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Simplify condition
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@ -229,8 +229,8 @@ namespace osu.Game.Rulesets.Catch.UI
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catchObjectPosition >= catcherPosition - halfCatchWidth &&
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catchObjectPosition >= catcherPosition - halfCatchWidth &&
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catchObjectPosition <= catcherPosition + halfCatchWidth;
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catchObjectPosition <= catcherPosition + halfCatchWidth;
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// only update hyperdash state if we are catching a fruit or a droplet (and not a tiny droplet).
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// only update hyperdash state if we are catching not catching a tiny droplet.
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if (!(fruit is Fruit || fruit is Droplet) || fruit is TinyDroplet) return validCatch;
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if (fruit is TinyDroplet) return validCatch;
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if (validCatch && fruit.HyperDash)
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if (validCatch && fruit.HyperDash)
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{
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{
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