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Rename Standard device option to Default
Changed the name of the option for using the default audio device to "Default" for consistency with english windows. Also changed the "" value to string.Empty for consistency with the Frameworks treatment of this special value.
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@ -1 +1 @@
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Subproject commit fdcd1c5b5036c7cc1d75abb605e225e7411d5742
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Subproject commit f6f3c63b244ab48a77801864d8a2fca20a9e7408
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@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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base.LoadComplete();
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var deviceItems = new List<KeyValuePair<string, string>>();
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deviceItems.Add(new KeyValuePair<string, string>("Standard", ""));
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deviceItems.Add(new KeyValuePair<string, string>("Default", string.Empty));
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deviceItems.AddRange(audio.GetDeviceNames().Select(d => new KeyValuePair<string, string>(d, d)));
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Children = new Drawable[]
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{
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