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Rename Standard device option to Default

Changed the name of the option for using the default audio device
to "Default" for consistency with english windows. Also changed
the "" value to string.Empty for consistency with the Frameworks
treatment of this special value.
This commit is contained in:
default0 2017-02-06 12:26:32 +01:00
parent ae03ef0787
commit 6add77c30b
2 changed files with 22 additions and 22 deletions

@ -1 +1 @@
Subproject commit fdcd1c5b5036c7cc1d75abb605e225e7411d5742
Subproject commit f6f3c63b244ab48a77801864d8a2fca20a9e7408

View File

@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
base.LoadComplete();
var deviceItems = new List<KeyValuePair<string, string>>();
deviceItems.Add(new KeyValuePair<string, string>("Standard", ""));
deviceItems.Add(new KeyValuePair<string, string>("Default", string.Empty));
deviceItems.AddRange(audio.GetDeviceNames().Select(d => new KeyValuePair<string, string>(d, d)));
Children = new Drawable[]
{