correct slider multiplier", assertTaikoSliderMulitplier);
|
||||||
|
|
||||||
|
bool assertTaikoSliderMulitplier()
|
||||||
|
{
|
||||||
|
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
|
||||||
|
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
|
||||||
|
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
|
||||||
|
taikoDifficulty.CopyFrom(EditorBeatmap.Difficulty);
|
||||||
|
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
|||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap())
|
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
|
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
|
||||||
},
|
}),
|
||||||
new TaikoHitObjectComposer(new TaikoRuleset())
|
new TaikoHitObjectComposer(new TaikoRuleset())
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -158,12 +158,12 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
|||||||
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BaseDifficulty = new BeatmapDifficulty(),
|
Difficulty = new BeatmapDifficulty(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Artist = "Unknown",
|
Artist = "Unknown",
|
||||||
Title = "Sample Beatmap",
|
Title = "Sample Beatmap",
|
||||||
AuthorString = "Craftplacer",
|
Author = { Username = "Craftplacer" },
|
||||||
},
|
},
|
||||||
Ruleset = new TaikoRuleset().RulesetInfo
|
Ruleset = new TaikoRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
|
@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
[Timeout(10000)]
|
|
||||||
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
|
||||||
|
36
osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs
Normal file
36
osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestStrongDrumRollFullyJudgedOnKilled()
|
||||||
|
{
|
||||||
|
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
|
||||||
|
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool Autoplay => false;
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
|
||||||
|
{
|
||||||
|
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
|
||||||
|
HitObjects =
|
||||||
|
{
|
||||||
|
new DrumRoll
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Duration = 1000,
|
||||||
|
IsStrong = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
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Reference in New Issue
Block a user